Player Matchup

Morgan Le Fay
Morgan Le Fay
Cultured-Alma
Morgan Le Fay
Level 59
God Stats
3W - 6L
1,831 SR
Queue Stats
568W - 564L
1,565 Elo+
Solo
Bastet
Bastet
Demonson Nick
Bastet
Level 141
God Stats
47W - 31L
1,656 SR
Queue Stats
175W - 154L
1,562 Elo+
Solo
Poseidon
Poseidon
REALPangoro
Poseidon
Level 67
God Stats
1W - 1L
1,681 SR
Queue Stats
111W - 87L
1,579 Elo+
Party 1
Skadi
Skadi
Re-Flection21
Skadi
Level 128
God Stats
3W - 3L
1,684 SR
Queue Stats
198W - 208L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
ZekromGaming
Gilgamesh
Level 68
God Stats
3W - 1L
1,701 SR
Queue Stats
141W - 111L
1,531 Elo+
Party 1
Team Averages
Level 93
1,711 SR
1,570 Elo+

VS

Team Averages
Level 122
1,657 SR
1,561 Elo+
Merlin
Merlin
DreadHeadRyu
Merlin
Level 64
God Stats
92W - 74L
1,599 SR
Queue Stats
934W - 786L
1,561 Elo+
Solo
Bastet
Bastet
Pendragon_1095
Bastet
Level 119
God Stats
140W - 120L
1,613 SR
Queue Stats
491W - 505L
1,535 Elo+
Solo
Discordia
Discordia
WesHazard
Discordia
Level 152
God Stats
3W - 2L
1,806 SR
Queue Stats
14W - 14L
1,634 Elo+
Party 2
Mulan
Mulan
bchase24
Mulan
Level 119
God Stats
0W - 4L
1,762 SR
Queue Stats
123W - 125L
1,603 Elo+
Solo
Ullr
Ullr
nocttaM
Ullr
Level 157
God Stats
15W - 13L
1,504 SR
Queue Stats
66W - 77L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Cultured-Alma
Morgan Le Fay
17
3 / 1 / 13
10,316
1,032
13,799
7,948
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
13 / 2 / 6
12,217
1,222
16,004
8,745
3,119
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
REALPangoro
Poseidon
18
3 / 0 / 13
10,554
1,055
10,490
7,132
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
6 / 2 / 13
11,350
1,135
14,420
7,595
2,592
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
ZekromGaming
Gilgamesh
17
5 / 3 / 13
10,277
1,028
17,031
17,721
12,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

271

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
0 / 9 / 3
8,592
859
8,417
20,408
9,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 3
10,572
1,057
9,493
10,985
3,652
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
WesHazard
Discordia
16
2 / 4 / 6
9,832
983
11,874
13,379
4,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
bchase24
Mulan
16
1 / 8 / 7
9,715
972
9,047
23,408
21,631
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ullr
nocttaM
Ullr
15
1 / 4 / 3
8,826
883
4,631
9,282
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
30
30
Kills
8
8
Deaths
30
58
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Cultured-Alma
Morgan Le Fay
3
1
13
9.5
W
13
2
6
8
L
Merlin
0
9
3
0.17
L
4
5
3
1.1
W
Poseidon
REALPangoro
Poseidon
3
0
13
9.5
W
6
2
13
6.25
L
Discordia
WesHazard
Discordia
2
4
6
1.25
W
Gilgamesh
ZekromGaming
Gilgamesh
5
3
13
3.83
L
Mulan
bchase24
Mulan
1
8
7
0.56
L
Ullr
nocttaM
Ullr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,744
Damage
43,462
49,141
Taken
77,462
23,195
Mitigated
42,398
7,580
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Cultured-Alma
Morgan Le Fay
13,799
770
142
1,826
7,948
2,609
0
3,805
4,093
25,737
0
W
16,004
3,373
0
918
8,745
3,119
0
3,534
4,895
0
26,495
L
Merlin
8,417
301
0
651
20,408
9,250
0
7,997
12,411
15,072
0
L
9,493
1,344
0
0
10,985
3,652
0
2,515
8,470
0
19,959
W
Poseidon
REALPangoro
Poseidon
10,490
744
384
1,967
7,132
2,421
0
4,190
2,794
41,945
0
W
14,420
8,358
0
1,044
7,595
2,592
0
2,876
4,486
0
30,046
L
Discordia
WesHazard
Discordia
11,874
494
0
752
13,379
4,024
0
4,635
8,744
28,145
0
W
Gilgamesh
ZekromGaming
Gilgamesh
17,031
5,064
211
1,088
17,721
12,454
0
7,611
9,708
2,268
29,637
L
Mulan
bchase24
Mulan
9,047
992
0
1,892
23,408
21,631
0
6,756
16,652
7,510
24,467
L
Ullr
nocttaM
Ullr
4,631
1,254
0
45
9,282
3,841
0
3,020
6,262
0
24,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,714
Gold Earned
47,537
210
Minions Killed
177
10
Camps Cleared
4
1,028,203
Distance Traveled
831,431
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,316
1,032
26
3
1
190,698
0
W
Bastet
12,217
1,222
19
2
2
225,087
1
L
Merlin
8,592
859
12
1
0
152,130
0
L
Bastet
10,572
1,057
24
2
0
201,033
0
W
Poseidon
10,554
1,055
94
9
1
214,121
0
W
Skadi
11,350
1,135
41
4
4
196,681
0
L
Discordia
9,832
983
38
4
2
190,963
1
W
Gilgamesh
10,277
1,028
30
3
2
201,616
0
L
Mulan
9,715
972
68
7
1
173,781
0
L
Ullr
8,826
883
35
4
1
113,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role