Player Matchup

Achilles
Achilles
 
Achilles
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ButchSteeL
Izanami
Level 58
God Stats
93W - 81L
1,586 SR
Queue Stats
250W - 215L
1,528 Elo+
Party 1
Pele
Pele
LeNovaKane
Pele
Level 58
God Stats
1W - 3L
1,166 SR
Queue Stats
197W - 181L
1,467 Elo+
Party 1
Anubis
Anubis
MrBullShark
Anubis
Level 85
God Stats
52W - 46L
1,686 SR
Queue Stats
581W - 494L
1,585 Elo+
Party 1
Sylvanus
Sylvanus
stucashflow
Sylvanus
Level 129
God Stats
10W - 10L
1,448 SR
Queue Stats
168W - 136L
1,589 Elo+
Party 1
Team Averages
Level 83
1,477 SR
1,534 Elo+

VS

Team Averages
Level 89
1,618 SR
1,522 Elo+
Tiamat
Tiamat
P4T0T
Tiamat
Level 123
God Stats
2W - 1L
1,993 SR
Queue Stats
200W - 208L
1,519 Elo+
Solo
Serqet
Serqet
ScoutDanny
Serqet
Level 102
God Stats
0W - 3L
1,500 SR
Queue Stats
415W - 421L
1,514 Elo+
Solo
Cupid
Cupid
Vage_Kin
Cupid
Level 94
God Stats
22W - 9L
1,795 SR
Queue Stats
142W - 91L
1,584 Elo+
Solo
Sylvanus
Sylvanus
pickaxe120
Sylvanus
Level 91
God Stats
0W - 1L
1,300 SR
Queue Stats
51W - 40L
1,525 Elo+
Solo
Hera
Hera
tiggertai1
Hera
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
9
2 / 1 / 4
5,342
534
4,464
5,748
2,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
ButchSteeL
Izanami
10
1 / 2 / 1
5,880
588
3,069
5,609
1,457
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
6 / 1 / 0
6,553
655
3,613
5,870
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
11
3 / 1 / 4
6,501
650
5,543
4,426
1,951
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
stucashflow
Sylvanus
11
2 / 0 / 1
6,398
640
2,741
6,738
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
P4T0T
Tiamat
9
1 / 4 / 1
5,260
526
3,019
7,493
2,778
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
ScoutDanny
Serqet
8
1 / 4 / 0
4,879
488
1,903
5,268
1,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cupid
Vage_Kin
Cupid
8
3 / 2 / 0
5,103
510
1,818
5,328
902
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
pickaxe120
Sylvanus
7
0 / 2 / 1
4,700
470
1,753
6,988
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 2 / 0
4,648
465
4,278
4,558
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
14
Kills
5
5
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
4
4
W
Izanami
ButchSteeL
Izanami
1
2
1
0.75
W
6
1
0
6
W
Anubis
3
1
4
5
L
Tiamat
P4T0T
Tiamat
1
4
1
0.38
L
Serqet
ScoutDanny
Serqet
1
4
0
0.25
L
Cupid
Vage_Kin
Cupid
3
2
0
1.5
L
Sylvanus
pickaxe120
Sylvanus
0
2
1
0.25
W
Sylvanus
stucashflow
Sylvanus
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,430
Damage
12,771
28,391
Taken
29,635
12,455
Mitigated
8,638
10,549
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,464
820
0
1,187
5,748
2,780
132
3,174
2,574
0
14,764
W
Izanami
ButchSteeL
Izanami
3,069
2,185
0
1,534
5,609
1,457
1,530
596
5,013
0
45,384
W
3,613
920
0
2,056
5,870
2,140
0
1,136
4,734
0
35,163
W
Anubis
5,543
489
0
1,720
4,426
1,951
364
1,618
2,634
36,342
0
L
Tiamat
P4T0T
Tiamat
3,019
301
0
2,292
7,493
2,778
0
2,986
4,507
29,514
0
L
Serqet
ScoutDanny
Serqet
1,903
533
0
346
5,268
1,226
0
960
4,308
0
20,274
L
Cupid
Vage_Kin
Cupid
1,818
1,061
43
1,649
5,328
902
0
1,027
4,301
0
24,426
L
Sylvanus
pickaxe120
Sylvanus
1,753
846
936
2,653
6,988
2,692
0
1,369
5,619
11,427
0
W
Sylvanus
stucashflow
Sylvanus
2,741
731
189
3,863
6,738
4,127
570
2,526
4,212
25,296
7,130
L
4,278
1,434
0
1,344
4,558
1,040
0
1,876
2,682
22,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,674
Gold Earned
24,590
333
Minions Killed
214
0
Camps Cleared
0
911,988
Distance Traveled
777,553
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,342
534
31
3
0
216,768
4
W
Izanami
5,880
588
87
9
0
140,010
2
W
Pele
6,553
655
64
6
0
216,462
2
W
Anubis
6,501
650
69
7
0
177,270
2
L
Tiamat
5,260
526
60
6
0
165,890
2
L
Serqet
4,879
488
43
4
0
162,209
1
L
Cupid
5,103
510
53
5
0
129,275
1
L
Sylvanus
4,700
470
16
2
0
135,875
0
W
Sylvanus
6,398
640
82
8
0
161,478
0
L
Hera
4,648
465
42
4
0
184,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role