Player Matchup

Nike
Nike
 
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Akagigi8706
Sol
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Party 2
Izanami
Izanami
BetterThanYuo
Izanami
Level 6
God Stats
0W - 2L
1,169 SR
Queue Stats
2W - 3L
1,441 Elo+
Party 2
Bellona
Bellona
xBLaDeZx
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
xFanaticc
Neith
Level 43
God Stats
3W - 1L
1,861 SR
Queue Stats
9W - 3L
1,725 Elo+
Party 3
Team Averages
Level 19
1,506 SR
1,578 Elo+

VS

Team Averages
Level 10
1,596 SR
1,695 Elo+
Xbalanque
Xbalanque
ACIDJUNKI3
Xbalanque
Level 26
God Stats
12W - 8L
1,582 SR
Queue Stats
330W - 320L
1,523 Elo+
Solo
Merlin
Merlin
BeeFlames
Merlin
Level 8
God Stats
12W - 7L
1,554 SR
Queue Stats
21W - 18L
1,427 Elo+
Solo
Sun Wukong
Sun Wukong
Jüan
Sun Wukong
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,958 Elo+
Party 1
Ra
Ra
MageMasterD
Ra
Level 3
God Stats
3W - 6L
1,844 SR
Queue Stats
74W - 56L
1,783 Elo+
Party 1
Neith
Neith
TotallyNotDookie
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,783 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 3 / 2
9,850
985
11,009
17,470
21,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 13 / 3
8,867
887
5,773
16,789
4,688
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
16
0 / 9 / 5
9,296
930
10,422
16,024
4,821
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
xBLaDeZx
Bellona
15
2 / 10 / 4
9,493
949
8,240
18,215
16,223
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
xFanaticc
Neith
15
0 / 8 / 3
9,008
901
6,512
18,252
6,217
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ACIDJUNKI3
Xbalanque
18
8 / 2 / 17
11,512
1,151
18,079
12,152
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
BeeFlames
Merlin
18
5 / 2 / 17
10,519
1,052
14,958
8,774
3,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Jüan
Sun Wukong
18
7 / 0 / 24
12,002
1,200
15,241
10,922
9,801
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 2 / 13
10,100
1,010
3,520
4,493
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 0 / 17
12,885
1,289
31,322
10,132
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
130
6
Kills
42
43
Deaths
6
17
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
3
2
1.33
W
Xbalanque
ACIDJUNKI3
Xbalanque
8
2
17
8.25
L
1
13
3
0.19
W
Merlin
BeeFlames
Merlin
5
2
17
6.75
L
Izanami
0
9
5
0.28
W
Sun Wukong
Jüan
Sun Wukong
7
0
24
19
W
4
2
13
5.25
W
18
0
17
26.5
L
Bellona
xBLaDeZx
Bellona
2
10
4
0.4
L
Neith
xFanaticc
Neith
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,956
Damage
83,120
86,750
Taken
46,473
53,517
Mitigated
26,623
6,014
Healing
12,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
11,009
661
442
1,681
17,470
21,568
0
5,099
12,371
2,838
18,918
W
Xbalanque
ACIDJUNKI3
Xbalanque
18,079
12,313
0
2,557
12,152
5,177
0
1,992
9,843
0
32,948
L
5,773
2,822
0
1,588
16,789
4,688
0
4,587
12,202
11,916
0
W
Merlin
BeeFlames
Merlin
14,958
1,308
0
747
8,774
3,895
0
1,270
7,232
26,727
0
L
Izanami
10,422
7,261
0
609
16,024
4,821
0
2,473
13,551
0
26,905
W
Sun Wukong
Jüan
Sun Wukong
15,241
1,938
0
2,871
10,922
9,801
0
1,836
8,678
3,893
22,867
W
3,520
143
1,633
533
4,493
2,061
0
277
4,126
23,918
0
W
31,322
17,999
0
3,816
10,132
5,689
0
1,663
8,207
0
53,027
L
Bellona
xBLaDeZx
Bellona
8,240
1,969
0
144
18,215
16,223
0
5,086
13,129
0
16,775
L
Neith
xFanaticc
Neith
6,512
2,940
0
1,550
18,252
6,217
0
3,524
14,728
0
38,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,514
Gold Earned
57,018
158
Minions Killed
199
3
Camps Cleared
9
888,849
Distance Traveled
961,280
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,850
985
32
3
0
195,640
0
W
Xbalanque
11,512
1,151
33
3
5
163,764
0
L
Sol
8,867
887
14
1
0
166,679
0
W
Merlin
10,519
1,052
24
2
3
180,525
0
L
Izanami
9,296
930
36
4
1
162,782
0
W
Sun Wukong
12,002
1,200
28
3
1
245,806
1
W
Ra
10,100
1,010
51
5
0
186,497
0
W
Neith
12,885
1,289
63
6
0
184,688
0
L
Bellona
9,493
949
5
1
0
184,407
1
L
Neith
9,008
901
71
7
2
179,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role