Player Matchup

Scylla
Scylla
FreeSerX
Scylla
Level 28
God Stats
2W - 4L
1,427 SR
Queue Stats
24W - 23L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Joce1505
Baron Samedi
Level 14
God Stats
0W - 2L
1,437 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 1
Jing Wei
Jing Wei
KampfAlpaca
Jing Wei
Level 22
God Stats
3W - 4L
1,460 SR
Queue Stats
3W - 4L
1,473 Elo+
Party 1
Chaac
Chaac
TheTriggeredFork
Chaac
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,676 Elo+
Solo
Bastet
Bastet
flow6875
Bastet
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 190L
1,607 Elo+
Solo
Team Averages
Level 22
1,465 SR
1,535 Elo+

VS

Team Averages
Level 17
1,675 SR
1,722 Elo+
Fafnir
Fafnir
Twinketics
Fafnir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 0L
2,006 Elo+
Solo
Thor
Thor
Yataku
Thor
Level 7
God Stats
3W - 1L
1,738 SR
Queue Stats
13W - 8L
1,544 Elo+
Party 2
Artemis
Artemis
aziiz29
Artemis
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 33L
1,573 Elo+
Party 2
Anubis
Anubis
iRu௱
Anubis
Level 37
God Stats
5W - 0L
1,794 SR
Queue Stats
53W - 30L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
xsahm
Cthulhu
Level 11
God Stats
3W - 0L
1,845 SR
Queue Stats
4W - 0L
1,834 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FreeSerX
Scylla
18
3 / 7 / 5
11,741
489
11,650
20,284
4,456
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
Joce1505
Baron Samedi
16
1 / 8 / 8
9,668
403
9,011
18,338
8,712
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
KampfAlpaca
Jing Wei
18
5 / 9 / 2
11,889
495
13,620
19,767
4,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 1
10,649
444
7,672
15,330
9,757
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bastet
flow6875
Bastet
20
8 / 6 / 4
13,309
555
14,820
21,325
5,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Twinketics
Fafnir
20
10 / 6 / 2
15,833
660
23,195
28,264
21,046
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Yataku
Thor
20
3 / 4 / 6
13,278
553
7,306
16,067
10,730
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
aziiz29
Artemis
20
9 / 4 / 6
14,046
585
16,969
14,548
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
iRu௱
Anubis
20
9 / 2 / 3
15,366
640
23,643
19,247
11,059
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
xsahm
Cthulhu
18
2 / 2 / 13
11,693
487
4,889
11,215
9,051
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
18
Kills
33
33
Deaths
18
20
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Scylla
FreeSerX
Scylla
3
7
5
0.79
L
Baron Samedi
Joce1505
Baron Samedi
1
8
8
0.63
L
Jing Wei
KampfAlpaca
Jing Wei
5
9
2
0.67
L
1
3
1
0.5
W
Fafnir
Twinketics
Fafnir
10
6
2
1.83
W
Thor
Yataku
Thor
3
4
6
1.5
W
Artemis
aziiz29
Artemis
9
4
6
3
L
Bastet
flow6875
Bastet
8
6
4
1.67
W
Anubis
iRu௱
Anubis
9
2
3
5.25
W
Cthulhu
xsahm
Cthulhu
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,773
Damage
76,002
95,044
Taken
89,341
32,950
Mitigated
57,673
19,817
Healing
36,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
FreeSerX
Scylla
11,650
3,029
0
2,694
20,284
4,456
749
15,438
4,120
53,333
0
L
Baron Samedi
Joce1505
Baron Samedi
9,011
696
1,238
2,039
18,338
8,712
262
7,427
10,858
27,396
0
L
Jing Wei
KampfAlpaca
Jing Wei
13,620
11,379
0
0
19,767
4,541
153
7,274
12,198
0
70,715
L
7,672
1,768
0
7,920
15,330
9,757
0
9,093
6,237
0
64,873
W
Fafnir
Twinketics
Fafnir
23,195
6,325
0
13,548
28,264
21,046
714
7,922
20,342
111,005
0
W
Thor
Yataku
Thor
7,306
994
0
6,267
16,067
10,730
0
1,448
14,530
0
90,004
W
Artemis
aziiz29
Artemis
16,969
7,343
0
526
14,548
5,787
11,988
5,038
9,510
0
90,497
L
Bastet
flow6875
Bastet
14,820
6,545
0
5,926
21,325
5,484
0
10,695
9,904
0
99,555
W
Anubis
iRu௱
Anubis
23,643
1,418
667
14,347
19,247
11,059
2,636
3,701
15,038
132,733
0
W
Cthulhu
xsahm
Cthulhu
4,889
517
280
426
11,215
9,051
667
2,552
8,663
26,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,256
Gold Earned
70,216
550
Minions Killed
750
0
Camps Cleared
0
1,830,250
Distance Traveled
2,112,281
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,741
489
98
4
0
397,095
1
L
Baron Samedi
9,668
403
24
1
0
356,049
3
L
Jing Wei
11,889
495
128
5
0
348,860
4
L
Chaac
10,649
444
148
6
0
281,346
3
W
Fafnir
15,833
660
190
8
0
409,088
3
W
Thor
13,278
553
135
6
0
474,579
4
W
Artemis
14,046
585
158
7
0
408,724
4
L
Bastet
13,309
555
152
6
0
446,900
6
W
Anubis
15,366
640
226
9
0
386,654
7
W
Cthulhu
11,693
487
41
2
0
433,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role