Player Matchup

Izanami
Izanami
Kasabji
Izanami
Level 160
God Stats
1W - 1L
1,742 SR
Queue Stats
154W - 81L
1,845 Elo+
Party 1
Cthulhu
Cthulhu
SkyDown
Cthulhu
Level 102
God Stats
2W - 3L
1,963 SR
Queue Stats
48W - 48L
1,621 Elo+
Party 1
Ra
Ra
TheMoiGamer
Ra
Level 148
God Stats
0W - 3L
1,328 SR
Queue Stats
237W - 223L
1,753 Elo+
Party 1
Team Averages
Level 137
1,678 SR
1,740 Elo+

VS

Team Averages
Level 118
1,637 SR
1,692 Elo+
Sylvanus
Sylvanus
Brandisimo
Sylvanus
Level 105
God Stats
4W - 1L
1,913 SR
Queue Stats
59W - 29L
1,746 Elo+
Party 2
Baron Samedi
Baron Samedi
SharkboyOG
Baron Samedi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 50L
1,752 Elo+
Party 2
Anhur
Anhur
UltronxYT
Anhur
Level 107
God Stats
5W - 6L
1,497 SR
Queue Stats
53W - 68L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kasabji
Izanami
18
5 / 3 / 6
13,578
679
30,612
19,419
7,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
SkyDown
Cthulhu
16
3 / 5 / 7
12,048
602
14,113
29,330
40,275
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
3 / 7 / 6
12,579
629
11,154
16,137
5,795
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brandisimo
Sylvanus
17
1 / 7 / 10
12,113
606
9,162
24,644
32,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
SharkboyOG
Baron Samedi
20
6 / 1 / 8
13,677
684
20,473
23,821
15,388
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
UltronxYT
Anhur
17
8 / 3 / 3
13,646
682
23,496
19,669
8,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
36
11
Kills
15
15
Deaths
11
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Brandisimo
Sylvanus
1
7
10
0.86
L
Izanami
Kasabji
Izanami
5
3
6
2.67
W
Baron Samedi
SharkboyOG
Baron Samedi
6
1
8
10
L
Cthulhu
SkyDown
Cthulhu
3
5
7
1.3
L
3
7
6
0.86
W
Anhur
UltronxYT
Anhur
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,879
Damage
53,131
64,886
Taken
68,134
53,084
Mitigated
57,216
16,144
Healing
30,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Brandisimo
Sylvanus
9,162
1,852
3,278
4,943
24,644
32,937
200
8,627
16,017
23,397
5,103
L
Izanami
Kasabji
Izanami
30,612
16,564
0
1,911
19,419
7,014
2,323
9,093
10,326
0
95,062
W
Baron Samedi
SharkboyOG
Baron Samedi
20,473
2,216
2,234
14,706
23,821
15,388
964
8,743
15,078
81,874
0
L
Cthulhu
SkyDown
Cthulhu
14,113
577
1,659
2,820
29,330
40,275
0
11,125
18,205
29,307
0
L
11,154
990
5,452
4,302
16,137
5,795
359
8,830
7,307
48,792
0
W
Anhur
UltronxYT
Anhur
23,496
15,470
0
5,313
19,669
8,891
2,641
7,897
11,772
0
70,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,205
Gold Earned
39,436
232
Minions Killed
216
0
Camps Cleared
0
1,012,019
Distance Traveled
963,312
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,113
606
45
2
0
284,527
2
L
Izanami
13,578
679
137
7
0
354,889
3
W
Baron Samedi
13,677
684
94
5
0
326,132
5
L
Cthulhu
12,048
602
25
1
0
335,682
1
L
Ra
12,579
629
70
4
0
321,448
1
W
Anhur
13,646
682
77
4
0
352,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role