Player Matchup

Agni
Agni
CatTales2014
Agni
Level 91
God Stats
4W - 5L
1,229 SR
Queue Stats
249W - 263L
1,382 Elo+
Party 3
Ares
Ares
Eevvee
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,352 Elo+
Party 3
Yemoja
Yemoja
Jamfalcon
Yemoja
Level 29
God Stats
0W - 1L
1,287 SR
Queue Stats
113W - 125L
1,434 Elo+
Party 1
Rama
Rama
RedbeardBravo
Rama
Level 35
God Stats
1W - 2L
1,237 SR
Queue Stats
100W - 112L
1,440 Elo+
Party 1
Fenrir
Fenrir
Wiidaaseh
Fenrir
Level 72
God Stats
2W - 6L
1,312 SR
Queue Stats
70W - 88L
1,403 Elo+
Solo
Team Averages
Level 49
1,313 SR
1,402 Elo+

VS

Team Averages
Level 95
1,589 SR
1,561 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CoolBreezeMP
King Arthur
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 114L
1,668 Elo+
Party 2
Neith
Neith
ImortalXian
Neith
Level 118
God Stats
4W - 3L
1,699 SR
Queue Stats
291W - 285L
1,503 Elo+
Solo
Guan Yu
Guan Yu
Oraxeo
Guan Yu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 39L
1,682 Elo+
Party 2
Hera
Hera
XoVo_6godX
Hera
Level 87
God Stats
3W - 1L
1,748 SR
Queue Stats
116W - 126L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 7
9,751
886
10,141
10,930
3,610
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Eevvee
Ares
16
4 / 4 / 9
8,776
798
7,204
17,797
22,217
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yemoja
Jamfalcon
Yemoja
12
1 / 6 / 9
7,939
722
7,849
14,623
8,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 5 / 11
8,532
776
12,274
14,488
6,410
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Wiidaaseh
Fenrir
14
7 / 6 / 6
8,754
796
7,406
12,161
5,655
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 4 / 18
10,245
931
13,291
16,572
16,582
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
CoolBreezeMP
King Arthur
15
4 / 6 / 12
9,046
822
7,476
14,161
9,809
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 1 / 12
10,055
914
14,901
9,321
3,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
Oraxeo
Guan Yu
18
10 / 4 / 17
11,228
1,021
14,771
17,531
23,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 3 / 10
9,527
866
13,777
6,412
2,615
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
96
18
Kills
27
27
Deaths
18
42
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
4
18
3
L
5
6
7
1.42
W
King Arthur
CoolBreezeMP
King Arthur
4
6
12
1.67
L
Ares
Eevvee
Ares
4
4
9
2.13
W
5
1
12
11
L
Yemoja
Jamfalcon
Yemoja
1
6
9
0.92
W
Guan Yu
Oraxeo
Guan Yu
10
4
17
4.63
L
1
5
11
1.3
L
Fenrir
Wiidaaseh
Fenrir
7
6
6
1.67
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
64,216
69,999
Taken
63,997
46,877
Mitigated
55,998
16,878
Healing
26,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,291
224
1,293
868
16,572
16,582
332
5,866
10,706
28,594
0
L
10,141
1,584
1,392
1,278
10,930
3,610
118
3,484
7,446
21,005
0
W
King Arthur
CoolBreezeMP
King Arthur
7,476
3,221
0
508
14,161
9,809
184
6,099
8,062
21
10,257
L
Ares
Eevvee
Ares
7,204
1,626
156
785
17,797
22,217
94
6,174
11,623
14,976
0
W
14,901
4,251
2,915
4,569
9,321
3,882
1,716
2,723
6,598
0
31,450
L
Yemoja
Jamfalcon
Yemoja
7,849
3,102
5,038
1,591
14,623
8,985
385
5,817
8,806
15,401
0
W
Guan Yu
Oraxeo
Guan Yu
14,771
2,489
8,484
6,834
17,531
23,110
174
6,430
11,101
0
23,503
L
12,274
10,049
535
2,942
14,488
6,410
1,361
7,162
7,326
0
28,022
L
Fenrir
Wiidaaseh
Fenrir
7,406
1,818
1,236
1,925
12,161
5,655
0
4,452
7,709
0
11,502
W
13,777
1,810
578
189
6,412
2,615
748
4,076
2,336
27,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,752
Gold Earned
50,101
93
Minions Killed
102
0
Camps Cleared
0
870,440
Distance Traveled
1,076,011
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,245
931
28
3
0
219,273
0
L
Agni
9,751
886
27
2
0
140,171
0
W
King Arthur
9,046
822
9
1
0
201,607
0
L
Ares
8,776
798
14
1
0
198,466
1
W
Neith
10,055
914
25
2
0
239,329
3
L
Yemoja
7,939
722
11
1
0
162,412
0
W
Guan Yu
11,228
1,021
20
2
0
218,010
0
L
Rama
8,532
776
37
3
0
188,276
0
L
Fenrir
8,754
796
4
0
0
181,115
0
W
Hera
9,527
866
20
2
0
197,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role