Player Matchup

Heimdallr
Heimdallr
LeNoitte
Heimdallr
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 79L
1,639 Elo+
Solo
Achilles
Achilles
TheDirtyPickler
Achilles
Level 7
God Stats
1W - 1L
1,267 SR
Queue Stats
40W - 47L
1,766 Elo+
Party 1
Mulan
Mulan
Tibits
Mulan
Level 103
God Stats
17W - 26L
1,457 SR
Queue Stats
345W - 342L
1,587 Elo+
Party 1
Raijin
Raijin
turkeyburgerboy
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,592 Elo+
Solo
Merlin
Merlin
zxREBELYELLxz
Merlin
Level 23
God Stats
2W - 3L
1,461 SR
Queue Stats
21W - 12L
1,637 Elo+
Solo
Team Averages
Level 30
1,437 SR
1,644 Elo+

VS

Team Averages
Level 28
1,543 SR
1,556 Elo+
Cthulhu
Cthulhu
ExaltedTomatillo
Cthulhu
Level 18
God Stats
5W - 3L
1,685 SR
Queue Stats
38W - 34L
1,611 Elo+
Party 2
King Arthur
King Arthur
InsanityxSyko
King Arthur
Level 50
God Stats
1W - 0L
1,250 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
Lizzum
Loki
Level 27
God Stats
2W - 1L
1,689 SR
Queue Stats
177W - 191L
1,547 Elo+
Solo
Zeus
Zeus
TTVStevenade
Zeus
Level 27
God Stats
1W - 1L
1,330 SR
Queue Stats
134W - 144L
1,539 Elo+
Solo
Anhur
Anhur
Yizua
Anhur
Level 18
God Stats
4W - 1L
1,760 SR
Queue Stats
25W - 21L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
LeNoitte
Heimdallr
12
1 / 7 / 2
8,587
452
6,512
14,168
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
13
1 / 5 / 0
8,017
422
2,529
9,978
7,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Tibits
Mulan
15
3 / 1 / 1
9,183
483
9,180
12,343
8,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 5 / 0
9,721
512
4,875
11,099
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 3 / 0
9,620
506
11,929
16,266
14,292
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
9,418
496
5,526
15,958
15,688
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
InsanityxSyko
King Arthur
16
1 / 1 / 6
9,985
526
7,608
12,464
10,075
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
Lizzum
Loki
17
5 / 3 / 6
10,458
550
9,869
14,131
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

17
4 / 0 / 6
10,197
537
8,494
9,223
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Yizua
Anhur
18
10 / 2 / 4
11,963
630
13,721
10,375
3,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
7
Kills
21
21
Deaths
7
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
1
12
7
W
King Arthur
InsanityxSyko
King Arthur
1
1
6
4
L
Heimdallr
LeNoitte
Heimdallr
1
7
2
0.29
W
Loki
Lizzum
Loki
5
3
6
2.67
W
4
0
6
7
L
Achilles
1
5
0
0.2
L
Mulan
Tibits
Mulan
3
1
1
3.5
W
Anhur
Yizua
Anhur
10
2
4
6
L
1
5
0
0.2
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,025
Damage
45,218
63,854
Taken
62,151
39,279
Mitigated
37,767
9,980
Healing
9,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,526
608
74
696
15,958
15,688
197
3,712
12,246
26,030
0
W
King Arthur
InsanityxSyko
King Arthur
7,608
899
0
1,500
12,464
10,075
251
5,467
6,997
0
57,997
L
Heimdallr
LeNoitte
Heimdallr
6,512
3,143
0
1,000
14,168
4,377
534
3,871
10,297
0
43,466
W
Loki
Lizzum
Loki
9,869
2,969
0
1,395
14,131
5,112
0
4,332
9,799
0
78,953
W
8,494
2,186
136
1,983
9,223
3,274
469
3,734
5,489
64,489
0
L
Achilles
2,529
790
0
0
9,978
7,569
72
1,706
8,232
0
28,757
L
Mulan
Tibits
Mulan
9,180
1,833
0
2,705
12,343
8,901
0
2,467
9,876
4,522
52,787
W
Anhur
Yizua
Anhur
13,721
10,104
0
3,547
10,375
3,618
6,376
946
9,429
0
91,598
L
4,875
330
0
1,360
11,099
4,140
200
3,461
7,638
72,597
0
L
11,929
716
100
4,815
16,266
14,292
340
2,426
13,791
67,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,128
Gold Earned
52,021
499
Minions Killed
554
0
Camps Cleared
0
1,784,113
Distance Traveled
1,926,707
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,418
496
34
2
0
401,961
4
W
King Arthur
9,985
526
122
6
0
377,302
2
L
Heimdallr
8,587
452
64
3
0
334,804
0
W
Loki
10,458
550
115
6
0
393,883
0
W
Zeus
10,197
537
128
7
0
374,684
2
L
Achilles
8,017
422
53
3
0
377,436
4
L
Mulan
9,183
483
106
6
0
433,283
0
W
Anhur
11,963
630
155
8
0
378,877
1
L
Raijin
9,721
512
147
8
0
331,776
4
L
Merlin
9,620
506
129
7
0
306,814
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role