Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Alejonn
Baron Samedi
Level 56
God Stats
7W - 13L
1,362 SR
Queue Stats
279W - 328L
1,382 Elo+
Solo
Jing Wei
Jing Wei
jaggerbomb123
Jing Wei
Level 79
God Stats
2W - 3L
1,406 SR
Queue Stats
239W - 233L
1,476 Elo+
Solo
Team Averages
Level 112
1,454 SR
1,472 Elo+

VS

Team Averages
Level 52
1,648 SR
1,402 Elo+
Kumbhakarna
Kumbhakarna
Cczy
Kumbhakarna
Level 26
God Stats
0W - 1L
1,714 SR
Queue Stats
9W - 12L
1,428 Elo+
Party 2
Hun Batz
Hun Batz
FarronUdead
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,514 Elo+
Party 2
Neith
Neith
RWBYxDerpy
Neith
Level 54
God Stats
10W - 11L
1,513 SR
Queue Stats
157W - 154L
1,392 Elo+
Solo
Guan Yu
Guan Yu
WeiNaS1
Guan Yu
Level 22
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 5L
1,194 Elo+
Party 2
Merlin
Merlin
YesIloveYou
Merlin
Level 28
God Stats
4W - 4L
1,782 SR
Queue Stats
24W - 21L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
8 / 1 / 4
7,547
686
8,611
6,742
5,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
 
Cupid
13
5 / 0 / 5
7,468
679
5,000
5,328
1,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ra
 
Ra
10
1 / 1 / 7
6,071
552
3,663
6,341
2,405
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Alejonn
Baron Samedi
8
1 / 3 / 5
4,979
453
4,477
6,677
2,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
jaggerbomb123
Jing Wei
11
1 / 1 / 1
6,146
559
1,883
3,860
838
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cczy
Kumbhakarna
6
1 / 3 / 1
4,624
420
1,508
8,195
4,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
FarronUdead
Hun Batz
10
5 / 3 / 1
6,235
567
5,971
7,701
2,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
9
0 / 0 / 4
5,345
486
2,451
3,595
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
WeiNaS1
Guan Yu
8
0 / 5 / 1
4,564
415
1,208
7,961
4,134
Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
9
0 / 5 / 2
5,372
488
4,367
6,196
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
16
Kills
6
6
Deaths
16
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
1
4
10
W
Cupid
 
Cupid
5
0
5
7.5
W
Ra
 
Ra
1
1
7
4.5
W
Baron Samedi
Alejonn
Baron Samedi
1
3
5
1.17
L
Kumbhakarna
Cczy
Kumbhakarna
1
3
1
0.5
L
Hun Batz
FarronUdead
Hun Batz
5
3
1
1.83
L
Neith
0
0
4
2
L
Guan Yu
WeiNaS1
Guan Yu
0
5
1
0.1
L
Merlin
0
5
2
0.2
W
Jing Wei
jaggerbomb123
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,634
Damage
15,505
28,948
Taken
33,648
13,259
Mitigated
13,928
11,803
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,611
542
0
2,924
6,742
5,634
139
956
5,786
0
35,868
W
Cupid
 
Cupid
5,000
2,016
0
1,291
5,328
1,670
225
807
4,521
0
49,306
W
Ra
 
Ra
3,663
553
709
2,500
6,341
2,405
24
2,247
4,094
25,312
0
W
Baron Samedi
Alejonn
Baron Samedi
4,477
540
806
2,032
6,677
2,712
0
1,834
4,843
10,626
0
L
Kumbhakarna
Cczy
Kumbhakarna
1,508
172
0
1,328
8,195
4,150
0
3,672
4,477
5,846
0
L
Hun Batz
FarronUdead
Hun Batz
5,971
1,527
0
604
7,701
2,684
0
1,035
6,577
0
37,100
L
Neith
2,451
858
0
2,283
3,595
1,015
0
1,176
2,419
0
27,596
L
Guan Yu
WeiNaS1
Guan Yu
1,208
224
75
1,089
7,961
4,134
0
1,071
6,340
0
9,026
L
Merlin
4,367
354
0
670
6,196
1,945
0
1,186
4,872
30,731
0
W
Jing Wei
jaggerbomb123
Jing Wei
1,883
888
0
1,541
3,860
838
0
31
3,829
0
36,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,211
Gold Earned
26,140
313
Minions Killed
232
0
Camps Cleared
0
1,070,684
Distance Traveled
1,034,650
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,547
686
68
6
0
217,607
1
W
Cupid
7,468
679
106
10
0
214,551
4
W
Ra
6,071
552
52
5
0
227,830
3
W
Baron Samedi
4,979
453
11
1
0
197,176
4
L
Kumbhakarna
4,624
420
13
1
0
206,542
4
L
Hun Batz
6,235
567
71
6
0
227,844
6
L
Neith
5,345
486
63
6
0
187,363
3
L
Guan Yu
4,564
415
25
2
0
215,575
1
L
Merlin
5,372
488
60
5
0
197,326
3
W
Jing Wei
6,146
559
76
7
0
213,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role