Player Matchup

Ne Zha
Ne Zha
Ambiencce
Ne Zha
Level 147
God Stats
2W - 3L
1,593 SR
Queue Stats
242W - 239L
1,590 Elo+
Party 1
Jing Wei
Jing Wei
Manntos
Jing Wei
Level 15
God Stats
2W - 0L
1,222 SR
Queue Stats
150W - 107L
1,678 Elo+
Party 2
Janus
Janus
WykedNyck
Janus
Level 107
God Stats
13W - 4L
1,762 SR
Queue Stats
886W - 827L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
binguus
Nu Wa
Level 98
God Stats
13W - 3L
2,001 SR
Queue Stats
407W - 337L
1,602 Elo+
Party 2
Discordia
Discordia
nappypancakes
Discordia
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 104L
1,501 Elo+
Party 1
Team Averages
Level 77
1,615 SR
1,585 Elo+

VS

Team Averages
Level 20
1,431 SR
1,429 Elo+
Sol
Sol
ImJustBanned
Sol
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 21L
1,561 Elo+
Solo
Kali
Kali
LauraDes
Kali
Level 23
God Stats
1W - 2L
1,303 SR
Queue Stats
11W - 22L
1,506 Elo+
Solo
The Morrigan
The Morrigan
WeshCaSoule
The Morrigan
Level 18
God Stats
0W - 1L
1,351 SR
Queue Stats
100W - 80L
1,287 Elo+
Solo
Fenrir
Fenrir
mauricioolea03
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,358 Elo+
Party 3
Vamana
Vamana
renzodaniel17
Vamana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ambiencce
Ne Zha
17
3 / 3 / 23
11,084
853
8,896
19,810
8,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Manntos
Jing Wei
16
3 / 4 / 14
10,186
784
6,714
8,585
3,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Janus
WykedNyck
Janus
19
16 / 4 / 9
12,763
982
18,793
10,735
4,284
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
binguus
Nu Wa
18
9 / 3 / 12
11,234
864
14,281
8,080
3,039
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
nappypancakes
Discordia
18
6 / 2 / 24
11,317
871
15,188
8,059
2,904
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 6
9,907
762
15,987
9,823
3,406
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kali
11
2 / 9 / 6
8,463
651
4,415
11,260
4,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
WeshCaSoule
The Morrigan
16
4 / 8 / 6
9,956
766
10,053
14,499
4,359
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 12 / 5
8,875
683
5,453
16,096
5,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
5 / 5 / 8
10,400
800
7,387
19,190
25,672
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
47
37
Kills
16
16
Deaths
37
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Ambiencce
Ne Zha
3
3
23
4.83
L
3
3
6
2
L
Kali
2
9
6
0.56
W
Jing Wei
Manntos
Jing Wei
3
4
14
2.5
L
The Morrigan
WeshCaSoule
The Morrigan
4
8
6
0.88
W
Janus
WykedNyck
Janus
16
4
9
5.13
W
Nu Wa
binguus
Nu Wa
9
3
12
5
L
2
12
5
0.38
W
Discordia
nappypancakes
Discordia
6
2
24
9
L
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,872
Damage
43,295
55,269
Taken
70,868
21,334
Mitigated
43,813
21,840
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Ambiencce
Ne Zha
8,896
1,630
2,187
8,162
19,810
8,014
515
7,092
12,010
0
20,434
L
15,987
2,062
2,078
2,964
9,823
3,406
0
6,550
3,273
47,997
0
L
Kali
4,415
1,603
0
1,107
11,260
4,557
0
7,866
3,394
0
6,448
W
Jing Wei
Manntos
Jing Wei
6,714
3,870
140
893
8,585
3,093
1,480
3,562
5,023
0
15,502
L
The Morrigan
WeshCaSoule
The Morrigan
10,053
1,311
590
1,882
14,499
4,359
0
10,748
3,064
23,305
1,858
W
Janus
WykedNyck
Janus
18,793
468
613
2,478
10,735
4,284
1,520
5,154
5,581
43,643
0
W
Nu Wa
binguus
Nu Wa
14,281
3,928
1,487
1,135
8,080
3,039
1,825
4,079
4,001
29,276
0
L
5,453
1,158
0
364
16,096
5,819
0
9,881
6,215
0
12,105
W
Discordia
nappypancakes
Discordia
15,188
474
1,854
2,891
8,059
2,904
826
4,797
3,262
28,632
0
L
7,387
1,922
801
6,424
19,190
25,672
0
12,530
6,660
0
20,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,584
Gold Earned
47,601
147
Minions Killed
115
0
Camps Cleared
0
1,302,191
Distance Traveled
1,015,569
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,084
853
12
1
0
280,135
1
L
Sol
9,907
762
64
5
0
259,704
1
L
Kali
8,463
651
2
0
0
122,592
0
W
Jing Wei
10,186
784
19
1
0
258,772
0
L
The Morrigan
9,956
766
34
3
0
208,535
0
W
Janus
12,763
982
65
5
0
251,728
2
W
Nu Wa
11,234
864
18
1
0
231,378
1
L
Fenrir
8,875
683
11
1
0
194,160
0
W
Discordia
11,317
871
33
3
0
280,178
1
L
Vamana
10,400
800
4
0
0
230,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role