Player Matchup

Artemis
Artemis
Lew_215_2
Artemis
Level 21
God Stats
4W - 1L
1,581 SR
Queue Stats
34W - 31L
1,434 Elo+
Party 1
Agni
Agni
ag7yk
Agni
Level 108
God Stats
20W - 9L
1,635 SR
Queue Stats
662W - 639L
1,516 Elo+
Party 1
Susano
Susano
recordinguide9
Susano
Level 18
God Stats
5W - 3L
1,795 SR
Queue Stats
20W - 16L
1,484 Elo+
Solo
Ra
Ra
slayerDM55
Ra
Level 7
God Stats
4W - 4L
1,523 SR
Queue Stats
31W - 33L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
x-Ob3Y_KING
Sun Wukong
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,733 Elo+
Party 1
Team Averages
Level 32
1,607 SR
1,518 Elo+

VS

Team Averages
Level 22
1,489 SR
1,446 Elo+
Gilgamesh
Gilgamesh
GlowGatsby
Gilgamesh
Level 28
God Stats
15W - 7L
1,685 SR
Queue Stats
35W - 28L
1,415 Elo+
Solo
Mercury
Mercury
ILikeYourAzZBr0
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,471 Elo+
Solo
Bakasura
Bakasura
Omuneit
Bakasura
Level 29
God Stats
7W - 8L
1,613 SR
Queue Stats
154W - 177L
1,411 Elo+
Solo
Bellona
Bellona
Tigulma
Bellona
Level 18
God Stats
1W - 2L
1,329 SR
Queue Stats
66W - 76L
1,428 Elo+
Solo
Tiamat
Tiamat
rockstarreese13
Tiamat
Level 29
God Stats
1W - 4L
1,316 SR
Queue Stats
229W - 256L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Lew_215_2
Artemis
14
2 / 2 / 4
8,438
563
3,621
7,797
2,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
ag7yk
Agni
14
11 / 2 / 5
9,284
619
12,802
8,101
2,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 3 / 2
7,877
525
3,533
9,581
3,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 3 / 2
7,621
508
3,130
8,118
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
x-Ob3Y_KING
Sun Wukong
14
12 / 2 / 7
9,459
631
17,628
14,987
10,682
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GlowGatsby
Gilgamesh
13
4 / 4 / 3
8,049
537
6,493
13,220
4,824
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 11 / 1
5,352
357
1,305
9,729
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bakasura
Omuneit
Bakasura
12
5 / 6 / 0
7,738
516
6,704
13,489
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Tigulma
Bellona
13
2 / 3 / 0
8,413
561
6,744
13,826
8,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 7 / 3
7,041
469
6,502
11,159
5,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
31
Kills
12
12
Deaths
31
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GlowGatsby
Gilgamesh
4
4
3
1.38
L
0
11
1
0.05
W
Artemis
Lew_215_2
Artemis
2
2
4
2
L
Bakasura
Omuneit
Bakasura
5
6
0
0.83
L
Bellona
Tigulma
Bellona
2
3
0
0.67
W
Agni
ag7yk
Agni
11
2
5
6.75
W
4
3
2
1.67
L
1
7
3
0.36
W
2
3
2
1
W
Sun Wukong
x-Ob3Y_KING
Sun Wukong
12
2
7
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,714
Damage
27,748
48,584
Taken
61,423
21,459
Mitigated
25,147
10,845
Healing
10,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GlowGatsby
Gilgamesh
6,493
2,260
0
348
13,220
4,824
475
3,961
9,259
0
41,404
L
1,305
690
0
129
9,729
2,394
71
2,456
7,273
0
6,604
W
Artemis
Lew_215_2
Artemis
3,621
1,383
0
374
7,797
2,668
1,248
558
7,239
0
50,595
L
Bakasura
Omuneit
Bakasura
6,704
4,324
0
2,571
13,489
4,079
0
3,928
9,561
0
37,340
L
Bellona
Tigulma
Bellona
6,744
2,034
0
4,695
13,826
8,541
161
1,441
12,385
0
40,482
W
Agni
ag7yk
Agni
12,802
721
101
2,191
8,101
2,837
431
3,303
4,727
43,806
0
W
3,533
920
0
0
9,581
3,118
255
401
8,958
0
47,931
L
6,502
556
0
2,427
11,159
5,309
278
4,146
7,013
38,829
0
W
3,130
569
260
2,333
8,118
2,154
2,205
791
7,151
39,335
0
W
Sun Wukong
x-Ob3Y_KING
Sun Wukong
17,628
6,828
0
5,586
14,987
10,682
332
1,930
12,477
0
45,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,679
Gold Earned
36,593
392
Minions Killed
285
0
Camps Cleared
0
1,329,663
Distance Traveled
1,466,953
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,049
537
77
5
0
278,286
0
L
Mercury
5,352
357
9
1
0
275,315
2
W
Artemis
8,438
563
85
6
0
270,104
1
L
Bakasura
7,738
516
64
4
0
327,861
6
L
Bellona
8,413
561
77
5
0
321,067
1
W
Agni
9,284
619
79
5
0
296,102
5
W
Susano
7,877
525
79
5
0
217,475
0
L
Tiamat
7,041
469
58
4
0
264,424
0
W
Ra
7,621
508
78
5
0
257,346
1
W
Sun Wukong
9,459
631
71
5
0
288,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role