Player Matchup

Olorun
Olorun
DinO-PoWeR7
Olorun
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,304 Elo+
Party 1
Merlin
Merlin
Murdok314
Merlin
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,352 Elo+
Solo
Artemis
Artemis
Steckelman
Artemis
Level 14
God Stats
0W - 3L
1,304 SR
Queue Stats
10W - 19L
1,271 Elo+
Party 1
Loki
Loki
WildNix
Loki
Level 26
God Stats
29W - 19L
1,485 SR
Queue Stats
104W - 112L
1,285 Elo+
Party 1
Mercury
Mercury
epicman3210
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,508 Elo+
Solo
Team Averages
Level 17
1,458 SR
1,344 Elo+

VS

Team Averages
Level 19
1,502 SR
1,373 Elo+
Bellona
Bellona
Drangforce
Bellona
Level 6
God Stats
10W - 11L
1,284 SR
Queue Stats
87W - 95L
1,188 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pain4932
Tsukuyomi
Level 25
God Stats
5W - 3L
1,556 SR
Queue Stats
101W - 97L
1,431 Elo+
Solo
Bacchus
Bacchus
Rhyme Dark
Bacchus
Level 27
God Stats
4W - 0L
1,904 SR
Queue Stats
139W - 149L
1,419 Elo+
Party 2
Chiron
Chiron
Sensus Infinite
Chiron
Level 27
God Stats
5W - 5L
1,384 SR
Queue Stats
189W - 197L
1,420 Elo+
Party 2
Artemis
Artemis
well-knownsniper
Artemis
Level 12
God Stats
3W - 6L
1,384 SR
Queue Stats
105W - 111L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
10 / 10 / 18
15,386
1,184
19,986
20,384
8,564
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Murdok314
Merlin
20
4 / 7 / 21
14,348
1,104
12,274
15,766
7,213
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Steckelman
Artemis
20
5 / 10 / 17
14,143
1,088
26,018
22,259
10,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
WildNix
Loki
20
10 / 5 / 14
14,920
1,148
20,802
21,146
8,546
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
epicman3210
Mercury
20
10 / 11 / 15
15,021
1,155
14,011
23,285
11,198
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

40

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Drangforce
Bellona
20
10 / 10 / 9
14,491
1,115
18,404
26,595
27,903
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
Pain4932
Tsukuyomi
20
9 / 6 / 23
15,780
1,214
18,198
16,487
6,500
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Rhyme Dark
Bacchus
20
9 / 9 / 17
14,417
1,109
21,488
21,590
10,313
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
12 / 6 / 21
16,574
1,275
30,827
18,458
7,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
3 / 9 / 14
12,556
966
6,781
20,756
7,443

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
127
39
Kills
43
43
Deaths
40
85
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Olorun
10
10
18
1.9
W
Bellona
Drangforce
Bellona
10
10
9
1.45
L
Merlin
Murdok314
Merlin
4
7
21
2.07
W
Tsukuyomi
Pain4932
Tsukuyomi
9
6
23
3.42
W
Bacchus
Rhyme Dark
Bacchus
9
9
17
1.94
W
12
6
21
3.75
L
Artemis
Steckelman
Artemis
5
10
17
1.35
L
Loki
WildNix
Loki
10
5
14
3.4
L
Mercury
epicman3210
Mercury
10
11
15
1.59
W
3
9
14
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,091
Damage
95,698
102,840
Taken
103,886
45,748
Mitigated
59,224
10,249
Healing
4,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
19,986
9,789
565
3,157
20,384
8,564
0
5,015
15,369
42,070
0
W
Bellona
Drangforce
Bellona
18,404
5,247
0
245
26,595
27,903
0
8,084
18,511
0
40,294
L
Merlin
Murdok314
Merlin
12,274
338
392
1,177
15,766
7,213
0
2,424
13,342
48,998
0
W
Tsukuyomi
Pain4932
Tsukuyomi
18,198
3,437
0
52
16,487
6,500
0
5,595
10,697
0
43,712
W
Bacchus
Rhyme Dark
Bacchus
21,488
1,152
0
0
21,590
10,313
0
6,612
14,978
37,215
0
W
30,827
14,104
907
3,337
18,458
7,065
0
6,107
12,323
0
66,654
L
Artemis
Steckelman
Artemis
26,018
17,343
0
4,839
22,259
10,227
0
2,971
19,288
0
49,552
L
Loki
WildNix
Loki
20,802
5,920
0
119
21,146
8,546
0
9,174
11,965
0
39,559
L
Mercury
epicman3210
Mercury
14,011
12,266
0
0
23,285
11,198
0
1,897
21,388
0
28,934
W
6,781
1,852
0
0
20,756
7,443
0
5,834
14,922
0
17,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,818
Gold Earned
73,818
239
Minions Killed
235
9
Camps Cleared
8
1,159,527
Distance Traveled
1,140,122
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,386
1,184
64
5
0
199,312
0
W
Bellona
14,491
1,115
42
3
4
212,457
0
L
Merlin
14,348
1,104
72
6
1
217,048
0
W
Tsukuyomi
15,780
1,214
58
4
2
253,291
0
W
Bacchus
14,417
1,109
35
3
1
235,901
0
W
Chiron
16,574
1,275
78
6
1
230,434
0
L
Artemis
14,143
1,088
48
4
4
202,322
0
L
Loki
14,920
1,148
24
2
3
253,641
1
L
Mercury
15,021
1,155
31
2
1
287,204
0
W
Artemis
12,556
966
22
2
0
208,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role