Player Matchup

Bellona
Bellona
Elguyegos
Bellona
Level 105
God Stats
15W - 8L
1,518 SR
Queue Stats
27W - 18L
1,461 Elo+
Party 1
Neith
Neith
GabeItchesThe2nd
Neith
Level 20
God Stats
16W - 10L
1,675 SR
Queue Stats
22W - 19L
1,599 Elo+
Party 1
Agni
Agni
PressedJuicery2
Agni
Level 42
God Stats
1W - 0L
1,347 SR
Queue Stats
27W - 15L
1,552 Elo+
Party 1
Fenrir
Fenrir
Zeno_710
Fenrir
Level 86
God Stats
2W - 2L
1,637 SR
Queue Stats
8W - 7L
1,544 Elo+
Party 1
Ares
Ares
apopsicleMark
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,579 Elo+
Party 1
Team Averages
Level 51
1,536 SR
1,547 Elo+

VS

Team Averages
Level 60
1,475 SR
1,416 Elo+
Ao Kuang
Ao Kuang
GamboChan
Ao Kuang
Level 108
God Stats
1W - 1L
1,739 SR
Queue Stats
367W - 367L
1,415 Elo+
Party 2
Jormungandr
Jormungandr
GirthyAlpaca
Jormungandr
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,477 Elo+
Solo
Izanami
Izanami
Harrison4K
Izanami
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
62W - 67L
1,559 Elo+
Solo
Ganesha
Ganesha
StillJennWay
Ganesha
Level 100
God Stats
10W - 6L
1,531 SR
Queue Stats
167W - 178L
1,456 Elo+
Party 2
Kukulkan
Kukulkan
that1porchydood
Kukulkan
Level 5
God Stats
3W - 8L
1,107 SR
Queue Stats
3W - 9L
1,170 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elguyegos
Bellona
19
9 / 1 / 29
12,040
1,204
21,096
15,246
16,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
10 / 0 / 23
12,041
1,204
26,949
8,298
3,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

19
11 / 1 / 28
12,412
1,241
24,753
8,831
4,110
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Zeno_710
Fenrir
19
11 / 0 / 20
12,135
1,214
9,523
4,838
3,569
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
3 / 3 / 32
11,946
1,195
7,890
10,259
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

270

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GamboChan
Ao Kuang
15
2 / 12 / 2
9,398
940
5,765
22,605
9,249
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
GirthyAlpaca
Jormungandr
15
1 / 10 / 3
9,196
920
7,447
25,037
27,305
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
Harrison4K
Izanami
15
2 / 5 / 2
9,907
991
12,046
16,446
6,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
StillJennWay
Ganesha
16
0 / 6 / 3
9,117
912
6,052
15,508
18,490
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
15
0 / 11 / 3
8,737
874
11,218
16,441
6,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
18
44
Kills
5
5
Deaths
44
132
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bellona
Elguyegos
Bellona
9
1
29
23.5
W
10
0
23
21.5
L
Ao Kuang
GamboChan
Ao Kuang
2
12
2
0.25
L
Jormungandr
GirthyAlpaca
Jormungandr
1
10
3
0.25
L
Izanami
Harrison4K
Izanami
2
5
2
0.6
W
11
1
28
25
L
Ganesha
StillJennWay
Ganesha
0
6
3
0.25
W
Fenrir
Zeno_710
Fenrir
11
0
20
21
W
3
3
32
6.33
L
Kukulkan
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,211
Damage
42,528
47,472
Taken
96,037
40,447
Mitigated
67,912
9,510
Healing
4,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Elguyegos
Bellona
21,096
10,811
0
128
15,246
16,573
0
10,278
4,968
0
27,989
W
26,949
16,190
0
4,393
8,298
3,692
0
6,280
2,018
0
68,929
L
Ao Kuang
GamboChan
Ao Kuang
5,765
2,031
0
2,320
22,605
9,249
0
6,378
16,227
14,531
0
L
Jormungandr
GirthyAlpaca
Jormungandr
7,447
3,221
0
0
25,037
27,305
0
6,607
18,430
16,628
0
L
Izanami
Harrison4K
Izanami
12,046
6,900
0
1,676
16,446
6,572
0
5,097
11,349
0
59,478
W
24,753
4,435
0
2,735
8,831
4,110
0
5,816
3,015
45,079
0
L
Ganesha
StillJennWay
Ganesha
6,052
249
0
155
15,508
18,490
0
8,407
7,101
18,837
0
W
Fenrir
Zeno_710
Fenrir
9,523
2,511
0
1,042
4,838
3,569
0
2,441
2,397
0
19,646
W
7,890
860
0
1,212
10,259
12,503
0
5,667
4,592
10,157
0
L
Kukulkan
11,218
2,313
0
0
16,441
6,296
0
6,154
10,287
24,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,574
Gold Earned
46,355
214
Minions Killed
191
6
Camps Cleared
5
1,001,403
Distance Traveled
850,846
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,040
1,204
12
1
1
226,802
0
W
Neith
12,041
1,204
110
11
0
184,130
0
L
Ao Kuang
9,398
940
18
2
2
182,312
0
L
Jormungandr
9,196
920
26
3
1
163,748
2
L
Izanami
9,907
991
112
11
2
168,453
0
W
Agni
12,412
1,241
57
6
0
195,608
0
L
Ganesha
9,117
912
0
0
0
200,228
0
W
Fenrir
12,135
1,214
32
3
4
218,291
0
W
Ares
11,946
1,195
3
0
1
176,572
2
L
Kukulkan
8,737
874
35
4
0
136,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role