Player Matchup

Athena
Athena
Natertots707
Athena
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,186 Elo+
Solo
Nemesis
Nemesis
NekoConnoisseur
Nemesis
Level 19
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,726 Elo+
Solo
Kali
Kali
SmuckersTM
Kali
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 72L
1,447 Elo+
Solo
Raijin
Raijin
Subsidy8
Raijin
Level 22
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 16L
1,612 Elo+
Solo
Artemis
Artemis
theaviator312
Artemis
Level 24
God Stats
2W - 4L
1,545 SR
Queue Stats
48W - 52L
1,568 Elo+
Solo
Team Averages
Level 23
1,552 SR
1,508 Elo+

VS

Team Averages
Level 20
1,490 SR
1,419 Elo+
Cupid
Cupid
BiGTaNkToNY98760
Cupid
Level 7
God Stats
10W - 10L
1,289 SR
Queue Stats
11W - 17L
1,098 Elo+
Party 1
Sol
Sol
Cyndieeee
Sol
Level 29
God Stats
2W - 0L
1,702 SR
Queue Stats
28W - 36L
1,657 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shadow_Lord_420
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,505 Elo+
Solo
Hades
Hades
Shower pees
Hades
Level 29
God Stats
32W - 18L
1,616 SR
Queue Stats
74W - 54L
1,532 Elo+
Solo
Cthulhu
Cthulhu
platupus123
Cthulhu
Level 29
God Stats
7W - 7L
1,341 SR
Queue Stats
45W - 53L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 1 / 2
5,576
507
2,072
5,519
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 4 / 1
5,793
527
3,774
5,843
1,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 3 / 2
5,812
528
3,829
7,544
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Raijin
Subsidy8
Raijin
11
0 / 3 / 1
5,757
523
1,502
3,922
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
9
2 / 3 / 1
5,178
471
2,341
6,950
1,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,696
518
2,087
6,275
1,354
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
2 / 2 / 3
6,029
548
6,067
6,171
1,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Shadow_Lord_420
Cu Chulainn
11
4 / 0 / 2
6,583
598
2,202
5,985
1,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
5 / 0 / 1
7,578
689
4,456
5,554
3,529
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
platupus123
Cthulhu
10
1 / 2 / 3
5,353
487
3,513
5,703
3,993
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
13
14
Deaths
10
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
6
0
0.17
W
2
2
3
1.75
L
Athena
1
1
2
2
L
4
4
1
1.13
W
Cu Chulainn
Shadow_Lord_420
Cu Chulainn
4
0
2
5
W
5
0
1
5.5
L
2
3
2
1
L
Raijin
Subsidy8
Raijin
0
3
1
0.17
W
Cthulhu
platupus123
Cthulhu
1
2
3
1.25
L
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,518
Damage
18,325
29,778
Taken
29,688
9,240
Mitigated
12,814
5,447
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,087
1,334
0
841
6,275
1,354
701
112
6,133
0
22,646
W
6,067
2,954
0
2,876
6,171
1,940
882
1,465
4,678
38,812
6,113
L
Athena
2,072
587
0
1,559
5,519
2,176
0
3,681
1,838
12,617
0
L
3,774
1,471
0
780
5,843
1,771
40
1,327
4,516
0
19,716
W
Cu Chulainn
Shadow_Lord_420
Cu Chulainn
2,202
539
0
1,928
5,985
1,998
0
575
5,376
0
25,131
W
4,456
675
115
3,860
5,554
3,529
0
228
5,233
54,260
0
L
3,829
2,667
0
1,458
7,544
2,375
0
1,915
5,629
0
30,791
L
Raijin
Subsidy8
Raijin
1,502
32
0
670
3,922
1,118
0
1,720
2,202
31,873
0
W
Cthulhu
platupus123
Cthulhu
3,513
501
0
424
5,703
3,993
58
1,154
4,507
16,716
0
L
Artemis
2,341
616
0
980
6,950
1,800
0
4,626
2,324
0
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
31,239
247
Minions Killed
330
0
Camps Cleared
0
1,027,063
Distance Traveled
1,042,023
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,696
518
52
5
0
166,905
0
W
Sol
6,029
548
84
8
0
187,633
0
L
Athena
5,576
507
28
3
0
191,213
1
L
Nemesis
5,793
527
38
3
0
213,694
1
W
Cu Chulainn
6,583
598
49
4
0
237,689
0
W
Hades
7,578
689
120
11
0
219,628
3
L
Kali
5,812
528
62
6
0
222,287
0
L
Raijin
5,757
523
81
7
0
212,814
1
W
Cthulhu
5,353
487
25
2
0
230,168
4
L
Artemis
5,178
471
38
3
0
187,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role