Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DrCackter
Ah Muzen Cab
Level 18
God Stats
46W - 41L
1,471 SR
Queue Stats
56W - 59L
1,413 Elo+
Party 2
Cthulhu
Cthulhu
EMAN6006
Cthulhu
Level 75
God Stats
12W - 4L
1,520 SR
Queue Stats
47W - 50L
1,325 Elo+
Party 2
Anubis
Anubis
MAMMOTH1000
Anubis
Level 4
God Stats
17W - 5L
1,480 SR
Queue Stats
131W - 128L
1,413 Elo+
Party 2
Set
Set
Watt_Duz_It
Set
Level 28
God Stats
3W - 7L
1,279 SR
Queue Stats
6W - 12L
1,316 Elo+
Solo
Heimdallr
Heimdallr
vroKAMI
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,689 Elo+
Party 2
Team Averages
Level 26
1,450 SR
1,431 Elo+

VS

Team Averages
Level 21
1,488 SR
1,336 Elo+
Cthulhu
Cthulhu
Novyul
Cthulhu
Level 5
God Stats
10W - 5L
1,500 SR
Queue Stats
11W - 11L
1,261 Elo+
Party 3
Da Ji
Da Ji
afterwolf 470
Da Ji
Level 23
God Stats
11W - 7L
1,693 SR
Queue Stats
118W - 102L
1,454 Elo+
Party 1
Discordia
Discordia
darkwolf2861
Discordia
Level 4
God Stats
0W - 3L
1,207 SR
Queue Stats
0W - 6L
1,052 Elo+
Party 1
Skadi
Skadi
lonewolf286
Skadi
Level 28
God Stats
15W - 14L
1,505 SR
Queue Stats
47W - 51L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
shadowkill101
Guan Yu
Level 47
God Stats
0W - 2L
1,533 SR
Queue Stats
89W - 95L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrCackter
Ah Muzen Cab
20
9 / 6 / 15
17,252
1,078
52,412
25,052
10,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
EMAN6006
Cthulhu
20
7 / 2 / 16
17,896
1,119
23,180
23,659
32,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
20
2 / 8 / 12
14,291
893
9,784
19,141
7,162
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
1 / 3 / 13
13,963
873
11,356
14,196
6,420
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
vroKAMI
Heimdallr
20
6 / 10 / 15
15,594
975
21,775
21,776
9,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Novyul
Cthulhu
20
3 / 2 / 18
16,955
1,060
17,001
28,647
53,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
9 / 10 / 12
15,885
993
20,097
30,275
15,246
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Discordia
darkwolf2861
Discordia
19
0 / 0 / 1
11,701
731
77
446
146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 8 / 12
17,884
1,118
41,577
31,205
13,930
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
20
5 / 5 / 15
15,572
973
19,918
35,670
19,995
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
87
25
Kills
29
29
Deaths
25
71
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DrCackter
Ah Muzen Cab
9
6
15
2.75
W
Cthulhu
EMAN6006
Cthulhu
7
2
16
7.5
W
Anubis
2
8
12
1
L
Cthulhu
Novyul
Cthulhu
3
2
18
6
W
1
3
13
2.5
L
9
10
12
1.5
L
Discordia
darkwolf2861
Discordia
0
0
1
0.5
L
12
8
12
2.25
L
Guan Yu
5
5
15
2.5
W
Heimdallr
vroKAMI
Heimdallr
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,507
Damage
98,670
103,824
Taken
126,243
66,101
Mitigated
103,070
16,836
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DrCackter
Ah Muzen Cab
52,412
32,348
0
6,636
25,052
10,809
0
3,978
21,074
0
104,726
W
Cthulhu
EMAN6006
Cthulhu
23,180
1,565
560
3,312
23,659
32,238
0
4,531
18,630
37,405
0
W
Anubis
9,784
32
0
2,993
19,141
7,162
0
2,780
16,361
31,215
0
L
Cthulhu
Novyul
Cthulhu
17,001
414
260
2,202
28,647
53,753
0
8,974
19,673
56,615
0
W
11,356
2,462
0
269
14,196
6,420
0
2,078
12,118
0
32,982
L
20,097
5,332
0
526
30,275
15,246
0
3,490
26,785
0
24,811
L
Discordia
darkwolf2861
Discordia
77
0
0
1
446
146
0
409
37
1,332
0
L
41,577
27,907
195
1,066
31,205
13,930
0
7,841
23,364
0
82,453
L
Guan Yu
19,918
2,752
1,576
4,461
35,670
19,995
0
12,250
23,420
0
45,334
W
Heimdallr
vroKAMI
Heimdallr
21,775
10,891
0
3,066
21,776
9,472
0
3,679
18,097
0
38,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,996
Gold Earned
77,997
302
Minions Killed
246
7
Camps Cleared
12
1,488,148
Distance Traveled
1,307,160
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
17,252
1,078
106
7
1
303,511
0
W
Cthulhu
17,896
1,119
48
3
1
336,189
0
W
Anubis
14,291
893
60
4
0
248,558
0
L
Cthulhu
16,955
1,060
88
6
1
289,700
0
W
Set
13,963
873
43
3
5
347,419
0
L
Da Ji
15,885
993
5
0
2
289,297
2
L
Discordia
11,701
731
3
0
0
37,111
0
L
Skadi
17,884
1,118
85
5
8
304,636
1
L
Guan Yu
15,572
973
65
4
1
386,416
0
W
Heimdallr
15,594
975
45
3
0
252,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role