Player Matchup

Heimdallr
Heimdallr
MaddoxLav
Heimdallr
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 31L
1,731 Elo+
Party 2
Hercules
Hercules
Mosescuh184
Hercules
Level 157
God Stats
1W - 1L
1,629 SR
Queue Stats
40W - 37L
1,629 Elo+
Party 2
Nemesis
Nemesis
Obamabooty247
Nemesis
Level 17
God Stats
29W - 33L
1,577 SR
Queue Stats
197W - 221L
1,569 Elo+
Solo
Tiamat
Tiamat
Soktyargentina
Tiamat
Level 15
God Stats
9W - 5L
1,522 SR
Queue Stats
39W - 33L
1,660 Elo+
Solo
Geb
Geb
Wildstache
Geb
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 16L
1,636 Elo+
Party 2
Team Averages
Level 45
1,546 SR
1,645 Elo+

VS

Team Averages
Level 20
1,713 SR
1,746 Elo+
Baba Yaga
Baba Yaga
African spy
Baba Yaga
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 12L
1,910 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MiDNiGHTB0i
Ah Muzen Cab
Level 25
God Stats
5W - 1L
2,010 SR
Queue Stats
58W - 21L
1,778 Elo+
Party 1
Set
Set
Rich Massive
Set
Level 12
God Stats
12W - 6L
1,848 SR
Queue Stats
31W - 26L
1,727 Elo+
Solo
Serqet
Serqet
Suncey
Serqet
Level 28
God Stats
3W - 2L
1,708 SR
Queue Stats
39W - 28L
1,631 Elo+
Solo
Bellona
Bellona
poppabear0518
Bellona
Level 4
God Stats
2W - 10L
1,500 SR
Queue Stats
47W - 82L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MaddoxLav
Heimdallr
20
10 / 2 / 3
12,912
646
12,752
14,652
7,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Mosescuh184
Hercules
17
5 / 5 / 6
11,306
565
10,998
15,703
19,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
16
2 / 1 / 7
10,539
527
5,474
15,464
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 1 / 7
11,677
584
11,874
14,929
11,488
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 3 / 9
9,744
487
7,208
12,164
12,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
African spy
Baba Yaga
16
0 / 2 / 6
9,652
483
11,190
14,973
7,145
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
MiDNiGHTB0i
Ah Muzen Cab
17
3 / 5 / 2
10,226
511
12,932
14,555
5,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 5 / 1
11,829
591
12,810
15,262
12,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Serqet
Suncey
Serqet
13
1 / 2 / 4
8,525
426
4,980
14,870
4,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
7
0 / 10 / 1
6,515
326
1,723
11,972
5,034
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
24
Kills
12
12
Deaths
24
32
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
African spy
Baba Yaga
0
2
6
1.5
W
Heimdallr
MaddoxLav
Heimdallr
10
2
3
5.75
L
Ah Muzen Cab
MiDNiGHTB0i
Ah Muzen Cab
3
5
2
0.8
W
Hercules
Mosescuh184
Hercules
5
5
6
1.6
W
Nemesis
2
1
7
5.5
L
8
5
1
1.7
W
3
1
7
6.5
L
Serqet
Suncey
Serqet
1
2
4
1.5
W
4
3
9
2.83
L
Bellona
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,306
Damage
43,635
72,912
Taken
71,632
58,630
Mitigated
34,974
26,371
Healing
19,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
African spy
Baba Yaga
11,190
653
0
3,753
14,973
7,145
0
7,359
7,614
76,206
0
W
Heimdallr
MaddoxLav
Heimdallr
12,752
6,352
0
7,493
14,652
7,267
2,995
0
14,478
0
107,759
L
Ah Muzen Cab
MiDNiGHTB0i
Ah Muzen Cab
12,932
6,334
0
4,639
14,555
5,185
0
1,778
12,777
0
92,900
W
Hercules
Mosescuh184
Hercules
10,998
2,831
0
4,029
15,703
19,954
120
2,258
13,289
0
60,886
W
Nemesis
5,474
2,121
0
9,013
15,464
7,104
392
2,166
12,913
0
68,178
L
12,810
6,401
0
4,615
15,262
12,872
0
1,953
13,309
0
71,056
W
11,874
1,086
0
5,836
14,929
11,488
110
5,090
9,635
97,911
0
L
Serqet
Suncey
Serqet
4,980
843
0
5,303
14,870
4,738
0
4,106
10,764
0
43,444
W
7,208
1,601
0
0
12,164
12,817
190
1,676
10,488
16,814
0
L
Bellona
1,723
603
193
1,074
11,972
5,034
0
3,954
8,018
0
12,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,178
Gold Earned
46,747
594
Minions Killed
516
0
Camps Cleared
0
2,028,219
Distance Traveled
1,763,018
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,652
483
149
7
0
379,705
3
W
Heimdallr
12,912
646
178
9
0
357,421
5
L
Ah Muzen Cab
10,226
511
140
7
0
376,496
2
W
Hercules
11,306
565
124
6
0
401,307
1
W
Nemesis
10,539
527
119
6
0
449,885
5
L
Set
11,829
591
125
6
0
345,058
0
W
Tiamat
11,677
584
160
8
0
388,023
2
L
Serqet
8,525
426
71
4
0
429,606
5
W
Geb
9,744
487
13
1
0
431,583
4
L
Bellona
6,515
326
31
2
0
232,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role