Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Z_Dark_fusion_Z
Apollo
Level 87
God Stats
9W - 5L
1,500 SR
Queue Stats
305W - 286L
1,453 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,484 Elo+

VS

Team Averages
Level 43
1,235 SR
1,213 Elo+
Janus
Janus
BigWeenieMarc
Janus
Level 86
God Stats
0W - 2L
1,093 SR
Queue Stats
24W - 40L
1,240 Elo+
Party 2
Loki
Loki
Say10-DCLXVI
Loki
Level 18
God Stats
12W - 26L
1,275 SR
Queue Stats
27W - 57L
1,207 Elo+
Party 2
Kuzenbo
Kuzenbo
d6nnyp2ant3m
Kuzenbo
Level 24
God Stats
4W - 6L
1,337 SR
Queue Stats
18W - 34L
1,191 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 1 / 13
7,744
774
9,543
6,556
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
 
Cerberus
10
1 / 0 / 14
7,413
741
3,125
9,228
9,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
15 / 0 / 4
9,428
943
12,394
6,504
2,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,033
603
6,890
10,189
3,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 8 / 1
5,623
562
1,813
7,123
2,257
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
d6nnyp2ant3m
Kuzenbo
8
0 / 5 / 0
5,629
563
3,045
11,223
9,377
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
2
19
Kills
1
1
Deaths
19
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
13
9.5
W
Cerberus
 
Cerberus
1
0
14
8
L
1
6
0
0.17
L
0
8
1
0.06
W
15
0
4
17
L
Kuzenbo
d6nnyp2ant3m
Kuzenbo
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,062
Damage
11,748
22,288
Taken
28,535
15,589
Mitigated
14,761
9,174
Healing
3,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,543
1,309
1,782
2,122
6,556
2,764
288
4,327
2,229
27,101
0
W
Cerberus
 
Cerberus
3,125
142
0
2,255
9,228
9,917
127
2,954
6,274
11,649
0
L
6,890
432
200
2,180
10,189
3,127
0
5,500
4,689
26,169
0
L
1,813
225
0
0
7,123
2,257
0
2,970
4,153
0
8,603
W
12,394
7,273
542
2,473
6,504
2,908
2,072
2,654
3,850
0
34,390
L
Kuzenbo
d6nnyp2ant3m
Kuzenbo
3,045
1,116
349
544
11,223
9,377
9
4,198
7,025
7,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,585
Gold Earned
17,285
133
Minions Killed
64
0
Camps Cleared
0
483,480
Distance Traveled
444,648
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,744
774
37
4
0
149,541
2
W
Cerberus
7,413
741
33
3
0
164,990
0
L
Janus
6,033
603
36
4
0
146,952
2
L
Loki
5,623
562
17
2
0
148,484
2
W
Apollo
9,428
943
63
6
0
168,949
0
L
Kuzenbo
5,629
563
11
1
0
149,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role