Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BENofEARTH
Chronos
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 42L
1,690 Elo+
Solo
Odin
Odin
HighMedic
Odin
Level 20
God Stats
1W - 1L
1,870 SR
Queue Stats
59W - 53L
1,600 Elo+
Solo
Ares
Ares
TheGapcloser
Ares
Level 9
God Stats
2W - 1L
1,791 SR
Queue Stats
5W - 3L
1,686 Elo+
Solo
Tiamat
Tiamat
fixtheduck
Tiamat
Level 26
God Stats
11W - 10L
1,736 SR
Queue Stats
205W - 101L
1,805 Elo+
Solo
Team Averages
Level 18
1,679 SR
1,656 Elo+

VS

Team Averages
Level 25
1,541 SR
1,585 Elo+
Ymir
Ymir
 
Ymir
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ClutchBW
Artemis
Level 15
God Stats
5W - 6L
1,297 SR
Queue Stats
64W - 74L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
alan93
Morgan Le Fay
Level 29
God Stats
34W - 14L
1,742 SR
Queue Stats
168W - 134L
1,659 Elo+
Solo
Hou Yi
Hou Yi
leofig
Hou Yi
Level 25
God Stats
8W - 6L
1,554 SR
Queue Stats
281W - 232L
1,646 Elo+
Solo
Chaac
Chaac
Вest
Chaac
Level 29
God Stats
2W - 1L
1,611 SR
Queue Stats
154W - 118L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
3 / 5 / 3
8,493
472
7,426
12,378
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
BENofEARTH
Chronos
16
0 / 1 / 3
9,115
506
2,963
7,812
2,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
14
1 / 3 / 4
8,444
469
4,498
11,695
8,581
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

10
0 / 10 / 6
6,750
375
3,755
16,935
9,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
fixtheduck
Tiamat
14
4 / 6 / 4
8,879
493
12,338
18,062
10,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
2 / 4 / 16
9,278
515
7,367
14,605
11,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
ClutchBW
Artemis
18
9 / 1 / 5
11,093
616
10,028
9,309
3,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
alan93
Morgan Le Fay
15
6 / 1 / 12
10,011
556
13,767
8,768
3,776
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hou Yi
leofig
Hou Yi
16
4 / 1 / 5
10,155
564
6,441
5,247
1,774
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
Вest
Chaac
16
4 / 1 / 10
10,415
579
12,743
10,088
8,698
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
73
8
Kills
25
25
Deaths
8
20
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
5
3
0.9
W
Ymir
 
Ymir
2
4
16
2.5
L
Chronos
BENofEARTH
Chronos
0
1
3
1.5
W
Artemis
ClutchBW
Artemis
9
1
5
11.5
L
Odin
1
3
4
1
L
0
10
6
0.3
W
Morgan Le Fay
alan93
Morgan Le Fay
6
1
12
12
L
Tiamat
fixtheduck
Tiamat
4
6
4
1
W
Hou Yi
leofig
Hou Yi
4
1
5
6.5
W
Chaac
Вest
Chaac
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
50,346
66,882
Taken
48,017
35,507
Mitigated
29,660
13,471
Healing
15,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,426
2,886
0
1,312
12,378
4,531
0
2,840
9,538
0
63,238
W
Ymir
 
Ymir
7,367
2,437
0
2,542
14,605
11,413
300
5,832
8,631
26,235
0
L
Chronos
BENofEARTH
Chronos
2,963
1,045
0
3,935
7,812
2,479
0
1,110
6,702
77,321
0
W
Artemis
ClutchBW
Artemis
10,028
5,020
0
2,274
9,309
3,999
1,206
2,733
6,488
0
94,380
L
Odin
4,498
502
0
2,219
11,695
8,581
0
3,493
8,202
0
41,138
L
3,755
556
0
1,648
16,935
9,338
234
5,290
11,645
13,018
0
W
Morgan Le Fay
alan93
Morgan Le Fay
13,767
1,652
251
3,520
8,768
3,776
728
4,637
3,997
54,378
0
L
Tiamat
fixtheduck
Tiamat
12,338
1,822
0
4,357
18,062
10,578
27
8,401
9,560
44,410
0
W
Hou Yi
leofig
Hou Yi
6,441
4,363
0
2,663
5,247
1,774
1,603
2,031
3,216
0
66,863
W
Chaac
Вest
Chaac
12,743
3,974
0
4,060
10,088
8,698
1,013
3,957
6,008
0
58,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
50,952
469
Minions Killed
514
0
Camps Cleared
0
1,723,772
Distance Traveled
1,750,234
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,493
472
103
6
0
371,459
5
W
Ymir
9,278
515
44
2
0
334,751
5
L
Chronos
9,115
506
157
9
0
333,052
5
W
Artemis
11,093
616
142
8
0
332,845
6
L
Odin
8,444
469
107
6
0
369,395
1
L
Ares
6,750
375
23
1
0
320,669
0
W
Morgan Le Fay
10,011
556
86
5
0
364,513
7
L
Tiamat
8,879
493
79
4
0
329,197
1
W
Hou Yi
10,155
564
118
7
0
344,341
5
W
Chaac
10,415
579
124
7
0
373,784
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role