Player Matchup

Izanami
Izanami
Gold IV
Destillion
Izanami
Gold IV
Level 88
God Stats
5W - 9L
1,468 SR
Queue Stats
164W - 194L
1,441 MMR
Party 2
Ra
Ra
Silver II
THE MAREKSMAN
Ra
Silver II
Level 124
God Stats
1W - 3L
1,662 SR
Queue Stats
151W - 181L
1,082 MMR
Party 2
Nike
Nike
Silver II
jamiephatbutt
Nike
Silver II
Level 69
God Stats
27W - 39L
1,450 SR
Queue Stats
27W - 40L
1,226 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 94
1,527 SR
1,250 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,342 SR
1,183 MMR
Ah Puch
Ah Puch
Silver III
Babert
Ah Puch
Silver III
Level 61
God Stats
3W - 12L
1,287 SR
Queue Stats
104W - 139L
814 MMR
Solo
Artemis
Artemis
Bronze III
johanefl90
Artemis
Bronze III
Level 97
God Stats
2W - 0L
1,463 SR
Queue Stats
2W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
pedroeml03
Sun Wukong
Bronze III
Level 104
God Stats
1W - 3L
1,275 SR
Queue Stats
3W - 5L
1,234 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Destillion
Izanami
17
4 / 5 / 5
13,819
628
10,988
14,638
6,175
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 6 / 7
13,050
593
14,256
16,566
6,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
6 / 5 / 7
13,342
606
7,649
27,740
25,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
GilgameshAresAthenaKukulkanNox

VS

Bans
CernunnosScyllaThanatosAphroditeZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Babert
Ah Puch
19
4 / 4 / 6
13,972
635
10,940
10,083
4,446
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
johanefl90
Artemis
20
8 / 5 / 3
14,340
652
22,379
18,126
7,471
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
pedroeml03
Sun Wukong
18
3 / 4 / 10
13,683
622
12,952
17,045
17,333
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
13
Kills
15
16
Deaths
13
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Babert
Ah Puch
4
4
6
1.75
L
Izanami
Destillion
Izanami
4
5
5
1.3
L
3
6
7
1.08
L
6
5
7
1.9
W
Artemis
johanefl90
Artemis
8
5
3
1.9
W
Sun Wukong
pedroeml03
Sun Wukong
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,893
Damage
46,271
58,944
Taken
45,254
38,878
Mitigated
29,250
15,814
Healing
9,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Babert
Ah Puch
10,940
802
0
3,408
10,083
4,446
721
1,237
8,846
62,006
0
L
Izanami
Destillion
Izanami
10,988
7,334
395
2,307
14,638
6,175
1,919
3,301
11,337
0
61,763
L
14,256
98
2,464
2,400
16,566
6,956
266
3,611
12,955
66,673
0
L
7,649
654
0
8,248
27,740
25,747
22
4,028
23,712
0
35,572
W
Artemis
johanefl90
Artemis
22,379
12,689
0
5,100
18,126
7,471
2,596
7,220
10,906
0
63,247
W
Sun Wukong
pedroeml03
Sun Wukong
12,952
2,637
0
764
17,045
17,333
384
5,799
11,246
475
57,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,211
Gold Earned
41,995
274
Minions Killed
231
0
Camps Cleared
0
1,085,976
Distance Traveled
1,109,972
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,972
635
95
4
0
373,702
2
L
Izanami
13,819
628
112
5
0
372,448
2
L
Ra
13,050
593
124
6
0
360,844
2
L
Nike
13,342
606
38
2
0
352,684
3
W
Artemis
14,340
652
79
4
0
370,227
4
W
Sun Wukong
13,683
622
57
3
0
366,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role