Player Matchup

Chaac
Chaac
 
Chaac
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ADAPTTING
Janus
Level 151
God Stats
10W - 13L
1,533 SR
Queue Stats
188W - 196L
1,519 Elo+
Solo
Artemis
Artemis
SnoozyShrimp
Artemis
Level 160
God Stats
5W - 2L
1,681 SR
Queue Stats
137W - 136L
1,501 Elo+
Solo
Khepri
Khepri
jaggerbomb123
Khepri
Level 79
God Stats
3W - 0L
1,583 SR
Queue Stats
239W - 233L
1,466 Elo+
Solo
Team Averages
Level 132
1,559 SR
1,497 Elo+

VS

Team Averages
Level 49
1,654 SR
1,450 Elo+
Hera
Hera
Cczy
Hera
Level 26
God Stats
0W - 1L
1,715 SR
Queue Stats
9W - 12L
1,446 Elo+
Party 2
Nemesis
Nemesis
FarronUdead
Nemesis
Level 128
God Stats
0W - 3L
1,499 SR
Queue Stats
76W - 66L
1,527 Elo+
Party 2
Skadi
Skadi
Parakox
Skadi
Level 43
God Stats
7W - 6L
1,443 SR
Queue Stats
87W - 93L
1,485 Elo+
Solo
Bellona
Bellona
WeiNaS1
Bellona
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 5L
1,287 Elo+
Party 2
Fafnir
Fafnir
YesIloveYou
Fafnir
Level 28
God Stats
3W - 1L
1,896 SR
Queue Stats
24W - 21L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
4 / 1 / 1
6,431
643
3,877
4,160
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
 
Izanami
11
3 / 0 / 1
6,379
638
2,841
4,275
1,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
ADAPTTING
Janus
11
2 / 0 / 2
6,612
661
2,343
4,361
1,489
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
SnoozyShrimp
Artemis
9
1 / 2 / 0
5,246
525
2,968
3,601
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 1
5,162
516
2,011
3,612
1,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Cczy
Hera
9
0 / 3 / 1
4,636
464
910
5,017
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
FarronUdead
Nemesis
8
1 / 1 / 2
5,026
503
4,538
5,544
1,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Parakox
Skadi
8
2 / 1 / 0
4,978
498
2,999
4,417
1,094
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
WeiNaS1
Bellona
6
0 / 5 / 1
4,204
420
657
4,922
1,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
6
0 / 0 / 1
4,289
429
828
3,700
1,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
10
Kills
3
3
Deaths
10
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
1
4.5
W
Izanami
 
Izanami
3
0
1
3.5
W
Janus
ADAPTTING
Janus
2
0
2
3
L
Hera
Cczy
Hera
0
3
1
0.17
L
Nemesis
FarronUdead
Nemesis
1
1
2
2
L
Skadi
Parakox
Skadi
2
1
0
2
W
Artemis
SnoozyShrimp
Artemis
1
2
0
0.5
L
Bellona
WeiNaS1
Bellona
0
5
1
0.1
L
Fafnir
0
0
1
0.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,040
Damage
9,932
20,009
Taken
23,600
8,635
Mitigated
8,211
6,258
Healing
3,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
3,877
245
0
1,853
4,160
3,517
378
0
4,160
0
31,725
W
Izanami
 
Izanami
2,841
1,206
0
281
4,275
1,197
493
227
4,048
0
38,609
W
Janus
ADAPTTING
Janus
2,343
219
0
1,570
4,361
1,489
602
734
3,569
37,479
0
L
Hera
Cczy
Hera
910
228
0
1,170
5,017
1,566
0
1,746
3,271
21,863
0
L
Nemesis
FarronUdead
Nemesis
4,538
2,669
0
694
5,544
1,978
0
726
4,818
0
29,352
L
Skadi
Parakox
Skadi
2,999
1,161
0
0
4,417
1,094
0
1,138
3,279
0
24,274
W
Artemis
SnoozyShrimp
Artemis
2,968
870
0
795
3,601
926
301
392
3,209
0
24,069
L
Bellona
WeiNaS1
Bellona
657
171
0
570
4,922
1,671
0
0
4,589
0
7,106
L
Fafnir
828
76
0
1,142
3,700
1,902
0
744
2,956
3,739
0
W
2,011
105
0
1,759
3,612
1,506
0
327
3,285
9,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,830
Gold Earned
23,133
299
Minions Killed
174
0
Camps Cleared
0
940,098
Distance Traveled
942,843
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,431
643
75
8
0
181,017
1
W
Izanami
6,379
638
93
9
0
188,488
2
W
Janus
6,612
661
77
8
0
199,202
1
L
Hera
4,636
464
43
4
0
188,059
1
L
Nemesis
5,026
503
57
6
0
225,682
3
L
Skadi
4,978
498
49
5
0
188,382
4
W
Artemis
5,246
525
43
4
0
170,951
0
L
Bellona
4,204
420
19
2
0
154,230
0
L
Fafnir
4,289
429
6
1
0
186,490
6
W
Khepri
5,162
516
11
1
0
200,440
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role