Player Matchup

Nemesis
Nemesis
CubanGunslinger
Nemesis
Level 18
God Stats
1W - 4L
1,499 SR
Queue Stats
5W - 5L
1,523 Elo+
Solo
Hou Yi
Hou Yi
DIABOLlC
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 98L
1,502 Elo+
Solo
Khepri
Khepri
HeWent2Jarrod69
Khepri
Level 29
God Stats
4W - 6L
1,471 SR
Queue Stats
204W - 207L
1,475 Elo+
Solo
Nu Wa
Nu Wa
OculusTwins
Nu Wa
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
86W - 79L
1,518 Elo+
Solo
Bellona
Bellona
wiskersssss
Bellona
Level 20
God Stats
1W - 4L
1,548 SR
Queue Stats
50W - 50L
1,581 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,520 Elo+

VS

Team Averages
Level 24
1,537 SR
1,585 Elo+
Arachne
Arachne
Cyndieeee
Arachne
Level 28
God Stats
7W - 8L
1,771 SR
Queue Stats
28W - 36L
1,776 Elo+
Solo
Sun Wukong
Sun Wukong
KungFuMiggi
Sun Wukong
Level 28
God Stats
3W - 1L
1,565 SR
Queue Stats
231W - 149L
1,615 Elo+
Solo
Kukulkan
Kukulkan
beennssmoothie
Kukulkan
Level 18
God Stats
1W - 0L
1,494 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
seankn1ves
Neith
Level 26
God Stats
1W - 0L
1,635 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 1
Athena
Athena
swankypants2319
Athena
Level 19
God Stats
1W - 1L
1,222 SR
Queue Stats
58W - 42L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 5 / 2
4,834
439
2,307
7,436
2,463
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hou Yi
DIABOLlC
Hou Yi
11
8 / 1 / 2
6,833
621
7,593
7,032
2,662
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 7
5,932
539
2,185
4,148
3,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 1 / 4
7,236
658
7,255
4,289
1,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
wiskersssss
Bellona
6
1 / 0 / 0
4,710
428
948
2,035
974
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cyndieeee
Arachne
12
5 / 1 / 0
7,339
667
3,547
6,858
2,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sun Wukong
KungFuMiggi
Sun Wukong
11
2 / 1 / 2
6,870
625
2,614
5,366
3,498
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
9
0 / 4 / 2
5,213
474
3,696
4,799
1,219
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
8
0 / 6 / 3
5,406
491
3,722
5,378
1,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
0 / 4 / 1
4,866
442
1,886
8,393
2,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
7
8
Deaths
16
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Arachne
Cyndieeee
Arachne
5
1
0
5
L
Hou Yi
DIABOLlC
Hou Yi
8
1
2
9
L
1
1
7
4.5
W
Sun Wukong
KungFuMiggi
Sun Wukong
2
1
2
3
L
5
1
4
7
W
Kukulkan
0
4
2
0.25
W
Neith
0
6
3
0.25
W
0
4
1
0.13
L
Bellona
wiskersssss
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,288
Damage
15,465
24,940
Taken
30,794
10,973
Mitigated
10,413
6,690
Healing
5,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,307
1,257
0
1,317
7,436
2,463
0
826
6,528
0
18,756
W
Arachne
Cyndieeee
Arachne
3,547
2,301
0
2,684
6,858
2,522
45
1,343
5,465
0
43,216
L
Hou Yi
DIABOLlC
Hou Yi
7,593
4,766
0
1,954
7,032
2,662
0
2,154
4,749
0
43,489
L
2,185
652
0
372
4,148
3,261
212
1,387
2,630
15,236
0
W
Sun Wukong
KungFuMiggi
Sun Wukong
2,614
657
0
1,566
5,366
3,498
794
1,194
4,111
3,530
30,940
L
7,255
2,010
0
1,762
4,289
1,613
656
1,438
2,805
40,524
0
W
Kukulkan
3,696
152
0
0
4,799
1,219
114
3,207
1,416
25,723
0
W
Neith
3,722
1,781
0
261
5,378
1,012
990
1,832
3,468
0
17,806
W
1,886
693
0
870
8,393
2,162
84
1,492
6,887
7,586
0
L
Bellona
wiskersssss
Bellona
948
383
0
1,285
2,035
974
0
0
1,997
0
9,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,545
Gold Earned
29,694
247
Minions Killed
275
0
Camps Cleared
0
789,901
Distance Traveled
950,741
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,834
439
34
3
0
163,980
2
W
Arachne
7,339
667
95
9
0
223,964
1
L
Hou Yi
6,833
621
76
7
0
192,329
0
L
Khepri
5,932
539
31
3
0
153,421
1
W
Sun Wukong
6,870
625
83
8
0
227,691
4
L
Nu Wa
7,236
658
78
7
0
180,703
2
W
Kukulkan
5,213
474
44
4
0
160,237
0
W
Neith
5,406
491
33
3
0
160,517
0
W
Athena
4,866
442
20
2
0
178,332
1
L
Bellona
4,710
428
28
3
0
99,468
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role