Player Matchup

Ares
Ares
KAoS xBREADx
Ares
Level 88
God Stats
26W - 28L
1,531 SR
Queue Stats
185W - 227L
1,311 Elo+
Party 1
Fenrir
Fenrir
ReptarsWatching
Fenrir
Level 109
God Stats
10W - 22L
1,426 SR
Queue Stats
374W - 387L
1,414 Elo+
Party 1
Zeus
Zeus
The_Dynasty01016
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
301W - 292L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
WetRicky
Cthulhu
Level 89
God Stats
91W - 63L
1,481 SR
Queue Stats
206W - 236L
1,302 Elo+
Party 1
Artemis
Artemis
aknijo45
Artemis
Level 82
God Stats
5W - 5L
1,545 SR
Queue Stats
339W - 314L
1,459 Elo+
Party 2
Team Averages
Level 91
1,497 SR
1,370 Elo+

VS

Team Averages
Level 109
1,511 SR
1,421 Elo+
Danzaburou
Danzaburou
FCgamer459
Danzaburou
Level 80
God Stats
2W - 2L
1,415 SR
Queue Stats
36W - 38L
1,400 Elo+
Solo
Chang'e
Chang'e
G-StringKiller69
Chang'e
Level 143
God Stats
6W - 3L
1,722 SR
Queue Stats
297W - 308L
1,382 Elo+
Solo
Artio
Artio
HummusGuru
Artio
Level 103
God Stats
5W - 3L
1,431 SR
Queue Stats
17W - 12L
1,517 Elo+
Solo
Terra
Terra
PrinceEnoshima
Terra
Level 124
God Stats
19W - 16L
1,485 SR
Queue Stats
527W - 539L
1,349 Elo+
Solo
Ullr
Ullr
VLONEORLANDO
Ullr
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 78L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 12
10,292
515
8,714
20,960
20,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 5 / 3
11,603
580
14,538
17,633
8,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
2 / 8 / 4
9,036
452
9,281
13,042
4,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
WetRicky
Cthulhu
18
6 / 5 / 3
10,952
548
14,906
20,319
21,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
aknijo45
Artemis
16
4 / 6 / 6
10,109
505
15,323
15,347
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FCgamer459
Danzaburou
13
1 / 5 / 7
8,982
449
10,951
13,932
4,694
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
14 / 5 / 9
12,336
617
23,488
16,826
6,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
15
5 / 6 / 8
10,143
507
5,295
23,682
24,207
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 4 / 7
10,979
549
15,188
21,655
12,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 5 / 11
10,509
525
7,750
15,291
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
70
25
Kills
28
29
Deaths
25
28
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
FCgamer459
Danzaburou
1
5
7
0.9
W
14
5
9
3.7
W
Artio
5
6
8
1.5
L
3
5
12
1.8
W
3
4
7
1.63
L
10
5
3
2.3
L
2
8
4
0.5
W
5
5
11
2.1
L
Cthulhu
WetRicky
Cthulhu
6
5
3
1.5
L
Artemis
aknijo45
Artemis
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,762
Damage
62,672
87,301
Taken
91,386
60,481
Mitigated
54,519
22,844
Healing
37,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
FCgamer459
Danzaburou
10,951
4,049
0
4,376
13,932
4,694
681
2,673
11,259
0
59,134
W
23,488
1,693
3,832
6,709
16,826
6,866
76
6,221
10,605
72,822
0
W
Artio
5,295
458
567
6,468
23,682
24,207
445
8,094
15,588
16,810
0
L
8,714
317
695
5,558
20,960
20,211
1,332
8,475
12,232
31,794
0
W
15,188
1,546
1,696
9,994
21,655
12,261
447
9,276
12,379
70,166
0
L
14,538
2,548
0
3,858
17,633
8,637
2,622
9,019
8,400
0
62,032
L
9,281
1,370
0
1,510
13,042
4,917
2,079
7,244
5,460
48,224
0
W
7,750
2,990
0
3,475
15,291
6,491
432
6,637
8,654
0
49,914
L
Cthulhu
WetRicky
Cthulhu
14,906
995
1,030
5,221
20,319
21,331
432
11,381
8,854
59,385
0
L
Artemis
aknijo45
Artemis
15,323
6,417
0
4,972
15,347
5,385
496
7,025
8,148
0
71,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,992
Gold Earned
52,949
440
Minions Killed
416
0
Camps Cleared
0
1,758,275
Distance Traveled
1,805,548
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,982
449
83
4
0
339,777
5
W
Chang'e
12,336
617
119
6
0
357,225
0
W
Artio
10,143
507
15
1
0
359,296
7
L
Ares
10,292
515
50
3
0
346,601
3
W
Terra
10,979
549
128
6
0
379,372
5
L
Fenrir
11,603
580
103
5
0
394,804
2
L
Zeus
9,036
452
81
4
0
291,195
5
W
Ullr
10,509
525
71
4
0
369,878
3
L
Cthulhu
10,952
548
105
5
0
392,285
0
L
Artemis
10,109
505
101
5
0
333,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role