Player Matchup

King Arthur
King Arthur
MrWolfMan97
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
Vinokiller
Nemesis
Level 6
God Stats
2W - 4L
1,285 SR
Queue Stats
8W - 32L
1,216 Elo+
Solo
Nike
Nike
asurabloodmoon
Nike
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Team Averages
Level 8
1,428 SR
1,405 Elo+

VS

Team Averages
Level 21
1,527 SR
1,218 Elo+
Fenrir
Fenrir
Gordipacks
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,157 Elo+
Party 2
Hercules
Hercules
ZzSleepy
Hercules
Level 23
God Stats
12W - 10L
1,582 SR
Queue Stats
38W - 48L
1,423 Elo+
Solo
Agni
Agni
supard
Agni
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,074 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MrWolfMan97
King Arthur
9
0 / 10 / 5
6,765
615
2,584
12,284
7,019
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Vinokiller
Nemesis
12
6 / 4 / 3
8,820
802
6,402
12,594
3,802
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 10 / 4
6,847
622
5,085
12,136
5,758
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gordipacks
Fenrir
10
3 / 5 / 14
8,121
738
4,111
8,398
3,123
Mace

Mace

+10
Physical Power

Hercules
ZzSleepy
Hercules
13
9 / 0 / 14
9,816
892
10,087
11,148
12,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
supard
Agni
13
12 / 4 / 8
9,984
908
13,993
7,159
2,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
6
Kills
24
24
Deaths
9
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Gordipacks
Fenrir
3
5
14
2
L
King Arthur
MrWolfMan97
King Arthur
0
10
5
0.25
L
Nemesis
Vinokiller
Nemesis
6
4
3
1.88
W
Hercules
ZzSleepy
Hercules
9
0
14
16
L
0
10
4
0.2
W
Agni
supard
Agni
12
4
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,071
Damage
28,191
37,014
Taken
26,705
16,579
Mitigated
17,696
2,189
Healing
2,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Gordipacks
Fenrir
4,111
869
0
71
8,398
3,123
0
0
8,398
0
7,157
L
King Arthur
MrWolfMan97
King Arthur
2,584
586
0
0
12,284
7,019
0
3,852
8,016
0
12,715
L
Nemesis
Vinokiller
Nemesis
6,402
2,252
0
1,931
12,594
3,802
0
4,848
7,399
0
15,175
W
Hercules
ZzSleepy
Hercules
10,087
3,988
0
2,839
11,148
12,001
664
0
11,148
0
23,524
L
5,085
667
0
258
12,136
5,758
0
5,293
6,676
0
15,920
W
Agni
supard
Agni
13,993
1,976
0
0
7,159
2,572
1,308
0
7,159
36,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,432
Gold Earned
27,921
48
Minions Killed
86
0
Camps Cleared
0
511,051
Distance Traveled
597,841
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,121
738
4
0
0
212,916
0
L
King Arthur
6,765
615
21
2
0
148,804
4
L
Nemesis
8,820
802
12
1
0
192,882
1
W
Hercules
9,816
892
32
3
0
227,745
1
L
Nike
6,847
622
15
1
0
169,365
2
W
Agni
9,984
908
50
5
0
157,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role