Player Matchup

Merlin
Merlin
TheRealGenz
Merlin
Level 49
God Stats
3W - 4L
1,501 SR
Queue Stats
4W - 8L
1,470 Elo+
Party 2
Thor
Thor
Toobahh
Thor
Level 28
God Stats
25W - 2L
2,005 SR
Queue Stats
204W - 29L
2,013 Elo+
Party 3
Geb
Geb
kfitzy
Geb
Level 159
God Stats
22W - 3L
1,866 SR
Queue Stats
464W - 269L
1,613 Elo+
Party 3
He Bo
He Bo
kvsingh1198
He Bo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Rama
Rama
Çaged
Rama
Level 160
God Stats
23W - 4L
1,919 SR
Queue Stats
423W - 162L
1,698 Elo+
Party 3
Team Averages
Level 103
1,758 SR
1,659 Elo+

VS

Team Averages
Level 43
1,345 SR
1,370 Elo+
Kukulkan
Kukulkan
Avarick
Kukulkan
Level 53
God Stats
0W - 3L
1,331 SR
Queue Stats
6W - 10L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
Hitokimi
Cernunnos
Level 23
God Stats
5W - 4L
1,355 SR
Queue Stats
20W - 33L
1,294 Elo+
Party 1
Awilix
Awilix
Jebsi
Awilix
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,718 Elo+
Solo
Cthulhu
Cthulhu
Nic077
Cthulhu
Level 19
God Stats
0W - 2L
1,325 SR
Queue Stats
2W - 8L
1,060 Elo+
Party 1
Loki
Loki
Pab7Pab
Loki
Level 49
God Stats
1W - 2L
1,216 SR
Queue Stats
30W - 42L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 0 / 24
11,032
1,103
8,974
4,894
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
Toobahh
Thor
18
9 / 0 / 17
11,758
1,176
15,436
6,479
3,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Geb
kfitzy
Geb
18
2 / 0 / 27
10,485
1,049
6,019
5,574
6,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 2 / 11
9,229
923
6,449
5,040
2,065
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
Çaged
Rama
20
27 / 1 / 15
14,785
1,479
41,217
11,895
6,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

306

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Avarick
Kukulkan
15
1 / 7 / 1
9,956
996
11,294
14,291
6,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Hitokimi
Cernunnos
15
0 / 6 / 1
8,413
841
2,516
10,858
4,422
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
Jebsi
Awilix
15
1 / 13 / 2
8,718
872
6,444
20,531
7,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Nic077
Cthulhu
15
0 / 9 / 1
8,604
860
4,404
20,962
17,068
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Loki
Pab7Pab
Loki
15
1 / 9 / 1
8,941
894
3,639
14,237
5,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
9
44
Kills
3
3
Deaths
44
94
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Avarick
Kukulkan
1
7
1
0.21
L
Cernunnos
Hitokimi
Cernunnos
0
6
1
0.08
L
Awilix
Jebsi
Awilix
1
13
2
0.15
L
Cthulhu
Nic077
Cthulhu
0
9
1
0.06
L
Loki
Pab7Pab
Loki
1
9
1
0.17
W
Merlin
5
0
24
17
W
Thor
Toobahh
Thor
9
0
17
17.5
W
Geb
kfitzy
Geb
2
0
27
15.5
W
1
2
11
3.25
W
Rama
Çaged
Rama
27
1
15
34.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,095
Damage
28,297
33,882
Taken
80,879
20,819
Mitigated
40,804
8,364
Healing
947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Avarick
Kukulkan
11,294
373
0
0
14,291
6,092
0
2,137
11,968
50,377
0
L
Cernunnos
Hitokimi
Cernunnos
2,516
981
0
138
10,858
4,422
0
1,222
9,585
0
10,132
L
Awilix
Jebsi
Awilix
6,444
3,772
0
222
20,531
7,839
0
6,858
13,448
0
9,674
L
Cthulhu
Nic077
Cthulhu
4,404
390
148
0
20,962
17,068
0
8,663
12,019
16,379
0
L
Loki
Pab7Pab
Loki
3,639
373
90
349
14,237
5,383
0
2,562
11,538
0
17,105
W
Merlin
8,974
457
0
144
4,894
1,923
0
3,292
1,602
22,933
0
W
Thor
Toobahh
Thor
15,436
2,443
0
686
6,479
3,526
0
2,913
3,566
0
31,560
W
Geb
kfitzy
Geb
6,019
437
0
540
5,574
6,729
0
2,601
2,973
9,508
0
W
6,449
649
0
0
5,040
2,065
0
2,174
2,866
28,826
0
W
Rama
Çaged
Rama
41,217
37,534
0
6,994
11,895
6,576
0
4,718
7,177
0
65,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,289
Gold Earned
44,632
195
Minions Killed
166
7
Camps Cleared
5
945,089
Distance Traveled
841,324
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,956
996
107
11
2
193,624
1
L
Cernunnos
8,413
841
13
1
1
156,276
0
L
Awilix
8,718
872
6
1
1
134,319
1
L
Cthulhu
8,604
860
19
2
1
177,884
0
L
Loki
8,941
894
21
2
0
179,221
0
W
Merlin
11,032
1,103
30
3
1
203,536
0
W
Thor
11,758
1,176
42
4
2
201,103
0
W
Geb
10,485
1,049
3
0
1
216,543
3
W
He Bo
9,229
923
59
6
0
140,797
0
W
Rama
14,785
1,479
61
6
3
183,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role