Player Matchup

Kukulkan
Kukulkan
ALVDEALVAREZ
Kukulkan
Level 69
God Stats
196W - 193L
1,484 SR
Queue Stats
253W - 284L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
AntonioSantano
Cthulhu
Level 125
God Stats
12W - 7L
1,620 SR
Queue Stats
187W - 202L
1,429 Elo+
Party 1
King Arthur
King Arthur
Erickelrojo11
King Arthur
Level 126
God Stats
2W - 1L
1,398 SR
Queue Stats
213W - 223L
1,490 Elo+
Party 1
Heimdallr
Heimdallr
FelipeDavila10
Heimdallr
Level 67
God Stats
12W - 20L
1,391 SR
Queue Stats
185W - 234L
1,405 Elo+
Party 1
Arachne
Arachne
ahugo17
Arachne
Level 99
God Stats
7W - 9L
1,729 SR
Queue Stats
115W - 159L
1,426 Elo+
Party 1
Team Averages
Level 97
1,524 SR
1,435 Elo+

VS

Team Averages
Level 47
1,396 SR
1,444 Elo+
Tsukuyomi
Tsukuyomi
Blakeekun
Tsukuyomi
Level 26
God Stats
0W - 6L
1,269 SR
Queue Stats
8W - 23L
1,450 Elo+
Party 2
Scylla
Scylla
Hanleco
Scylla
Level 14
God Stats
0W - 4L
1,334 SR
Queue Stats
22W - 32L
1,402 Elo+
Party 3
Fenrir
Fenrir
gumbalkiller
Fenrir
Level 41
God Stats
0W - 4L
1,278 SR
Queue Stats
1W - 16L
1,333 Elo+
Party 2
Kukulkan
Kukulkan
manavit
Kukulkan
Level 124
God Stats
58W - 51L
1,520 SR
Queue Stats
77W - 76L
1,478 Elo+
Party 3
Gilgamesh
Gilgamesh
yoyomao
Gilgamesh
Level 29
God Stats
6W - 4L
1,579 SR
Queue Stats
52W - 44L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALVDEALVAREZ
Kukulkan
20
3 / 6 / 19
13,700
979
22,073
12,726
5,898
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 5 / 20
14,117
1,008
26,727
27,650
38,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Erickelrojo11
King Arthur
20
10 / 3 / 21
15,583
1,113
31,479
25,787
29,600
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
FelipeDavila10
Heimdallr
20
12 / 6 / 14
15,804
1,129
21,192
16,492
7,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
ahugo17
Arachne
20
10 / 8 / 18
15,195
1,085
17,942
28,778
12,175
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blakeekun
Tsukuyomi
20
9 / 12 / 16
15,382
1,099
31,697
25,139
11,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
Hanleco
Scylla
20
0 / 7 / 13
12,133
867
8,804
21,901
10,541
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
20
8 / 11 / 10
13,972
998
17,322
26,979
14,705
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
manavit
Kukulkan
20
8 / 8 / 11
14,982
1,070
27,592
23,780
10,960
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gilgamesh
yoyomao
Gilgamesh
20
2 / 2 / 18
14,541
1,039
17,501
30,976
26,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
95
40
Kills
27
28
Deaths
40
92
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALVDEALVAREZ
Kukulkan
3
6
19
2.08
W
5
5
20
3
L
Tsukuyomi
Blakeekun
Tsukuyomi
9
12
16
1.42
W
King Arthur
Erickelrojo11
King Arthur
10
3
21
6.83
W
Heimdallr
FelipeDavila10
Heimdallr
12
6
14
3.17
L
Scylla
Hanleco
Scylla
0
7
13
0.93
W
Arachne
ahugo17
Arachne
10
8
18
2.38
L
Fenrir
8
11
10
1.18
L
Kukulkan
manavit
Kukulkan
8
8
11
1.69
L
Gilgamesh
yoyomao
Gilgamesh
2
2
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,413
Damage
102,916
111,433
Taken
128,775
93,953
Mitigated
73,675
14,974
Healing
13,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALVDEALVAREZ
Kukulkan
22,073
1,937
0
107
12,726
5,898
0
3,896
8,830
43,356
0
W
26,727
3,547
1,375
3,511
27,650
38,623
0
11,879
15,771
54,522
0
L
Tsukuyomi
Blakeekun
Tsukuyomi
31,697
11,149
501
1,018
25,139
11,231
0
11,790
13,349
0
52,148
W
King Arthur
Erickelrojo11
King Arthur
31,479
2,527
811
2,312
25,787
29,600
0
7,700
18,087
9,219
39,366
W
Heimdallr
FelipeDavila10
Heimdallr
21,192
8,043
0
0
16,492
7,657
0
6,729
9,763
0
48,057
L
Scylla
Hanleco
Scylla
8,804
3,199
0
1,711
21,901
10,541
0
8,645
13,256
23,370
0
W
Arachne
ahugo17
Arachne
17,942
12,774
0
6,858
28,778
12,175
0
6,341
22,437
0
24,275
L
Fenrir
17,322
3,367
10
1,246
26,979
14,705
0
8,620
18,354
0
24,942
L
Kukulkan
manavit
Kukulkan
27,592
2,751
387
1,093
23,780
10,960
0
9,805
13,975
73,784
0
L
Gilgamesh
yoyomao
Gilgamesh
17,501
4,068
0
7,859
30,976
26,238
0
15,848
15,128
149
45,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,399
Gold Earned
71,010
225
Minions Killed
252
9
Camps Cleared
8
1,240,641
Distance Traveled
1,386,782
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,700
979
52
4
1
221,923
1
W
Cthulhu
14,117
1,008
76
5
2
257,969
1
L
Tsukuyomi
15,382
1,099
40
3
6
292,138
0
W
King Arthur
15,583
1,113
32
2
1
282,792
0
W
Heimdallr
15,804
1,129
53
4
1
227,313
0
L
Scylla
12,133
867
39
3
1
254,383
0
W
Arachne
15,195
1,085
12
1
4
250,644
0
L
Fenrir
13,972
998
32
2
0
304,482
0
L
Kukulkan
14,982
1,070
99
7
1
246,590
3
L
Gilgamesh
14,541
1,039
42
3
0
289,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role