Player Matchup

Cthulhu
Cthulhu
Cosmicspike
Cthulhu
Level 7
God Stats
3W - 6L
1,536 SR
Queue Stats
6W - 11L
1,186 Elo+
Party 2
Camazotz
Camazotz
NARGACUGAJR
Camazotz
Level 23
God Stats
2W - 5L
1,464 SR
Queue Stats
12W - 19L
1,186 Elo+
Party 2
Thor
Thor
ahmedXmiran
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
harleyleethick
Bellona
Level 6
God Stats
2W - 3L
1,693 SR
Queue Stats
6W - 14L
1,186 Elo+
Party 2
Freya
Freya
werido_kayla
Freya
Level 29
God Stats
13W - 12L
1,704 SR
Queue Stats
84W - 89L
1,442 Elo+
Party 2
Team Averages
Level 13
1,579 SR
1,300 Elo+

VS

Team Averages
Level 25
1,396 SR
1,317 Elo+
Medusa
Medusa
Bean_Ortiz
Medusa
Level 24
God Stats
24W - 40L
1,384 SR
Queue Stats
65W - 99L
1,274 Elo+
Party 1
King Arthur
King Arthur
D1DLYDANG
King Arthur
Level 12
God Stats
4W - 7L
1,471 SR
Queue Stats
20W - 18L
1,524 Elo+
Party 1
Nemesis
Nemesis
InzantoR
Nemesis
Level 13
God Stats
30W - 27L
1,299 SR
Queue Stats
36W - 37L
1,222 Elo+
Solo
Scylla
Scylla
snorlax_thebarba
Scylla
Level 28
God Stats
1W - 1L
1,341 SR
Queue Stats
68W - 80L
1,301 Elo+
Solo
Izanami
Izanami
vincentguingab-v
Izanami
Level 48
God Stats
47W - 38L
1,485 SR
Queue Stats
156W - 233L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cosmicspike
Cthulhu
8
0 / 3 / 0
4,588
459
2,139
9,618
3,768
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Camazotz
NARGACUGAJR
Camazotz
7
1 / 4 / 0
5,102
510
1,862
6,839
1,689
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 7 / 1
4,362
436
2,061
6,648
3,194
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

7
1 / 6 / 2
4,991
499
2,214
7,481
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
3 / 5 / 1
5,355
536
4,891
6,513
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bean_Ortiz
Medusa
11
4 / 0 / 0
6,068
607
6,430
4,008
1,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
D1DLYDANG
King Arthur
10
7 / 1 / 1
6,052
605
5,678
5,875
3,425
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
InzantoR
Nemesis
8
4 / 3 / 7
5,526
553
3,191
5,724
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
7 / 0 / 0
6,590
659
4,820
3,642
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 2 / 8
5,969
597
3,044
6,357
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
23
25
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bean_Ortiz
Medusa
4
0
0
4
L
Cthulhu
Cosmicspike
Cthulhu
0
3
0
0
W
King Arthur
D1DLYDANG
King Arthur
7
1
1
7.5
W
Nemesis
InzantoR
Nemesis
4
3
7
2.5
L
Camazotz
NARGACUGAJR
Camazotz
1
4
0
0.25
L
0
7
1
0.07
L
1
6
2
0.33
W
7
0
0
7
W
1
2
8
2.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,167
Damage
23,163
37,099
Taken
25,606
16,350
Mitigated
9,360
4,174
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bean_Ortiz
Medusa
6,430
4,049
0
2,084
4,008
1,265
457
2,252
1,756
0
27,252
L
Cthulhu
Cosmicspike
Cthulhu
2,139
729
0
821
9,618
3,768
87
201
9,417
16,381
0
W
King Arthur
D1DLYDANG
King Arthur
5,678
1,489
0
250
5,875
3,425
231
492
5,383
0
22,982
W
Nemesis
InzantoR
Nemesis
3,191
1,438
0
1,534
5,724
1,708
21
1,234
4,490
0
8,859
L
Camazotz
NARGACUGAJR
Camazotz
1,862
120
0
1,942
6,839
1,689
135
1,464
5,375
0
14,195
L
2,061
725
0
0
6,648
3,194
63
982
5,666
0
16,741
L
2,214
754
0
583
7,481
5,119
0
578
6,903
0
11,312
W
4,820
394
0
2,049
3,642
1,036
547
974
2,668
31,146
0
W
3,044
2,230
0
1,712
6,357
1,926
0
1,408
4,949
0
36,328
L
4,891
1,786
0
828
6,513
2,580
164
1,595
4,918
16,880
2,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,398
Gold Earned
30,205
153
Minions Killed
246
0
Camps Cleared
0
921,019
Distance Traveled
897,800
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,068
607
52
5
0
175,230
3
L
Cthulhu
4,588
459
35
4
0
182,820
0
W
King Arthur
6,052
605
45
5
0
169,446
1
W
Nemesis
5,526
553
14
1
0
211,174
0
L
Camazotz
5,102
510
25
3
0
185,339
0
L
Thor
4,362
436
21
2
0
182,768
0
L
Bellona
4,991
499
30
3
0
178,409
0
W
Scylla
6,590
659
60
6
0
175,767
2
W
Izanami
5,969
597
75
8
0
166,183
0
L
Freya
5,355
536
42
4
0
191,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role