Player Matchup

Sun Wukong
Sun Wukong
BornALegendJ
Sun Wukong
Level 82
God Stats
13W - 14L
1,564 SR
Queue Stats
86W - 75L
1,508 Elo+
Party 4
Thor
Thor
Lego Master 922
Thor
Level 89
God Stats
4W - 4L
1,571 SR
Queue Stats
94W - 83L
1,439 Elo+
Party 4
Jing Wei
Jing Wei
SumoThaKing
Jing Wei
Level 87
God Stats
3W - 3L
1,892 SR
Queue Stats
68W - 67L
1,453 Elo+
Party 4
Ymir
Ymir
ThatsPoggersBro
Ymir
Level 29
God Stats
5W - 6L
1,539 SR
Queue Stats
302W - 227L
1,677 Elo+
Party 3
Nu Wa
Nu Wa
ufkenwotm8
Nu Wa
Level 143
God Stats
1W - 3L
1,500 SR
Queue Stats
295W - 239L
1,644 Elo+
Party 3
Team Averages
Level 86
1,613 SR
1,544 Elo+

VS

Team Averages
Level 49
1,479 SR
1,581 Elo+
Zhong Kui
Zhong Kui
KinkyCrustacean
Zhong Kui
Level 66
God Stats
145W - 121L
1,626 SR
Queue Stats
394W - 360L
1,572 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PongaZer0
Tsukuyomi
Level 25
God Stats
2W - 5L
1,149 SR
Queue Stats
116W - 84L
1,624 Elo+
Party 2
Poseidon
Poseidon
Wookie7811
Poseidon
Level 49
God Stats
4W - 2L
1,548 SR
Queue Stats
24W - 10L
1,681 Elo+
Party 2
Ymir
Ymir
pastyguatemalan
Ymir
Level 48
God Stats
10W - 13L
1,489 SR
Queue Stats
142W - 132L
1,535 Elo+
Party 1
Anhur
Anhur
wiitard256
Anhur
Level 58
God Stats
9W - 7L
1,583 SR
Queue Stats
21W - 21L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BornALegendJ
Sun Wukong
13
0 / 7 / 0
7,670
451
6,334
16,859
10,722
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 1
7,077
416
2,209
12,087
3,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
SumoThaKing
Jing Wei
13
0 / 6 / 0
7,406
436
2,677
12,105
3,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 6 / 0
6,594
388
2,998
14,816
7,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
14
3 / 7 / 0
9,069
533
8,739
10,772
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KinkyCrustacean
Zhong Kui
18
5 / 0 / 5
11,243
661
14,197
11,950
8,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
PongaZer0
Tsukuyomi
17
11 / 1 / 9
10,819
636
15,869
12,329
5,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
Wookie7811
Poseidon
16
7 / 2 / 9
10,319
607
7,979
5,311
1,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 0 / 10
8,895
523
2,648
8,359
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
16
6 / 0 / 5
10,101
594
8,596
6,454
2,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
68
3
Kills
30
30
Deaths
3
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BornALegendJ
Sun Wukong
0
7
0
0
W
Zhong Kui
KinkyCrustacean
Zhong Kui
5
0
5
7.5
L
0
4
1
0.13
W
Tsukuyomi
PongaZer0
Tsukuyomi
11
1
9
15.5
L
Jing Wei
SumoThaKing
Jing Wei
0
6
0
0
L
0
6
0
0
W
Poseidon
Wookie7811
Poseidon
7
2
9
5.75
W
1
0
10
6
L
Nu Wa
3
7
0
0.43
W
Anhur
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,957
Damage
49,289
66,639
Taken
44,403
28,684
Mitigated
25,642
14,093
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BornALegendJ
Sun Wukong
6,334
1,684
0
5,364
16,859
10,722
0
11,839
4,416
0
48,248
W
Zhong Kui
KinkyCrustacean
Zhong Kui
14,197
1,881
104
8,052
11,950
8,591
236
1,644
10,186
76,745
0
L
2,209
322
0
3,436
12,087
3,581
0
2,503
9,506
0
38,796
W
Tsukuyomi
PongaZer0
Tsukuyomi
15,869
4,295
0
1,552
12,329
5,549
0
4,452
7,538
0
72,416
L
Jing Wei
SumoThaKing
Jing Wei
2,677
1,860
0
3,110
12,105
3,139
0
3,723
8,348
0
47,885
L
2,998
508
0
1,585
14,816
7,908
0
3,304
11,452
17,970
0
W
Poseidon
Wookie7811
Poseidon
7,979
495
0
1,090
5,311
1,694
1,291
2,056
3,099
65,231
0
W
2,648
525
0
2,435
8,359
7,546
479
1,588
6,584
21,375
0
L
Nu Wa
8,739
1,090
0
598
10,772
3,334
0
2,679
8,093
60,482
0
W
Anhur
8,596
4,102
0
1,135
6,454
2,262
3,297
1,217
5,131
0
77,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,816
Gold Earned
51,377
418
Minions Killed
560
0
Camps Cleared
0
1,487,648
Distance Traveled
1,672,454
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,670
451
103
6
0
319,717
3
W
Zhong Kui
11,243
661
179
11
0
285,162
0
L
Thor
7,077
416
85
5
0
334,689
5
W
Tsukuyomi
10,819
636
98
6
0
411,614
3
L
Jing Wei
7,406
436
92
5
0
257,120
2
L
Ymir
6,594
388
18
1
0
302,738
1
W
Poseidon
10,319
607
115
7
0
347,723
0
W
Ymir
8,895
523
42
2
0
318,872
0
L
Nu Wa
9,069
533
120
7
0
273,384
5
W
Anhur
10,101
594
126
7
0
309,083
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role