Player Matchup

Cerberus
Cerberus
AmburrTheGod
Cerberus
Level 6
God Stats
10W - 14L
1,725 SR
Queue Stats
19W - 33L
1,424 Elo+
Party 1
Cu Chulainn
Cu Chulainn
InComingForYou
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,470 Elo+
Solo
Chang'e
Chang'e
JackMoonstep
Chang'e
Level 16
God Stats
5W - 5L
1,711 SR
Queue Stats
105W - 86L
1,471 Elo+
Solo
Olorun
Olorun
ShaunPlays
Olorun
Level 17
God Stats
20W - 19L
1,766 SR
Queue Stats
61W - 86L
1,425 Elo+
Party 1
Izanami
Izanami
Zunhaalviik1
Izanami
Level 12
God Stats
26W - 14L
1,733 SR
Queue Stats
278W - 303L
1,273 Elo+
Solo
Team Averages
Level 14
1,687 SR
1,413 Elo+

VS

Team Averages
Level 10
1,522 SR
1,393 Elo+
Merlin
Merlin
BeeFlames
Merlin
Level 7
God Stats
12W - 7L
1,590 SR
Queue Stats
21W - 18L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilDrummerBoi
Tsukuyomi
Level 14
God Stats
3W - 3L
1,716 SR
Queue Stats
29W - 17L
1,759 Elo+
Solo
Osiris
Osiris
MangoBoy4
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 87L
1,328 Elo+
Solo
Thor
Thor
RoyKRagnarOK
Thor
Level 13
God Stats
6W - 7L
1,540 SR
Queue Stats
13W - 18L
1,378 Elo+
Solo
Cthulhu
Cthulhu
sonofdeath77
Cthulhu
Level 4
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 7L
1,048 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AmburrTheGod
Cerberus
20
5 / 6 / 23
15,989
941
21,126
36,740
54,191
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
InComingForYou
Cu Chulainn
20
15 / 3 / 17
18,909
1,112
36,561
31,360
40,160
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
JackMoonstep
Chang'e
20
9 / 8 / 19
16,900
994
30,200
27,613
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
ShaunPlays
Olorun
20
2 / 7 / 19
15,030
884
10,223
19,335
15,552
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Zunhaalviik1
Izanami
20
6 / 6 / 24
16,573
975
29,355
19,819
6,230
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeeFlames
Merlin
20
2 / 10 / 14
15,349
903
30,078
24,383
10,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LilDrummerBoi
Tsukuyomi
20
13 / 7 / 13
19,516
1,148
44,305
36,214
35,737
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
MangoBoy4
Osiris
20
1 / 12 / 17
15,192
894
20,198
36,769
35,500
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 7 / 11
18,336
1,079
31,456
31,508
25,964
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
sonofdeath77
Cthulhu
19
1 / 1 / 4
12,778
752
4,393
8,036
8,129
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
89
37
Kills
30
30
Deaths
37
102
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
AmburrTheGod
Cerberus
5
6
23
2.75
L
Merlin
BeeFlames
Merlin
2
10
14
0.9
W
Cu Chulainn
InComingForYou
Cu Chulainn
15
3
17
7.83
W
Chang'e
JackMoonstep
Chang'e
9
8
19
2.31
L
Tsukuyomi
LilDrummerBoi
Tsukuyomi
13
7
13
2.79
L
Osiris
MangoBoy4
Osiris
1
12
17
0.79
L
13
7
11
2.64
W
Olorun
ShaunPlays
Olorun
2
7
19
1.64
W
Izanami
Zunhaalviik1
Izanami
6
6
24
3
L
Cthulhu
sonofdeath77
Cthulhu
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,465
Damage
130,430
134,867
Taken
136,910
124,860
Mitigated
115,827
24,495
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
AmburrTheGod
Cerberus
21,126
1,665
0
1,947
36,740
54,191
0
8,926
26,524
47,765
0
L
Merlin
BeeFlames
Merlin
30,078
3,359
436
2,395
24,383
10,497
0
11,587
12,796
75,980
0
W
Cu Chulainn
InComingForYou
Cu Chulainn
36,561
10,099
0
0
31,360
40,160
0
7,297
23,257
12,582
67,069
W
Chang'e
JackMoonstep
Chang'e
30,200
1,970
6,302
6,015
27,613
8,727
0
7,774
19,423
56,078
0
L
Tsukuyomi
LilDrummerBoi
Tsukuyomi
44,305
12,374
0
3,171
36,214
35,737
0
17,651
18,014
0
85,549
L
Osiris
MangoBoy4
Osiris
20,198
9,052
0
0
36,769
35,500
0
21,362
15,407
0
30,777
L
31,456
5,593
0
0
31,508
25,964
0
13,937
17,571
0
71,016
W
Olorun
ShaunPlays
Olorun
10,223
5,030
4,543
4,845
19,335
15,552
0
3,840
15,001
29,914
0
W
Izanami
Zunhaalviik1
Izanami
29,355
21,036
0
843
19,819
6,230
0
6,634
12,652
0
60,723
L
Cthulhu
sonofdeath77
Cthulhu
4,393
531
0
0
8,036
8,129
0
3,021
5,015
8,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,401
Gold Earned
81,171
353
Minions Killed
306
9
Camps Cleared
8
1,582,089
Distance Traveled
1,413,170
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,989
941
82
5
1
338,582
0
L
Merlin
15,349
903
109
6
1
296,468
0
W
Cu Chulainn
18,909
1,112
85
5
3
336,615
0
W
Chang'e
16,900
994
58
3
2
330,214
1
L
Tsukuyomi
19,516
1,148
101
6
4
350,673
0
L
Osiris
15,192
894
18
1
1
281,572
1
L
Thor
18,336
1,079
73
4
2
313,611
1
W
Olorun
15,030
884
47
3
2
271,833
4
W
Izanami
16,573
975
81
5
1
304,845
0
L
Cthulhu
12,778
752
5
0
0
170,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role