Player Matchup

Achilles
Achilles
AtomicGandhi
Achilles
Level 123
God Stats
1W - 0L
1,725 SR
Queue Stats
61W - 70L
1,537 Elo+
Party 2
Nox
Nox
Twixler07
Nox
Level 66
God Stats
2W - 2L
1,367 SR
Queue Stats
31W - 25L
1,515 Elo+
Party 2
Ymir
Ymir
azourahe
Ymir
Level 24
God Stats
23W - 19L
1,656 SR
Queue Stats
44W - 40L
1,527 Elo+
Party 2
Team Averages
Level 71
1,583 SR
1,526 Elo+

VS

Team Averages
Level 26
1,326 SR
972 Elo+
Tiamat
Tiamat
BotEmilio
Tiamat
Level 47
God Stats
4W - 15L
1,183 SR
Queue Stats
6W - 33L
968 Elo+
Party 1
Artemis
Artemis
Leo2127
Artemis
Level 8
God Stats
1W - 2L
1,295 SR
Queue Stats
1W - 13L
958 Elo+
Party 1
Sobek
Sobek
decv2704
Sobek
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 25L
989 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AtomicGandhi
Achilles
14
5 / 2 / 9
10,749
717
13,132
13,060
11,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
7 / 0 / 7
11,327
755
15,310
5,708
2,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
14
2 / 2 / 10
9,712
647
6,724
9,455
7,597
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BotEmilio
Tiamat
11
0 / 6 / 4
8,605
574
4,010
12,452
4,947
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Artemis
Leo2127
Artemis
14
3 / 3 / 1
9,191
613
8,441
10,217
3,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
decv2704
Sobek
12
1 / 5 / 2
9,079
605
3,363
18,392
17,227
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
AtomicGandhi
Achilles
5
2
9
4.75
L
Tiamat
BotEmilio
Tiamat
0
6
4
0.33
L
Artemis
Leo2127
Artemis
3
3
1
1.17
W
7
0
7
10.5
W
Ymir
2
2
10
3.5
L
Sobek
decv2704
Sobek
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,166
Damage
15,814
28,223
Taken
41,061
21,387
Mitigated
25,772
4,372
Healing
6,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AtomicGandhi
Achilles
13,132
3,752
0
3,178
13,060
11,667
33
3,578
9,482
0
30,939
L
Tiamat
BotEmilio
Tiamat
4,010
294
350
3,240
12,452
4,947
0
7,557
4,635
28,890
0
L
Artemis
Leo2127
Artemis
8,441
2,765
0
1,158
10,217
3,598
0
4,085
5,996
0
32,050
W
15,310
2,033
0
0
5,708
2,123
1,917
1,232
4,476
70,235
0
W
Ymir
6,724
1,049
0
1,194
9,455
7,597
47
2,563
6,892
21,254
0
L
Sobek
decv2704
Sobek
3,363
278
0
1,956
18,392
17,227
0
9,620
8,396
10,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,788
Gold Earned
26,875
170
Minions Killed
121
0
Camps Cleared
0
853,441
Distance Traveled
742,830
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,749
717
29
2
0
299,057
2
L
Tiamat
8,605
574
65
4
0
234,820
2
L
Artemis
9,191
613
42
3
0
251,328
0
W
Nox
11,327
755
122
8
0
272,046
2
W
Ymir
9,712
647
19
1
0
282,338
4
L
Sobek
9,079
605
14
1
0
256,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role