Player Matchup

Nemesis
Nemesis
Mexz
Nemesis
Level 89
God Stats
0W - 1L
1,717 SR
Queue Stats
1W - 2L
1,525 Elo+
Party 2
King Arthur
King Arthur
bantrai
King Arthur
Level 7
God Stats
0W - 2L
1,675 SR
Queue Stats
1W - 5L
1,398 Elo+
Party 2
Heimdallr
Heimdallr
sevial1
Heimdallr
Level 8
God Stats
0W - 1L
1,708 SR
Queue Stats
2W - 6L
1,416 Elo+
Party 2
Team Averages
Level 35
1,700 SR
1,446 Elo+

VS

Team Averages
Level 20
1,602 SR
1,481 Elo+
Tiamat
Tiamat
JayToThe3rdPower
Tiamat
Level 22
God Stats
5W - 8L
1,512 SR
Queue Stats
27W - 26L
1,401 Elo+
Party 1
Medusa
Medusa
Sholf216
Medusa
Level 20
God Stats
5W - 1L
1,775 SR
Queue Stats
53W - 26L
1,675 Elo+
Solo
Jormungandr
Jormungandr
Sondire
Jormungandr
Level 18
God Stats
3W - 7L
1,519 SR
Queue Stats
19W - 17L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Mexz
Nemesis
14
4 / 2 / 4
9,758
651
8,712
12,954
5,731
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
bantrai
King Arthur
13
3 / 6 / 3
9,590
639
6,257
19,971
12,330
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
sevial1
Heimdallr
12
1 / 8 / 3
8,739
583
7,799
13,033
4,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 11
10,196
680
12,779
8,913
8,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
Sholf216
Medusa
16
8 / 2 / 8
11,389
759
15,863
11,992
11,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
Sondire
Jormungandr
14
6 / 3 / 10
11,472
765
8,346
14,962
18,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
16
16
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
3
11
2.5
L
Nemesis
Mexz
Nemesis
4
2
4
3
W
Medusa
Sholf216
Medusa
8
2
8
6
W
Jormungandr
Sondire
Jormungandr
6
3
10
3.67
L
King Arthur
bantrai
King Arthur
3
6
3
0.75
L
Heimdallr
sevial1
Heimdallr
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,768
Damage
36,988
45,958
Taken
35,867
22,500
Mitigated
38,190
3,866
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,779
995
272
1,790
8,913
8,799
136
0
8,913
32,501
0
L
Nemesis
Mexz
Nemesis
8,712
4,149
0
1,602
12,954
5,731
0
5,196
7,436
0
23,450
W
Medusa
Sholf216
Medusa
15,863
6,072
0
485
11,992
11,106
2,836
0
11,992
0
63,835
W
Jormungandr
Sondire
Jormungandr
8,346
2,094
0
2,689
14,962
18,285
102
0
14,962
26,733
0
L
King Arthur
bantrai
King Arthur
6,257
1,266
0
324
19,971
12,330
0
9,127
10,344
0
21,452
L
Heimdallr
sevial1
Heimdallr
7,799
4,429
0
1,940
13,033
4,439
1,398
5,528
7,053
0
35,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,087
Gold Earned
33,057
103
Minions Killed
190
0
Camps Cleared
0
768,776
Distance Traveled
894,778
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,196
680
47
3
0
312,913
4
L
Nemesis
9,758
651
31
2
0
272,823
0
W
Medusa
11,389
759
101
7
0
303,077
4
W
Jormungandr
11,472
765
42
3
0
278,788
4
L
King Arthur
9,590
639
21
1
0
265,315
0
L
Heimdallr
8,739
583
51
3
0
230,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role