Player Matchup

Cthulhu
Cthulhu
Dizzzy Ash
Cthulhu
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
222W - 222L
1,337 Elo+
Party 1
Raijin
Raijin
getinthevan3854
Raijin
Level 113
God Stats
14W - 15L
1,488 SR
Queue Stats
440W - 402L
1,586 Elo+
Party 1
Susano
Susano
gutbusterrr
Susano
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 169L
1,357 Elo+
Solo
Team Averages
Level 53
1,496 SR
1,427 Elo+

VS

Team Averages
Level 70
1,373 SR
1,407 Elo+
Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Pedropolis_
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,486 Elo+
Party 2
Mercury
Mercury
kanaburi
Mercury
Level 65
God Stats
0W - 7L
1,118 SR
Queue Stats
299W - 561L
1,236 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dizzzy Ash
Cthulhu
11
1 / 2 / 13
7,970
797
4,417
10,467
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
15 / 3 / 4
10,119
1,012
16,752
8,100
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
11
4 / 4 / 12
8,170
817
7,082
7,211
2,882
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 8 / 6
7,674
767
6,889
12,912
6,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
5 / 6 / 3
7,461
746
9,411
9,810
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
kanaburi
Mercury
10
1 / 6 / 4
6,594
659
1,503
9,083
2,491
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
9
9
Deaths
20
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
3
8
6
0.75
W
Cthulhu
Dizzzy Ash
Cthulhu
1
2
13
3.75
L
5
6
3
1.08
W
15
3
4
5.67
W
Susano
4
4
12
2.5
L
Mercury
kanaburi
Mercury
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,251
Damage
17,803
25,778
Taken
31,805
14,893
Mitigated
13,698
3,857
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
6,889
3,943
0
2,090
12,912
6,329
0
8,037
4,875
0
17,064
W
Cthulhu
Dizzzy Ash
Cthulhu
4,417
69
249
1,794
10,467
8,957
207
4,796
5,671
11,373
0
L
9,411
1,095
301
857
9,810
4,878
0
7,160
2,650
30,692
0
W
16,752
1,509
0
1,814
8,100
3,054
720
2,020
6,080
41,664
0
W
Susano
7,082
1,830
0
0
7,211
2,882
351
2,595
4,616
0
19,189
L
Mercury
kanaburi
Mercury
1,503
379
56
1,609
9,083
2,491
0
5,972
3,111
0
10,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,259
Gold Earned
21,729
94
Minions Killed
101
0
Camps Cleared
0
536,991
Distance Traveled
485,796
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,674
767
28
3
0
155,512
1
W
Cthulhu
7,970
797
17
2
0
199,698
2
L
Janus
7,461
746
50
5
0
156,091
0
W
Raijin
10,119
1,012
51
5
0
168,277
0
W
Susano
8,170
817
26
3
0
169,016
0
L
Mercury
6,594
659
23
2
0
174,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role