Player Matchup

Rama
Rama
AppaTheGreat
Rama
Level 48
God Stats
1W - 1L
1,608 SR
Queue Stats
98W - 72L
1,634 Elo+
Party 1
Agni
Agni
Hynsly
Agni
Level 107
God Stats
8W - 3L
1,646 SR
Queue Stats
414W - 245L
1,815 Elo+
Party 1
Thanatos
Thanatos
PDXAngus
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,466 Elo+
Party 3
Bellona
Bellona
Wylkyns
Bellona
Level 126
God Stats
7W - 1L
1,790 SR
Queue Stats
681W - 497L
1,686 Elo+
Party 1
Kuzenbo
Kuzenbo
connorpri
Kuzenbo
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,523 Elo+
Party 3
Team Averages
Level 72
1,609 SR
1,625 Elo+

VS

Team Averages
Level 48
1,496 SR
1,415 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
Hydrohigh
Fafnir
Level 28
God Stats
3W - 5L
1,571 SR
Queue Stats
53W - 89L
1,318 Elo+
Party 2
Arachne
Arachne
Onlyinthe619
Arachne
Level 29
God Stats
15W - 17L
1,409 SR
Queue Stats
93W - 131L
1,343 Elo+
Party 2
Amaterasu
Amaterasu
thaSDxJetPilot
Amaterasu
Level 32
God Stats
60W - 57L
1,500 SR
Queue Stats
120W - 163L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,608
561
3,192
4,767
1,275
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Hynsly
Agni
12
4 / 1 / 0
7,203
720
4,631
4,688
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
PDXAngus
Thanatos
9
2 / 2 / 2
5,666
567
2,036
6,679
1,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Wylkyns
Bellona
13
5 / 0 / 0
7,050
705
6,259
4,345
3,113
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
connorpri
Kuzenbo
7
0 / 1 / 2
4,961
496
1,214
4,119
2,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
2 / 3 / 0
5,241
524
1,757
5,729
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,677
468
4,022
5,348
1,691
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Hydrohigh
Fafnir
6
0 / 0 / 0
4,403
440
289
2,129
1,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Onlyinthe619
Arachne
7
1 / 5 / 1
4,668
467
3,671
7,285
2,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
thaSDxJetPilot
Amaterasu
9
1 / 3 / 0
5,169
517
1,156
6,375
2,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
13
Kills
4
4
Deaths
13
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
2
3
0
0.67
L
Danzaburou
 
Danzaburou
0
2
0
0
W
2
0
1
2.5
L
Fafnir
Hydrohigh
Fafnir
0
0
0
0
W
Agni
Hynsly
Agni
4
1
0
4
L
Arachne
Onlyinthe619
Arachne
1
5
1
0.3
W
Thanatos
PDXAngus
Thanatos
2
2
2
1.5
W
Bellona
Wylkyns
Bellona
5
0
0
5
W
Kuzenbo
connorpri
Kuzenbo
0
1
2
1
L
Amaterasu
thaSDxJetPilot
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,332
Damage
10,895
24,598
Taken
26,866
10,219
Mitigated
10,145
13,838
Healing
6,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
1,757
497
0
730
5,729
1,869
0
3,806
1,923
20,563
3,120
L
Danzaburou
 
Danzaburou
4,022
2,598
0
1,472
5,348
1,691
0
538
4,810
0
26,132
W
3,192
2,245
0
2,484
4,767
1,275
1,121
238
4,529
0
28,992
L
Fafnir
Hydrohigh
Fafnir
289
84
0
367
2,129
1,440
0
494
1,635
6,095
0
W
Agni
Hynsly
Agni
4,631
325
0
1,172
4,688
1,570
102
1,080
3,608
46,906
0
L
Arachne
Onlyinthe619
Arachne
3,671
2,198
0
2,156
7,285
2,594
0
1,007
6,278
0
21,411
W
Thanatos
PDXAngus
Thanatos
2,036
752
0
6,402
6,679
1,834
0
248
6,431
0
25,684
W
Bellona
Wylkyns
Bellona
6,259
2,273
0
2,332
4,345
3,113
0
0
4,345
0
43,452
W
Kuzenbo
connorpri
Kuzenbo
1,214
629
126
1,322
4,119
2,427
213
51
4,068
9,624
0
L
Amaterasu
thaSDxJetPilot
Amaterasu
1,156
579
0
1,596
6,375
2,551
132
0
6,375
0
20,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,488
Gold Earned
24,158
348
Minions Killed
211
0
Camps Cleared
0
981,471
Distance Traveled
845,113
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,241
524
54
5
0
185,318
6
L
Danzaburou
4,677
468
60
6
0
154,804
0
W
Rama
5,608
561
65
7
0
180,606
0
L
Fafnir
4,403
440
10
1
0
141,631
3
W
Agni
7,203
720
107
11
0
209,280
4
L
Arachne
4,668
467
42
4
0
188,873
0
W
Thanatos
5,666
567
53
5
0
185,864
5
W
Bellona
7,050
705
112
11
0
218,827
5
W
Kuzenbo
4,961
496
11
1
0
186,894
4
L
Amaterasu
5,169
517
45
5
0
174,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role