Player Matchup

Olorun
Olorun
 
Olorun
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
uwu_kattt
Bastet
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
22W - 20L
1,389 Elo+
Party 2
Terra
Terra
uwu_n8sea
Terra
Level 108
God Stats
12W - 8L
1,541 SR
Queue Stats
251W - 257L
1,481 Elo+
Party 2
Team Averages
Level 75
1,514 SR
1,457 Elo+

VS

Team Averages
Level 67
1,465 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
DoZeRPuP76
Tsukuyomi
Level 17
God Stats
8W - 16L
1,395 SR
Queue Stats
16W - 25L
1,407 Elo+
Party 1
Sun Wukong
Sun Wukong
ZeroingPrime
Sun Wukong
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 64L
1,563 Elo+
Party 1
Merlin
Merlin
lil monkey9914
Merlin
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
47W - 59L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
17 / 2 / 6
12,839
856
26,072
18,908
11,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
uwu_kattt
Bastet
10
2 / 5 / 10
9,395
626
4,245
11,899
4,682
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
uwu_n8sea
Terra
14
4 / 3 / 14
10,970
731
13,768
18,107
12,925
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoZeRPuP76
Tsukuyomi
12
1 / 6 / 5
8,636
576
4,995
12,597
5,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
ZeroingPrime
Sun Wukong
13
4 / 6 / 4
10,412
694
15,766
24,578
31,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
5 / 11 / 5
10,047
670
15,878
15,740
6,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
23
Kills
10
10
Deaths
23
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
17
2
6
10
L
Tsukuyomi
DoZeRPuP76
Tsukuyomi
1
6
5
0.58
L
Sun Wukong
ZeroingPrime
Sun Wukong
4
6
4
1
L
5
11
5
0.68
W
Bastet
uwu_kattt
Bastet
2
5
10
1.4
W
Terra
uwu_n8sea
Terra
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,085
Damage
36,639
48,914
Taken
52,915
28,719
Mitigated
42,500
21,566
Healing
8,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
26,072
12,655
1,718
10,096
18,908
11,112
2,646
4,524
14,384
57,655
5,846
L
Tsukuyomi
DoZeRPuP76
Tsukuyomi
4,995
1,254
0
1,198
12,597
5,031
0
8,162
4,435
0
22,933
L
Sun Wukong
ZeroingPrime
Sun Wukong
15,766
4,455
0
4,288
24,578
31,415
0
16,569
8,009
131
30,229
L
15,878
1,631
78
2,442
15,740
6,054
0
11,806
3,934
38,615
0
W
Bastet
uwu_kattt
Bastet
4,245
1,510
0
1,472
11,899
4,682
0
5,218
6,681
0
14,402
W
Terra
uwu_n8sea
Terra
13,768
2,127
2,867
5,413
18,107
12,925
65
6,241
11,866
38,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,204
Gold Earned
29,095
139
Minions Killed
106
0
Camps Cleared
0
757,815
Distance Traveled
652,392
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,839
856
70
5
0
228,883
2
L
Tsukuyomi
8,636
576
40
3
0
216,479
0
L
Sun Wukong
10,412
694
21
1
0
253,731
0
L
Merlin
10,047
670
45
3
0
182,182
1
W
Bastet
9,395
626
19
1
0
254,010
0
W
Terra
10,970
731
50
3
0
274,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role