Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
AhhhAustin
Ymir
Level 25
God Stats
4W - 1L
1,738 SR
Queue Stats
10W - 5L
1,656 Elo+
Party 2
Arachne
Arachne
NorthernTiddies
Arachne
Level 103
God Stats
15W - 8L
1,743 SR
Queue Stats
157W - 145L
1,569 Elo+
Party 2
Ra
Ra
Saintistic
Ra
Level 148
God Stats
2W - 0L
1,724 SR
Queue Stats
58W - 38L
1,697 Elo+
Party 2
Amaterasu
Amaterasu
sowet69
Amaterasu
Level 129
God Stats
2W - 0L
1,829 SR
Queue Stats
30W - 25L
1,639 Elo+
Party 2
Team Averages
Level 107
1,707 SR
1,612 Elo+

VS

Team Averages
Level 44
1,569 SR
1,536 Elo+
Anubis
Anubis
BrothaMan07
Anubis
Level 46
God Stats
41W - 26L
1,656 SR
Queue Stats
197W - 199L
1,516 Elo+
Party 1
Ymir
Ymir
GetOwnedBRAAAH
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,534 Elo+
Party 1
Hou Yi
Hou Yi
InUrGuts
Hou Yi
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 36L
1,568 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Talafili
Cu Chulainn
Level 111
God Stats
3W - 2L
1,481 SR
Queue Stats
93W - 87L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
TeyReal
Ao Kuang
Level 29
God Stats
2W - 2L
1,707 SR
Queue Stats
115W - 104L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
6 / 0 / 5
7,363
614
8,686
4,880
1,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 8
6,738
562
3,018
8,581
5,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
4 / 2 / 0
7,351
613
2,976
6,711
2,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 2 / 2
7,697
641
6,032
4,751
1,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
sowet69
Amaterasu
11
1 / 3 / 1
6,285
524
5,864
12,738
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 4 / 0
6,556
546
3,690
7,395
3,510
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
1 / 4 / 1
5,333
444
3,087
7,957
3,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
InUrGuts
Hou Yi
8
0 / 6 / 1
5,358
447
2,119
6,679
1,698
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Talafili
Cu Chulainn
11
2 / 2 / 2
6,738
562
7,837
9,098
5,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
TeyReal
Ao Kuang
12
5 / 3 / 0
7,224
602
5,313
7,149
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
9
9
Deaths
19
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
6
0
5
8.5
W
3
2
8
3.5
L
Anubis
1
4
0
0.25
L
1
4
1
0.38
L
Hou Yi
InUrGuts
Hou Yi
0
6
1
0.08
W
4
2
0
2
W
5
2
2
3
L
Cu Chulainn
Talafili
Cu Chulainn
2
2
2
1.5
L
Ao Kuang
TeyReal
Ao Kuang
5
3
0
1.67
W
Amaterasu
sowet69
Amaterasu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,576
Damage
22,046
37,661
Taken
38,278
16,515
Mitigated
16,518
12,209
Healing
8,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,686
4,387
0
375
4,880
1,778
606
2,342
2,538
0
51,376
W
3,018
527
0
1,762
8,581
5,831
14
3,103
5,441
14,948
0
L
Anubis
3,690
126
0
1,988
7,395
3,510
0
4,100
3,295
38,712
0
L
3,087
727
0
247
7,957
3,253
27
1,485
6,472
12,806
0
L
Hou Yi
InUrGuts
Hou Yi
2,119
308
0
344
6,679
1,698
192
781
5,898
0
17,603
W
2,976
1,720
0
3,092
6,711
2,807
0
918
5,666
0
47,174
W
6,032
1,107
583
1,771
4,751
1,185
0
3,283
1,424
50,896
0
L
Cu Chulainn
Talafili
Cu Chulainn
7,837
2,008
0
3,535
9,098
5,696
244
629
8,469
4,368
32,989
L
Ao Kuang
TeyReal
Ao Kuang
5,313
1,395
0
2,637
7,149
2,361
0
2,055
5,094
32,319
6,378
W
Amaterasu
sowet69
Amaterasu
5,864
3,025
0
4,626
12,738
4,914
805
2,874
9,372
0
34,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,434
Gold Earned
31,209
356
Minions Killed
294
0
Camps Cleared
0
1,167,512
Distance Traveled
973,569
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,363
614
87
7
0
223,993
5
W
Ymir
6,738
562
18
2
0
214,059
1
L
Anubis
6,556
546
75
6
0
197,296
1
L
Ymir
5,333
444
19
2
0
168,599
1
L
Hou Yi
5,358
447
43
4
0
171,931
2
W
Arachne
7,351
613
89
7
0
268,850
1
W
Ra
7,697
641
101
8
0
243,493
5
L
Cu Chulainn
6,738
562
77
6
0
213,980
2
L
Ao Kuang
7,224
602
80
7
0
221,763
3
W
Amaterasu
6,285
524
61
5
0
217,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role