Player Matchup

Camazotz
Camazotz
Diamond IV
 
Camazotz
Diamond IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond III
 
Janus
Diamond III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
 
Sobek
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hades
Hades
Gold I
HatakeCl
Hades
Gold I
Level 137
God Stats
44W - 35L
1,656 SR
Queue Stats
111W - 110L
1,678 MMR
Party 1
Rama
Rama
Masters
Shzim
Rama
Masters
Level 148
God Stats
1W - 2L
1,540 SR
Queue Stats
14W - 14L
2,680 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,539 SR
1,772 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,503 SR
1,832 MMR
Sol
Sol
Diamond V
 
Sol
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Platinum V
 
Fafnir
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Masters
Maliguachi
Artemis
Masters
Level 158
God Stats
3W - 3L
1,487 SR
Queue Stats
394W - 395L
2,083 MMR
Solo
Mercury
Mercury
Masters
kev1n1337
Mercury
Masters
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 4L
2,128 MMR
Solo
Thoth
Thoth
Diamond V
zTywinLannister
Thoth
Diamond V
Level 84
God Stats
7W - 8L
1,527 SR
Queue Stats
144W - 127L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
2 / 2 / 0
6,379
580
2,232
7,308
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
 
Janus
12
0 / 0 / 1
6,336
576
2,327
4,237
1,194
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
 
Sobek
7
0 / 4 / 1
5,229
475
1,814
10,226
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
HatakeCl
Hades
11
0 / 4 / 0
6,020
547
3,598
8,729
3,927
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rama
Shzim
Rama
9
0 / 5 / 0
5,490
499
3,011
8,269
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayTiamatAthenaSetTsukuyomi

VS

Bans
ApolloGaneshaGilgameshGebCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 1 / 4
7,824
711
7,964
9,178
3,900
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
 
Fafnir
10
1 / 0 / 9
6,457
587
2,633
5,049
3,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Maliguachi
Artemis
13
4 / 0 / 5
7,438
676
6,880
5,044
1,623
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
kev1n1337
Mercury
12
3 / 0 / 5
7,422
675
3,849
4,215
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
5 / 1 / 1
7,481
680
6,415
3,245
849
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
2
0
1
L
Janus
 
Janus
0
0
1
0.5
L
Sobek
 
Sobek
0
4
1
0.13
W
Sol
 
Sol
2
1
4
4
W
Fafnir
 
Fafnir
1
0
9
5.5
L
Hades
HatakeCl
Hades
0
4
0
0
W
Artemis
Maliguachi
Artemis
4
0
5
6.5
L
Rama
Shzim
Rama
0
5
0
0
W
Mercury
kev1n1337
Mercury
3
0
5
5.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,982
Damage
27,741
38,769
Taken
26,731
13,293
Mitigated
11,180
13,295
Healing
11,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,232
531
0
3,601
7,308
2,231
0
3,174
4,112
0
36,057
L
Janus
 
Janus
2,327
99
0
1,080
4,237
1,194
0
3,167
1,070
47,879
0
L
Sobek
 
Sobek
1,814
123
0
3,218
10,226
4,072
0
3,279
6,909
8,566
0
W
Sol
 
Sol
7,964
3,689
0
6,807
9,178
3,900
2,028
3,418
5,760
55,875
0
W
Fafnir
 
Fafnir
2,633
708
0
1,018
5,049
3,236
107
1,791
3,258
12,111
0
L
Hades
HatakeCl
Hades
3,598
443
18
3,478
8,729
3,927
0
5,985
2,744
34,227
0
W
Artemis
Maliguachi
Artemis
6,880
4,602
0
2,283
5,044
1,623
551
1,013
4,031
0
47,166
L
Rama
Shzim
Rama
3,011
2,350
0
1,900
8,269
1,869
0
1,347
6,922
0
31,959
W
Mercury
kev1n1337
Mercury
3,849
2,105
0
255
4,215
1,572
0
1,177
3,038
0
43,089
W
6,415
94
0
782
3,245
849
0
340
2,905
48,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,454
Gold Earned
36,622
340
Minions Killed
402
0
Camps Cleared
0
1,098,540
Distance Traveled
1,176,625
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
6,379
580
74
7
0
241,125
4
L
Janus
6,336
576
106
10
0
243,105
3
L
Sobek
5,229
475
12
1
0
200,288
2
W
Sol
7,824
711
113
10
0
215,311
4
W
Fafnir
6,457
587
21
2
0
237,860
4
L
Hades
6,020
547
79
7
0
219,511
4
W
Artemis
7,438
676
89
8
0
200,741
2
L
Rama
5,490
499
69
6
0
194,511
2
W
Mercury
7,422
675
86
8
0
271,551
2
W
Thoth
7,481
680
93
8
0
251,162
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role