Player Matchup

Merlin
Merlin
Donatella7670
Merlin
Level 59
God Stats
2W - 2L
1,546 SR
Queue Stats
143W - 158L
1,470 Elo+
Party 1
Pele
Pele
LeckerSendvich
Pele
Level 72
God Stats
38W - 28L
1,657 SR
Queue Stats
191W - 170L
1,513 Elo+
Party 3
Apollo
Apollo
TMK Magical
Apollo
Level 156
God Stats
4W - 2L
1,607 SR
Queue Stats
430W - 411L
1,507 Elo+
Party 1
Rama
Rama
freebird604
Rama
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 184L
1,493 Elo+
Party 3
Mercury
Mercury
mtizle
Mercury
Level 127
God Stats
45W - 59L
1,442 SR
Queue Stats
970W - 933L
1,514 Elo+
Solo
Team Averages
Level 99
1,550 SR
1,500 Elo+

VS

Team Averages
Level 49
1,590 SR
1,819 Elo+
Izanami
Izanami
AbsoluteSagster
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 66L
1,840 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BugeyMen
Cu Chulainn
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 27L
1,884 Elo+
Party 2
Nox
Nox
Grilled Dirt
Nox
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 16L
1,864 Elo+
Party 2
Khepri
Khepri
MicroGuck
Khepri
Level 26
God Stats
1W - 1L
1,882 SR
Queue Stats
166W - 56L
1,766 Elo+
Party 2
Raijin
Raijin
SweetFoal822437
Raijin
Level 59
God Stats
5W - 3L
1,567 SR
Queue Stats
107W - 63L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,893
489
2,828
5,160
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

3
0 / 2 / 0
3,624
362
662
2,394
632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
9
1 / 2 / 0
5,369
537
1,769
7,490
2,233
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 3 / 0
3,601
360
530
2,028
464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
mtizle
Mercury
9
3 / 3 / 2
5,937
594
4,136
7,270
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 2
7,384
738
6,496
6,120
1,744
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
BugeyMen
Cu Chulainn
12
0 / 0 / 2
6,606
661
4,152
5,724
3,259
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
4 / 1 / 3
6,381
638
3,061
5,520
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Khepri
MicroGuck
Khepri
9
1 / 1 / 6
5,586
559
2,400
5,605
2,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 1 / 3
5,484
548
3,282
5,151
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
4
Kills
15
15
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
8
2
2
4.5
L
Cu Chulainn
BugeyMen
Cu Chulainn
0
0
2
1
W
0
5
2
0.2
L
4
1
3
5.5
W
0
2
0
0
L
Khepri
MicroGuck
Khepri
1
1
6
4
L
2
1
3
3.5
W
Apollo
1
2
0
0.5
W
0
3
0
0
W
Mercury
mtizle
Mercury
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,925
Damage
19,391
24,342
Taken
28,120
7,104
Mitigated
11,946
4,667
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,496
4,772
0
2,546
6,120
1,744
1,854
940
5,180
0
46,696
L
Cu Chulainn
BugeyMen
Cu Chulainn
4,152
899
0
2,795
5,724
3,259
1,320
0
5,724
0
43,035
W
2,828
158
0
270
5,160
1,564
0
3,715
1,445
21,127
0
L
3,061
141
0
1,872
5,520
2,297
0
297
5,223
29,282
0
W
662
83
0
820
2,394
632
0
297
2,097
0
3,833
L
Khepri
MicroGuck
Khepri
2,400
766
0
2,224
5,605
2,628
41
592
4,831
15,138
6,927
L
3,282
450
0
1,552
5,151
2,018
0
999
4,152
28,910
0
W
Apollo
1,769
369
0
2,362
7,490
2,233
0
1,603
5,887
0
22,943
W
530
378
0
75
2,028
464
0
424
1,604
0
3,071
W
Mercury
mtizle
Mercury
4,136
1,901
0
1,140
7,270
2,211
0
2,444
4,826
0
16,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,424
Gold Earned
31,441
128
Minions Killed
366
0
Camps Cleared
0
687,021
Distance Traveled
954,140
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,384
738
90
9
0
177,940
2
L
Cu Chulainn
6,606
661
117
12
0
207,862
0
W
Merlin
4,893
489
34
3
0
175,014
0
L
Nox
6,381
638
65
7
0
187,473
5
W
Pele
3,624
362
5
1
0
64,235
1
L
Khepri
5,586
559
40
4
0
183,072
0
L
Raijin
5,484
548
54
5
0
197,793
2
W
Apollo
5,369
537
47
5
0
201,317
3
W
Rama
3,601
360
5
1
0
60,029
0
W
Mercury
5,937
594
37
4
0
186,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role