Player Matchup

Yemoja
Yemoja
AlexJAM
Yemoja
Level 22
God Stats
14W - 9L
1,451 SR
Queue Stats
44W - 40L
1,403 Elo+
Party 2
Izanami
Izanami
MrCapalot_54
Izanami
Level 16
God Stats
17W - 33L
1,383 SR
Queue Stats
26W - 45L
1,360 Elo+
Solo
Hades
Hades
Silverfang63
Hades
Level 14
God Stats
15W - 15L
1,422 SR
Queue Stats
108W - 142L
1,323 Elo+
Solo
Gilgamesh
Gilgamesh
TenebraLM
Gilgamesh
Level 29
God Stats
23W - 20L
1,567 SR
Queue Stats
136W - 153L
1,372 Elo+
Party 2
Loki
Loki
diego_ffo
Loki
Level 28
God Stats
5W - 10L
1,164 SR
Queue Stats
197W - 190L
1,400 Elo+
Solo
Team Averages
Level 22
1,397 SR
1,371 Elo+

VS

Team Averages
Level 17
1,612 SR
1,252 Elo+
Thanatos
Thanatos
DocFelonious
Thanatos
Level 26
God Stats
25W - 40L
1,368 SR
Queue Stats
26W - 42L
1,282 Elo+
Solo
Ra
Ra
Happy Hadels
Ra
Level 6
God Stats
0W - 1L
1,771 SR
Queue Stats
17W - 18L
972 Elo+
Solo
Da Ji
Da Ji
afterwolf 470
Da Ji
Level 23
God Stats
11W - 7L
1,792 SR
Queue Stats
118W - 102L
1,469 Elo+
Party 1
Discordia
Discordia
darkwolf2861
Discordia
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,087 Elo+
Party 1
Izanami
Izanami
lonewolf286
Izanami
Level 28
God Stats
1W - 1L
1,627 SR
Queue Stats
47W - 51L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AlexJAM
Yemoja
20
2 / 4 / 13
13,407
958
8,507
16,999
17,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
MrCapalot_54
Izanami
20
5 / 7 / 11
13,881
992
21,376
22,376
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 13 / 14
14,197
1,014
22,139
28,943
24,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
TenebraLM
Gilgamesh
20
13 / 0 / 9
17,104
1,222
25,489
25,850
25,503
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
20
9 / 8 / 9
15,096
1,078
22,529
19,279
7,307
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DocFelonious
Thanatos
20
5 / 8 / 15
14,153
1,011
8,899
24,734
9,011
20
4 / 10 / 17
14,933
1,067
21,675
23,200
9,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
15 / 7 / 13
15,690
1,121
34,077
25,045
10,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
darkwolf2861
Discordia
20
1 / 2 / 9
11,728
838
2,986
13,906
4,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
lonewolf286
Izanami
20
7 / 4 / 12
14,247
1,018
36,198
23,506
8,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
98
31
Kills
32
32
Deaths
31
56
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AlexJAM
Yemoja
2
4
13
2.13
L
Thanatos
DocFelonious
Thanatos
5
8
15
1.56
L
4
10
17
1.25
W
Izanami
MrCapalot_54
Izanami
5
7
11
1.5
W
2
13
14
0.69
W
Gilgamesh
TenebraLM
Gilgamesh
13
0
9
17.5
L
15
7
13
3.07
L
Discordia
darkwolf2861
Discordia
1
2
9
2.75
W
Loki
9
8
9
1.69
L
Izanami
lonewolf286
Izanami
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,040
Damage
103,835
113,447
Taken
110,391
83,098
Mitigated
42,366
18,504
Healing
15,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AlexJAM
Yemoja
8,507
2,311
5,806
1,345
16,999
17,406
0
3,656
13,223
35,047
0
L
Thanatos
DocFelonious
Thanatos
8,899
1,458
0
5,532
24,734
9,011
0
8,590
16,144
0
21,348
L
21,675
1,166
1,517
1,370
23,200
9,341
0
6,883
16,317
77,982
0
W
Izanami
MrCapalot_54
Izanami
21,376
15,069
0
1,619
22,376
8,037
0
5,322
16,974
0
44,616
W
22,139
3,485
922
4,262
28,943
24,845
0
7,127
21,669
63,039
0
W
Gilgamesh
TenebraLM
Gilgamesh
25,489
6,569
398
2,088
25,850
25,503
0
3,873
21,899
6,685
46,975
L
34,077
12,964
0
1,382
25,045
10,639
0
7,121
17,924
0
39,511
L
Discordia
darkwolf2861
Discordia
2,986
406
0
0
13,906
4,720
0
4,182
9,724
7,652
0
W
Loki
22,529
9,397
0
2,064
19,279
7,307
0
4,210
15,021
0
32,357
L
Izanami
lonewolf286
Izanami
36,198
27,704
383
5,640
23,506
8,655
0
8,335
15,171
0
63,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,685
Gold Earned
70,751
268
Minions Killed
223
11
Camps Cleared
7
1,208,749
Distance Traveled
1,229,614
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,407
958
45
3
1
222,780
0
L
Thanatos
14,153
1,011
15
1
2
306,136
0
L
Ra
14,933
1,067
144
10
0
237,180
0
W
Izanami
13,881
992
53
4
1
249,156
2
W
Hades
14,197
1,014
99
7
1
204,312
0
W
Gilgamesh
17,104
1,222
56
4
7
306,181
0
L
Da Ji
15,690
1,121
13
1
1
272,373
1
L
Discordia
11,728
838
13
1
0
194,636
0
W
Loki
15,096
1,078
15
1
1
226,320
0
L
Izanami
14,247
1,018
38
3
4
219,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role