Player Matchup

Neith
Neith
Benjy1016DxD
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 155L
1,438 Elo+
Solo
Kuzenbo
Kuzenbo
Codster926
Kuzenbo
Level 103
God Stats
4W - 8L
1,229 SR
Queue Stats
279W - 292L
1,374 Elo+
Solo
Tiamat
Tiamat
Deaths_Dealer97
Tiamat
Level 122
God Stats
24W - 26L
1,612 SR
Queue Stats
304W - 347L
1,395 Elo+
Solo
Sun Wukong
Sun Wukong
NingendoXX
Sun Wukong
Level 79
God Stats
0W - 2L
1,273 SR
Queue Stats
70W - 58L
1,467 Elo+
Solo
Achilles
Achilles
RealMilky
Achilles
Level 65
God Stats
14W - 13L
1,388 SR
Queue Stats
460W - 469L
1,384 Elo+
Solo
Team Averages
Level 92
1,400 SR
1,411 Elo+

VS

Team Averages
Level 100
1,536 SR
1,429 Elo+
Ra
Ra
Bolas_De_Maderra
Ra
Level 116
God Stats
1W - 0L
1,587 SR
Queue Stats
8W - 16L
1,250 Elo+
Party 1
Cthulhu
Cthulhu
DJ-BLiTz
Cthulhu
Level 67
God Stats
9W - 10L
1,613 SR
Queue Stats
100W - 95L
1,482 Elo+
Party 2
Serqet
Serqet
Kalligraphy-
Serqet
Level 88
God Stats
1W - 0L
1,281 SR
Queue Stats
145W - 138L
1,457 Elo+
Party 2
Cupid
Cupid
OscarAG-1
Cupid
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,455 Elo+
Solo
Guan Yu
Guan Yu
Vaethus
Guan Yu
Level 122
God Stats
3W - 0L
1,700 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 5
10,557
440
12,000
19,733
6,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Codster926
Kuzenbo
17
4 / 5 / 5
11,575
482
14,635
23,497
27,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 5 / 7
12,418
517
18,046
18,845
12,192
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
NingendoXX
Sun Wukong
19
0 / 1 / 1
11,610
484
12,693
22,451
13,952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
RealMilky
Achilles
19
6 / 5 / 5
11,720
488
14,142
20,463
14,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 9 / 9
12,740
531
13,700
16,636
7,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
DJ-BLiTz
Cthulhu
17
4 / 3 / 10
11,652
486
14,657
21,979
27,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Serqet
20
11 / 4 / 5
13,430
560
10,843
18,780
8,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
OscarAG-1
Cupid
17
4 / 4 / 9
11,440
477
13,861
21,596
9,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Vaethus
Guan Yu
20
0 / 1 / 5
12,706
529
20,228
24,898
32,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
20
Kills
23
23
Deaths
21
23
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
4
9
9
0.94
L
Kuzenbo
Codster926
Kuzenbo
4
5
5
1.3
W
Cthulhu
DJ-BLiTz
Cthulhu
4
3
10
3
L
6
5
7
1.9
W
Serqet
11
4
5
3.38
L
Sun Wukong
NingendoXX
Sun Wukong
0
1
1
0.5
W
Cupid
OscarAG-1
Cupid
4
4
9
2.13
L
Achilles
RealMilky
Achilles
6
5
5
1.7
W
Guan Yu
Vaethus
Guan Yu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,516
Damage
73,289
104,989
Taken
103,889
75,000
Mitigated
85,830
37,934
Healing
41,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,000
5,879
0
7,351
19,733
6,896
1,987
6,386
13,052
0
87,841
W
13,700
2,237
1,356
4,735
16,636
7,107
3,582
6,456
10,180
77,653
0
L
Kuzenbo
Codster926
Kuzenbo
14,635
4,450
207
3,610
23,497
27,021
146
7,457
15,876
60,890
0
W
Cthulhu
DJ-BLiTz
Cthulhu
14,657
1,610
680
1,086
21,979
27,488
0
9,257
12,722
52,443
0
L
18,046
814
724
9,233
18,845
12,192
57
7,463
10,689
80,082
0
W
Serqet
10,843
1,862
0
5,354
18,780
8,880
1,455
4,251
14,529
0
76,971
L
Sun Wukong
NingendoXX
Sun Wukong
12,693
2,937
0
11,073
22,451
13,952
297
6,000
13,503
0
89,989
W
Cupid
OscarAG-1
Cupid
13,861
9,085
305
9,538
21,596
9,499
2,437
11,203
10,393
0
61,330
L
Achilles
RealMilky
Achilles
14,142
6,247
0
5,736
20,463
14,939
68
6,986
11,875
0
89,353
W
Guan Yu
Vaethus
Guan Yu
20,228
2,739
1,358
16,591
24,898
32,856
1,489
1,514
23,384
34,563
69,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,880
Gold Earned
61,968
662
Minions Killed
627
0
Camps Cleared
0
2,089,674
Distance Traveled
2,244,392
25
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,557
440
144
6
0
376,247
6
W
Ra
12,740
531
151
6
0
394,674
2
L
Kuzenbo
11,575
482
74
3
0
417,424
1
W
Cthulhu
11,652
486
67
3
0
502,961
0
L
Tiamat
12,418
517
127
5
0
387,406
5
W
Serqet
13,430
560
104
4
0
505,129
1
L
Sun Wukong
11,610
484
187
8
0
455,582
4
W
Cupid
11,440
477
106
4
0
392,231
0
L
Achilles
11,720
488
130
5
0
453,015
9
W
Guan Yu
12,706
529
199
8
0
449,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role