Player Matchup

Cthulhu
Cthulhu
NrocinuAi
Cthulhu
Level 27
God Stats
34W - 50L
1,446 SR
Queue Stats
71W - 118L
1,295 Elo+
Party 2
Agni
Agni
Saru17
Agni
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 68L
1,094 Elo+
Party 2
Bellona
Bellona
StarBeing7954
Bellona
Level 32
God Stats
14W - 20L
1,542 SR
Queue Stats
64W - 104L
1,338 Elo+
Party 2
Nemesis
Nemesis
WOOD Eternal
Nemesis
Level 48
God Stats
10W - 25L
1,362 SR
Queue Stats
75W - 119L
1,293 Elo+
Party 2
Ares
Ares
l MikeMann l
Ares
Level 15
God Stats
6W - 13L
1,463 SR
Queue Stats
6W - 18L
1,258 Elo+
Party 2
Team Averages
Level 37
1,463 SR
1,256 Elo+

VS

Team Averages
Level 85
1,512 SR
1,452 Elo+
Cerberus
Cerberus
Destroyermak
Cerberus
Level 22
God Stats
19W - 33L
1,382 SR
Queue Stats
142W - 196L
1,326 Elo+
Party 3
Heimdallr
Heimdallr
Yami47
Heimdallr
Level 48
God Stats
34W - 33L
1,541 SR
Queue Stats
374W - 382L
1,457 Elo+
Party 1
Zhong Kui
Zhong Kui
elvis teck2947
Zhong Kui
Level 87
God Stats
16W - 10L
1,580 SR
Queue Stats
370W - 390L
1,445 Elo+
Party 3
Vamana
Vamana
isSalty-
Vamana
Level 131
God Stats
3W - 5L
1,388 SR
Queue Stats
184W - 175L
1,520 Elo+
Party 1
Horus
Horus
xGuaba
Horus
Level 138
God Stats
8W - 1L
1,670 SR
Queue Stats
267W - 247L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
NrocinuAi
Cthulhu
12
1 / 9 / 3
8,581
452
10,082
18,632
9,460
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Agni
Saru17
Agni
12
2 / 8 / 2
8,323
438
5,699
10,110
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
11
1 / 9 / 3
7,581
399
6,918
17,515
8,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
WOOD Eternal
Nemesis
14
3 / 9 / 2
9,672
509
7,910
16,074
5,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 3
7,154
377
3,143
14,681
7,164
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Destroyermak
Cerberus
12
2 / 2 / 9
9,179
483
2,017
13,546
13,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Yami47
Heimdallr
17
6 / 2 / 11
11,005
579
13,286
10,527
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
elvis teck2947
Zhong Kui
16
8 / 2 / 15
10,724
564
14,202
14,406
11,036
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
isSalty-
Vamana
19
17 / 1 / 13
12,046
634
19,140
17,810
10,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
xGuaba
Horus
17
7 / 1 / 10
11,007
579
8,783
15,284
7,617
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
7
Kills
40
41
Deaths
8
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Destroyermak
Cerberus
2
2
9
3.25
L
Cthulhu
NrocinuAi
Cthulhu
1
9
3
0.28
L
Agni
Saru17
Agni
2
8
2
0.38
L
Bellona
1
9
3
0.28
L
Nemesis
WOOD Eternal
Nemesis
3
9
2
0.44
W
Heimdallr
Yami47
Heimdallr
6
2
11
5.75
W
Zhong Kui
elvis teck2947
Zhong Kui
8
2
15
7.75
W
Vamana
isSalty-
Vamana
17
1
13
23.5
L
0
6
3
0.25
W
Horus
xGuaba
Horus
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
57,428
77,012
Taken
71,573
33,855
Mitigated
48,264
5,912
Healing
27,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Destroyermak
Cerberus
2,017
106
0
2,778
13,546
13,239
420
3,703
9,843
16,934
0
L
Cthulhu
NrocinuAi
Cthulhu
10,082
583
306
1,510
18,632
9,460
847
4,286
14,346
34,281
0
L
Agni
Saru17
Agni
5,699
176
0
430
10,110
3,154
558
3,040
7,070
35,180
0
L
Bellona
6,918
1,760
30
252
17,515
8,797
1,623
2,270
15,245
0
33,336
L
Nemesis
WOOD Eternal
Nemesis
7,910
3,980
0
434
16,074
5,280
462
4,415
11,658
0
61,737
W
Heimdallr
Yami47
Heimdallr
13,286
5,167
0
3,207
10,527
5,466
3,516
2,888
7,639
0
80,934
W
Zhong Kui
elvis teck2947
Zhong Kui
14,202
1,824
278
6,808
14,406
11,036
3,359
5,249
9,157
57,212
0
W
Vamana
isSalty-
Vamana
19,140
9,915
0
5,418
17,810
10,906
3,007
4,381
13,429
0
96,702
L
3,143
437
0
2,950
14,681
7,164
260
2,208
12,473
17,260
0
W
Horus
xGuaba
Horus
8,783
4,132
893
7,969
15,284
7,617
501
9,526
5,758
0
50,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
53,961
297
Minions Killed
493
0
Camps Cleared
0
1,647,896
Distance Traveled
1,909,620
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,179
483
33
2
0
345,112
2
L
Cthulhu
8,581
452
57
3
0
313,148
0
L
Agni
8,323
438
69
4
0
333,909
4
L
Bellona
7,581
399
58
3
0
341,199
1
L
Nemesis
9,672
509
90
5
0
354,993
0
W
Heimdallr
11,005
579
136
7
0
357,067
0
W
Zhong Kui
10,724
564
86
5
0
357,497
3
W
Vamana
12,046
634
142
7
0
462,913
2
L
Ares
7,154
377
23
1
0
304,647
0
W
Horus
11,007
579
96
5
0
387,031
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role