Player Matchup

Gilgamesh
Gilgamesh
Am I Jung4338
Gilgamesh
Level 25
God Stats
14W - 4L
1,843 SR
Queue Stats
175W - 42L
1,845 Elo+
Party 2
Nu Wa
Nu Wa
Cylianne
Nu Wa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 1L
1,790 Elo+
Party 2
Heimdallr
Heimdallr
Lovelyzhoot
Heimdallr
Level 100
God Stats
14W - 4L
1,500 SR
Queue Stats
548W - 241L
1,816 Elo+
Party 2
Cthulhu
Cthulhu
Thanatoes76
Cthulhu
Level 20
God Stats
9W - 3L
1,794 SR
Queue Stats
36W - 33L
1,487 Elo+
Solo
Hel
Hel
lFionita
Hel
Level 15
God Stats
114W - 64L
1,879 SR
Queue Stats
480W - 255L
1,845 Elo+
Party 2
Team Averages
Level 33
1,703 SR
1,757 Elo+

VS

Team Averages
Level 20
1,590 SR
1,434 Elo+
Skadi
Skadi
CherryFries
Skadi
Level 27
God Stats
19W - 7L
1,794 SR
Queue Stats
121W - 65L
1,574 Elo+
Solo
Olorun
Olorun
FortyAce297
Olorun
Level 6
God Stats
4W - 6L
1,425 SR
Queue Stats
7W - 15L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
GorreallaMAX
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,473 Elo+
Party 1
Merlin
Merlin
SquablesEsquire
Merlin
Level 21
God Stats
20W - 23L
1,488 SR
Queue Stats
22W - 28L
1,443 Elo+
Solo
Serqet
Serqet
Ziyo_x2
Serqet
Level 15
God Stats
14W - 13L
1,743 SR
Queue Stats
242W - 247L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Am I Jung4338
Gilgamesh
19
10 / 0 / 19
13,003
1,084
27,495
18,975
19,807
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Cylianne
Nu Wa
20
14 / 1 / 15
13,951
1,163
21,932
10,094
4,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Lovelyzhoot
Heimdallr
19
5 / 1 / 18
11,510
959
12,855
10,172
4,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Thanatoes76
Cthulhu
19
1 / 0 / 24
12,032
1,003
14,877
8,684
7,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
1 / 0 / 23
11,127
927
5,228
6,879
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

292

VS

Team 2 Tickets

50

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,970
831
18,294
18,864
8,692
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
15
0 / 1 / 0
9,019
752
1,526
4,665
3,095
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
GorreallaMAX
Cthulhu
15
0 / 6 / 0
9,638
803
8,855
20,114
18,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 13 / 1
10,061
838
11,042
25,755
10,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Ziyo_x2
Serqet
16
2 / 7 / 0
10,808
901
7,495
17,774
6,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
4
31
Kills
2
2
Deaths
31
99
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Am I Jung4338
Gilgamesh
10
0
19
19.5
L
0
4
1
0.13
W
Nu Wa
Cylianne
Nu Wa
14
1
15
21.5
L
Olorun
0
1
0
0
L
Cthulhu
GorreallaMAX
Cthulhu
0
6
0
0
W
Heimdallr
Lovelyzhoot
Heimdallr
5
1
18
14
L
0
13
1
0.04
W
Cthulhu
Thanatoes76
Cthulhu
1
0
24
13
L
Serqet
Ziyo_x2
Serqet
2
7
0
0.29
W
1
0
23
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,387
Damage
47,212
54,804
Taken
87,172
40,358
Mitigated
47,497
25,055
Healing
4,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Am I Jung4338
Gilgamesh
27,495
8,741
0
4,934
18,975
19,807
0
6,866
12,109
754
41,538
L
18,294
6,647
0
1,131
18,864
8,692
0
6,204
12,660
0
48,707
W
Nu Wa
Cylianne
Nu Wa
21,932
4,689
200
1,471
10,094
4,650
0
3,042
6,660
43,101
0
L
Olorun
1,526
807
120
120
4,665
3,095
0
3,271
1,394
3,115
0
L
Cthulhu
GorreallaMAX
Cthulhu
8,855
559
455
1,291
20,114
18,445
0
8,090
12,024
29,022
568
W
Heimdallr
Lovelyzhoot
Heimdallr
12,855
5,895
0
2,704
10,172
4,954
0
4,810
4,972
0
32,730
L
11,042
727
846
794
25,755
10,840
0
14,577
11,178
44,831
0
W
Cthulhu
Thanatoes76
Cthulhu
14,877
338
645
1,067
8,684
7,908
0
4,041
4,643
30,865
0
L
Serqet
Ziyo_x2
Serqet
7,495
700
0
0
17,774
6,425
0
10,229
7,545
0
15,589
W
5,228
0
10,004
4,030
6,879
3,039
0
2,497
3,569
25,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,623
Gold Earned
49,496
222
Minions Killed
196
13
Camps Cleared
5
1,163,809
Distance Traveled
979,791
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,003
1,084
26
2
4
241,373
0
L
Skadi
9,970
831
52
4
0
231,285
1
W
Nu Wa
13,951
1,163
49
4
6
218,767
1
L
Olorun
9,019
752
3
0
0
71,878
0
L
Cthulhu
9,638
803
46
4
0
226,768
0
W
Heimdallr
11,510
959
44
4
2
217,467
0
L
Merlin
10,061
838
65
5
1
179,496
0
W
Cthulhu
12,032
1,003
42
4
0
231,101
0
L
Serqet
10,808
901
30
3
4
270,364
1
W
Hel
11,127
927
61
5
1
255,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role