Player Matchup

Bellona
Bellona
KnullVenom
Bellona
Level 15
God Stats
2W - 2L
1,728 SR
Queue Stats
27W - 39L
1,365 Elo+
Solo
Apollo
Apollo
MyNikkaSike
Apollo
Level 24
God Stats
4W - 3L
1,589 SR
Queue Stats
37W - 28L
1,455 Elo+
Party 2
Mercury
Mercury
NTAJonn
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,493 Elo+
Party 2
Ymir
Ymir
ProfessorSpade
Ymir
Level 7
God Stats
3W - 2L
1,670 SR
Queue Stats
9W - 10L
1,424 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
frankyr1998
Morgan Le Fay
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 28L
1,455 Elo+
Party 2
Team Averages
Level 17
1,597 SR
1,438 Elo+

VS

Team Averages
Level 71
1,494 SR
1,393 Elo+
Artemis
Artemis
Boss Man4797
Artemis
Level 8
God Stats
10W - 9L
1,449 SR
Queue Stats
10W - 12L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
Guppgup
Cthulhu
Level 14
God Stats
4W - 3L
1,457 SR
Queue Stats
23W - 22L
1,366 Elo+
Party 1
Arachne
Arachne
Vanessdabest
Arachne
Level 16
God Stats
3W - 12L
1,162 SR
Queue Stats
15W - 36L
1,241 Elo+
Solo
Chaac
Chaac
milkflavoredpop
Chaac
Level 160
God Stats
9W - 4L
1,714 SR
Queue Stats
21W - 26L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
pinkrazor49
Kukulkan
Level 158
God Stats
1W - 0L
1,688 SR
Queue Stats
43W - 42L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KnullVenom
Bellona
20
0 / 6 / 10
12,313
880
8,113
18,572
12,484
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
20
12 / 8 / 10
15,441
1,103
43,298
23,909
10,154
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
NTAJonn
Mercury
20
10 / 10 / 6
14,821
1,059
13,962
26,267
10,983
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 14
13,524
966
14,332
29,051
37,488
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
frankyr1998
Morgan Le Fay
20
2 / 7 / 18
13,733
981
21,232
24,697
11,217
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Boss Man4797
Artemis
20
6 / 8 / 19
14,281
1,020
18,958
16,904
9,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Guppgup
Cthulhu
20
3 / 7 / 19
13,614
972
13,737
27,186
36,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Vanessdabest
Arachne
20
5 / 7 / 9
13,141
939
8,110
16,977
8,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 21
14,451
1,032
23,939
32,113
22,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
pinkrazor49
Kukulkan
20
16 / 1 / 16
17,596
1,257
49,628
13,369
7,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
119
27
Kills
35
35
Deaths
27
58
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Artemis
Boss Man4797
Artemis
6
8
19
1.94
W
Cthulhu
Guppgup
Cthulhu
3
7
19
1.79
L
Bellona
KnullVenom
Bellona
0
6
10
0.83
L
Apollo
12
8
10
2.13
L
Mercury
NTAJonn
Mercury
10
10
6
1.3
L
3
4
14
2.5
W
Arachne
Vanessdabest
Arachne
5
7
9
1.36
L
Morgan Le Fay
frankyr1998
Morgan Le Fay
2
7
18
1.57
W
5
4
21
3.88
W
Kukulkan
pinkrazor49
Kukulkan
16
1
16
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,937
Damage
114,372
122,496
Taken
106,549
82,326
Mitigated
84,276
6,842
Healing
25,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Boss Man4797
Artemis
18,958
10,763
452
480
16,904
9,136
0
6,475
10,429
0
31,510
W
Cthulhu
Guppgup
Cthulhu
13,737
1,115
2,379
1,642
27,186
36,246
0
7,907
19,279
38,442
0
L
Bellona
KnullVenom
Bellona
8,113
3,176
0
350
18,572
12,484
0
10,172
8,400
0
29,526
L
Apollo
43,298
24,455
0
3,941
23,909
10,154
0
10,810
13,099
0
82,866
L
Mercury
NTAJonn
Mercury
13,962
7,181
0
1,022
26,267
10,983
0
13,372
12,788
0
23,699
L
14,332
2,072
0
0
29,051
37,488
0
16,503
12,548
30,856
0
W
Arachne
Vanessdabest
Arachne
8,110
5,010
0
2,329
16,977
8,779
0
6,636
10,293
0
14,709
L
Morgan Le Fay
frankyr1998
Morgan Le Fay
21,232
2,310
0
1,529
24,697
11,217
0
12,508
12,189
37,297
0
W
23,939
2,412
0
18,214
32,113
22,667
0
11,055
21,058
0
51,516
W
Kukulkan
pinkrazor49
Kukulkan
49,628
5,636
0
44
13,369
7,448
0
3,491
9,878
88,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,832
Gold Earned
73,083
237
Minions Killed
245
4
Camps Cleared
8
1,249,531
Distance Traveled
1,217,101
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,281
1,020
22
2
1
199,609
1
W
Cthulhu
13,614
972
63
5
0
233,567
2
L
Bellona
12,313
880
41
3
1
202,087
2
L
Apollo
15,441
1,103
98
7
3
233,621
0
L
Mercury
14,821
1,059
18
1
0
287,641
1
L
Ymir
13,524
966
43
3
0
265,815
2
W
Arachne
13,141
939
8
1
4
235,063
1
L
Morgan Le Fay
13,733
981
37
3
0
260,367
0
W
Chaac
14,451
1,032
58
4
0
265,872
1
W
Kukulkan
17,596
1,257
94
7
3
282,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role