Player Matchup

Tiamat
Tiamat
Bearboy345
Tiamat
Level 8
God Stats
1W - 5L
1,286 SR
Queue Stats
8W - 12L
1,334 Elo+
Solo
Pele
Pele
Jwrizzy
Pele
Level 17
God Stats
14W - 38L
1,340 SR
Queue Stats
41W - 70L
1,362 Elo+
Party 1
Fafnir
Fafnir
ShadowSquak
Fafnir
Level 29
God Stats
1W - 1L
1,715 SR
Queue Stats
231W - 239L
1,524 Elo+
Party 1
Anhur
Anhur
Splinterkikiki
Anhur
Level 24
God Stats
5W - 7L
1,436 SR
Queue Stats
110W - 129L
1,402 Elo+
Solo
Nu Wa
Nu Wa
thugsandals
Nu Wa
Level 25
God Stats
10W - 6L
1,342 SR
Queue Stats
24W - 19L
1,282 Elo+
Solo
Team Averages
Level 21
1,424 SR
1,380 Elo+

VS

Team Averages
Level 22
1,509 SR
1,415 Elo+
Eset
Eset
FurtiveSugar
Eset
Level 27
God Stats
3W - 0L
1,508 SR
Queue Stats
39W - 36L
1,558 Elo+
Solo
Terra
Terra
GuudVybez
Terra
Level 26
God Stats
10W - 4L
1,698 SR
Queue Stats
110W - 105L
1,430 Elo+
Solo
Hades
Hades
ImINEVITABLE542
Hades
Level 23
God Stats
8W - 3L
1,630 SR
Queue Stats
111W - 108L
1,352 Elo+
Solo
Da Ji
Da Ji
sasukeblade7510
Da Ji
Level 5
God Stats
2W - 3L
1,197 SR
Queue Stats
6W - 8L
1,272 Elo+
Solo
Cernunnos
Cernunnos
synchaos
Cernunnos
Level 28
God Stats
70W - 56L
1,511 SR
Queue Stats
134W - 137L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bearboy345
Tiamat
17
1 / 10 / 4
10,480
873
9,089
16,393
5,662
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Jwrizzy
Pele
16
0 / 9 / 1
9,476
790
5,406
19,290
6,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
16
2 / 1 / 3
10,679
890
7,128
15,308
16,739
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

16
2 / 8 / 1
10,324
860
14,604
22,273
6,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 2 / 4
10,503
875
19,887
9,964
2,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

59

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 20
11,767
981
11,217
9,119
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
GuudVybez
Terra
19
5 / 0 / 14
12,533
1,044
6,122
11,069
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
8 / 1 / 11
12,337
1,028
23,071
20,068
10,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
5 / 4 / 12
11,689
974
14,375
10,758
3,872
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
synchaos
Cernunnos
19
8 / 0 / 14
11,822
985
21,994
10,339
3,618
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
101
6
Kills
30
30
Deaths
6
13
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bearboy345
Tiamat
1
10
4
0.3
W
4
1
20
14
W
Terra
GuudVybez
Terra
5
0
14
12
W
8
1
11
13.5
L
Pele
Jwrizzy
Pele
0
9
1
0.06
L
Fafnir
2
1
3
3.5
L
2
8
1
0.31
W
5
4
12
2.75
W
Cernunnos
synchaos
Cernunnos
8
0
14
15
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,114
Damage
76,779
83,228
Taken
61,353
38,361
Mitigated
34,507
9,978
Healing
26,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bearboy345
Tiamat
9,089
3,415
0
1,502
16,393
5,662
0
8,474
7,919
26,098
0
W
11,217
517
632
2,080
9,119
3,634
0
5,448
3,671
47,175
0
W
Terra
GuudVybez
Terra
6,122
777
2,922
4,249
11,069
12,719
0
7,029
4,040
18,461
0
W
23,071
1,732
721
9,150
20,068
10,664
0
12,385
7,683
44,134
0
L
Pele
Jwrizzy
Pele
5,406
1,606
0
1,318
19,290
6,099
0
10,676
8,565
0
19,261
L
Fafnir
7,128
2,981
373
2,700
15,308
16,739
0
6,947
8,361
17,632
0
L
14,604
6,820
0
2,048
22,273
6,979
0
10,003
12,270
0
30,083
W
14,375
2,896
0
111
10,758
3,872
0
6,283
4,475
0
26,355
W
Cernunnos
synchaos
Cernunnos
21,994
13,168
426
6,113
10,339
3,618
0
4,959
5,380
0
53,995
L
19,887
4,571
665
1,372
9,964
2,882
0
4,068
5,703
46,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,462
Gold Earned
60,148
204
Minions Killed
246
3
Camps Cleared
10
948,792
Distance Traveled
1,091,861
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,480
873
46
4
1
145,891
0
W
Eset
11,767
981
75
6
0
233,568
0
W
Terra
12,533
1,044
19
2
0
224,614
0
W
Hades
12,337
1,028
62
5
3
220,580
0
L
Pele
9,476
790
33
3
1
160,087
0
L
Fafnir
10,679
890
22
2
0
217,684
1
L
Anhur
10,324
860
42
4
0
212,148
0
W
Da Ji
11,689
974
22
2
6
204,605
0
W
Cernunnos
11,822
985
68
6
1
208,494
1
L
Nu Wa
10,503
875
61
5
1
212,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role