Player Matchup

Hades
Hades
Albrekin
Hades
Level 29
God Stats
4W - 0L
1,907 SR
Queue Stats
182W - 145L
1,675 Elo+
Party 1
Ravana
Ravana
CluelessTea
Ravana
Level 34
God Stats
8W - 9L
1,622 SR
Queue Stats
143W - 125L
1,597 Elo+
Party 1
Izanami
Izanami
JuiceOfOranges
Izanami
Level 40
God Stats
5W - 1L
1,753 SR
Queue Stats
223W - 180L
1,667 Elo+
Party 1
Jormungandr
Jormungandr
Otterdahl
Jormungandr
Level 61
God Stats
10W - 4L
1,510 SR
Queue Stats
306W - 226L
1,689 Elo+
Party 1
Ah Puch
Ah Puch
SirSerengeti
Ah Puch
Level 45
God Stats
10W - 2L
1,701 SR
Queue Stats
232W - 163L
1,682 Elo+
Party 1
Team Averages
Level 42
1,699 SR
1,662 Elo+

VS

Team Averages
Level 68
1,562 SR
1,457 Elo+
Chiron
Chiron
DrAgOn-KoMbAt
Chiron
Level 73
God Stats
2W - 4L
1,620 SR
Queue Stats
161W - 191L
1,462 Elo+
Party 2
Bakasura
Bakasura
JoeL_BnFx26
Bakasura
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,397 Elo+
Party 3
He Bo
He Bo
SolitaryLifeline
He Bo
Level 68
God Stats
2W - 3L
1,828 SR
Queue Stats
172W - 204L
1,471 Elo+
Party 2
Chaac
Chaac
TwinkieLoco
Chaac
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
amarvin19
Cthulhu
Level 66
God Stats
10W - 12L
1,361 SR
Queue Stats
127W - 160L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Albrekin
Hades
11
2 / 1 / 1
6,562
597
4,799
6,132
3,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
13
5 / 1 / 1
7,236
658
3,654
5,265
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 2 / 5
6,700
609
5,129
5,851
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
Otterdahl
Jormungandr
11
4 / 0 / 3
6,714
610
4,392
8,389
4,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
SirSerengeti
Ah Puch
13
6 / 0 / 6
7,641
695
8,564
7,557
2,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,289
481
4,249
8,082
1,785
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
JoeL_BnFx26
Bakasura
11
1 / 5 / 1
6,076
552
4,854
9,758
3,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 6 / 0
4,726
430
3,731
6,086
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 1
5,018
456
2,465
5,523
5,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
amarvin19
Cthulhu
9
2 / 2 / 0
5,654
514
4,024
7,128
4,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
4
4
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hades
Albrekin
Hades
2
1
1
2.5
W
Ravana
5
1
1
5.5
L
0
5
1
0.1
L
Bakasura
JoeL_BnFx26
Bakasura
1
5
1
0.3
W
3
2
5
2.75
W
Jormungandr
Otterdahl
Jormungandr
4
0
3
5.5
W
Ah Puch
SirSerengeti
Ah Puch
6
0
6
9
L
1
6
0
0.17
L
0
2
1
0.25
L
Cthulhu
amarvin19
Cthulhu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,538
Damage
19,323
33,194
Taken
36,577
14,197
Mitigated
15,990
10,159
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Albrekin
Hades
4,799
836
0
3,894
6,132
3,685
492
0
5,238
32,472
0
W
Ravana
3,654
941
0
382
5,265
2,155
35
430
4,791
0
46,951
L
4,249
1,027
307
1,840
8,082
1,785
0
2,245
5,812
0
32,989
L
Bakasura
JoeL_BnFx26
Bakasura
4,854
2,798
0
1,664
9,758
3,010
0
4,137
5,553
0
34,474
W
5,129
3,677
0
1,094
5,851
1,755
444
1,431
4,145
0
35,117
W
Jormungandr
Otterdahl
Jormungandr
4,392
1,241
0
1,860
8,389
4,245
0
2,549
5,785
23,324
0
W
Ah Puch
SirSerengeti
Ah Puch
8,564
274
0
2,929
7,557
2,357
224
3,061
3,988
40,580
0
L
3,731
63
0
579
6,086
1,804
0
4,260
1,406
15,446
0
L
2,465
537
0
829
5,523
5,027
0
3,623
1,880
0
15,009
L
Cthulhu
amarvin19
Cthulhu
4,024
256
169
1,473
7,128
4,364
0
2,920
4,168
16,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,853
Gold Earned
26,763
342
Minions Killed
226
0
Camps Cleared
0
1,114,654
Distance Traveled
1,045,580
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
6,562
597
60
5
0
185,680
0
W
Ravana
7,236
658
90
8
0
262,210
3
L
Chiron
5,289
481
70
6
0
210,998
0
L
Bakasura
6,076
552
79
7
0
242,096
0
W
Izanami
6,700
609
74
7
0
218,758
0
W
Jormungandr
6,714
610
37
3
0
222,119
4
W
Ah Puch
7,641
695
81
7
0
225,887
5
L
He Bo
4,726
430
30
3
0
194,238
2
L
Chaac
5,018
456
19
2
0
189,212
2
L
Cthulhu
5,654
514
28
3
0
209,036
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role