Player Matchup

Cthulhu
Cthulhu
CynicalGecko
Cthulhu
Level 42
God Stats
3W - 1L
1,873 SR
Queue Stats
376W - 263L
1,601 Elo+
Party 2
Danzaburou
Danzaburou
Happymadison
Danzaburou
Level 124
God Stats
24W - 17L
1,636 SR
Queue Stats
473W - 385L
1,600 Elo+
Party 2
Ymir
Ymir
Psychus
Ymir
Level 133
God Stats
222W - 128L
1,692 SR
Queue Stats
467W - 386L
1,610 Elo+
Party 2
Chronos
Chronos
YTDerrickWallace
Chronos
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 123L
1,470 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lilchicken115
Tsukuyomi
Level 29
God Stats
2W - 2L
1,396 SR
Queue Stats
59W - 56L
1,438 Elo+
Party 1
Team Averages
Level 90
1,619 SR
1,544 Elo+

VS

Team Averages
Level 91
1,366 SR
1,510 Elo+
Cu Chulainn
Cu Chulainn
Amarillo God
Cu Chulainn
Level 122
God Stats
3W - 4L
1,631 SR
Queue Stats
145W - 134L
1,504 Elo+
Party 3
Janus
Janus
Blanco God
Janus
Level 45
God Stats
19W - 28L
1,474 SR
Queue Stats
86W - 75L
1,502 Elo+
Party 3
Ra
Ra
Clap-tiste
Ra
Level 44
God Stats
3W - 5L
1,101 SR
Queue Stats
641W - 618L
1,519 Elo+
Solo
Xbalanque
Xbalanque
Morado God
Xbalanque
Level 113
God Stats
2W - 1L
1,319 SR
Queue Stats
291W - 283L
1,517 Elo+
Party 3
Arachne
Arachne
Rojo God
Arachne
Level 129
God Stats
1W - 4L
1,306 SR
Queue Stats
159W - 141L
1,508 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CynicalGecko
Cthulhu
14
4 / 1 / 7
8,859
521
4,768
14,237
7,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Happymadison
Danzaburou
16
9 / 0 / 5
10,244
603
12,051
11,863
4,450
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Psychus
Ymir
15
5 / 4 / 5
9,753
574
12,728
15,846
11,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
1 / 3 / 3
8,932
525
4,331
11,449
4,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
lilchicken115
Tsukuyomi
16
5 / 3 / 2
10,215
601
6,677
12,123
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Amarillo God
Cu Chulainn
13
0 / 7 / 4
7,857
462
11,166
15,399
10,551
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
14
3 / 3 / 3
8,425
496
7,577
6,561
2,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 1
6,499
382
5,258
9,548
7,018
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Morado God
Xbalanque
11
0 / 7 / 1
6,769
398
4,760
12,181
3,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Rojo God
Arachne
15
8 / 3 / 3
9,212
542
10,491
14,317
5,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
24
Kills
11
11
Deaths
24
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Amarillo God
Cu Chulainn
0
7
4
0.29
L
Janus
3
3
3
1.5
L
0
4
1
0.13
W
Cthulhu
CynicalGecko
Cthulhu
4
1
7
7.5
W
Danzaburou
Happymadison
Danzaburou
9
0
5
11.5
L
Xbalanque
Morado God
Xbalanque
0
7
1
0.07
W
Ymir
Psychus
Ymir
5
4
5
1.88
L
Arachne
Rojo God
Arachne
8
3
3
3.17
W
1
3
3
0.83
W
Tsukuyomi
lilchicken115
Tsukuyomi
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,555
Damage
39,252
65,518
Taken
58,006
32,884
Mitigated
28,612
20,650
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Amarillo God
Cu Chulainn
11,166
1,527
0
1,817
15,399
10,551
372
8,404
6,882
8,936
41,218
L
Janus
7,577
282
0
604
6,561
2,026
0
2,791
3,770
47,247
0
L
5,258
325
504
2,954
9,548
7,018
331
4,041
5,422
38,105
0
W
Cthulhu
CynicalGecko
Cthulhu
4,768
352
315
4,019
14,237
7,605
471
4,102
10,051
28,584
0
W
Danzaburou
Happymadison
Danzaburou
12,051
7,406
0
4,549
11,863
4,450
3,169
3,242
8,607
0
79,212
L
Xbalanque
Morado God
Xbalanque
4,760
1,310
0
2,186
12,181
3,388
304
3,787
8,394
0
35,788
W
Ymir
Psychus
Ymir
12,728
4,394
0
4,679
15,846
11,959
0
3,287
12,510
58,753
0
L
Arachne
Rojo God
Arachne
10,491
7,149
0
7,060
14,317
5,629
0
2,606
11,711
0
46,656
W
4,331
1,429
0
3,109
11,449
4,278
640
2,549
8,576
52,825
0
W
Tsukuyomi
lilchicken115
Tsukuyomi
6,677
1,495
0
3,979
12,123
4,592
0
1,996
10,045
0
59,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,003
Gold Earned
38,762
498
Minions Killed
360
0
Camps Cleared
0
1,505,010
Distance Traveled
1,457,315
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,857
462
83
5
0
284,020
2
L
Janus
8,425
496
86
5
0
310,551
1
L
Ra
6,499
382
33
2
0
281,503
2
W
Cthulhu
8,859
521
27
2
0
303,494
0
W
Danzaburou
10,244
603
137
8
0
301,465
3
L
Xbalanque
6,769
398
76
4
0
250,894
1
W
Ymir
9,753
574
107
6
0
253,462
1
L
Arachne
9,212
542
82
5
0
330,347
3
W
Chronos
8,932
525
100
6
0
314,466
0
W
Tsukuyomi
10,215
601
127
7
0
332,123
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role