Player Matchup

Izanami
Izanami
Murd3rFanatic
Izanami
Level 89
God Stats
10W - 5L
1,570 SR
Queue Stats
296W - 241L
1,552 Elo+
Party 1
Merlin
Merlin
TipsyCharizard2
Merlin
Level 8
God Stats
1W - 0L
1,712 SR
Queue Stats
3W - 6L
1,412 Elo+
Solo
Bacchus
Bacchus
xxxPIMPOSAMAxxx
Bacchus
Level 109
God Stats
36W - 37L
1,567 SR
Queue Stats
557W - 493L
1,540 Elo+
Party 1
Team Averages
Level 69
1,617 SR
1,501 Elo+

VS

Team Averages
Level 83
1,455 SR
1,427 Elo+
Bakasura
Bakasura
Tiigggy
Bakasura
Level 106
God Stats
1W - 3L
1,366 SR
Queue Stats
94W - 77L
1,502 Elo+
Party 2
Loki
Loki
Tritenicks
Loki
Level 65
God Stats
8W - 23L
1,369 SR
Queue Stats
174W - 253L
1,361 Elo+
Solo
Ratatoskr
Ratatoskr
fatsack5
Ratatoskr
Level 77
God Stats
1W - 2L
1,629 SR
Queue Stats
39W - 54L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
6 / 2 / 5
8,805
800
8,371
6,481
2,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
2 / 3 / 9
8,056
732
7,011
6,269
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 4 / 7
9,554
869
9,443
11,970
16,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Tiigggy
Bakasura
11
3 / 7 / 5
7,703
700
8,682
12,751
4,895
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 3 / 3
7,734
703
5,579
6,513
2,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ratatoskr
fatsack5
Ratatoskr
11
3 / 5 / 6
8,066
733
4,742
12,940
4,378
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
14
Kills
9
9
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
6
2
5
4.25
L
Bakasura
Tiigggy
Bakasura
3
7
5
0.79
W
2
3
9
2.17
L
3
3
3
1.5
L
Ratatoskr
fatsack5
Ratatoskr
3
5
6
1.2
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,825
Damage
19,003
24,720
Taken
32,204
20,979
Mitigated
11,681
2,484
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,371
5,693
355
473
6,481
2,413
1,235
0
6,350
0
25,657
L
Bakasura
Tiigggy
Bakasura
8,682
5,799
0
2,950
12,751
4,895
558
6,125
6,626
0
23,524
W
7,011
318
0
0
6,269
1,755
194
0
5,953
27,058
0
L
5,579
1,619
0
839
6,513
2,408
230
3,569
2,944
0
22,824
L
Ratatoskr
fatsack5
Ratatoskr
4,742
1,353
0
3,460
12,940
4,378
0
6,760
6,180
0
19,552
W
9,443
1,394
202
1,454
11,970
16,811
87
0
11,283
29,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
23,503
120
Minions Killed
112
0
Camps Cleared
0
583,872
Distance Traveled
665,091
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,805
800
48
4
0
179,640
2
L
Bakasura
7,703
700
53
5
0
217,656
3
W
Merlin
8,056
732
35
3
0
204,505
3
L
Loki
7,734
703
36
3
0
220,281
3
L
Ratatoskr
8,066
733
23
2
0
227,154
4
W
Bacchus
9,554
869
37
3
0
199,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role