Player Matchup

Ymir
Ymir
GorillaMan1738
Ymir
Level 37
God Stats
18W - 15L
1,598 SR
Queue Stats
205W - 179L
1,572 Elo+
Party 1
Nike
Nike
PANTHERSFAN2580
Nike
Level 84
God Stats
20W - 8L
1,651 SR
Queue Stats
417W - 397L
1,456 Elo+
Party 2
He Bo
He Bo
Pantherfan750
He Bo
Level 49
God Stats
7W - 5L
1,418 SR
Queue Stats
297W - 301L
1,473 Elo+
Party 2
Tiamat
Tiamat
mysteryise100
Tiamat
Level 99
God Stats
32W - 26L
1,643 SR
Queue Stats
826W - 722L
1,565 Elo+
Party 1
Apollo
Apollo
zombezslayer115
Apollo
Level 130
God Stats
4W - 2L
1,515 SR
Queue Stats
625W - 570L
1,489 Elo+
Party 2
Team Averages
Level 80
1,565 SR
1,511 Elo+

VS

Team Averages
Level 61
1,598 SR
1,512 Elo+
Chernobog
Chernobog
 
Chernobog
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
Ssj4_Hunt
Cerberus
Level 27
God Stats
2W - 1L
1,714 SR
Queue Stats
17W - 17L
1,659 Elo+
Party 4
Serqet
Serqet
TheBustyBagle
Serqet
Level 74
God Stats
1W - 1L
1,488 SR
Queue Stats
123W - 107L
1,437 Elo+
Party 3
Baron Samedi
Baron Samedi
ToBy-v22
Baron Samedi
Level 44
God Stats
9W - 10L
1,571 SR
Queue Stats
246W - 296L
1,381 Elo+
Solo
Gilgamesh
Gilgamesh
formedsquid999
Gilgamesh
Level 27
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 17L
1,583 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
7,355
490
3,127
8,790
7,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
7 / 2 / 3
9,775
652
10,269
9,607
8,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 0 / 4
9,158
611
10,432
8,184
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 1 / 2
9,726
648
8,483
8,338
6,449
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 2
8,401
560
6,741
8,602
2,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
0 / 1 / 2
7,552
503
8,502
8,899
2,958
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Ssj4_Hunt
Cerberus
10
1 / 5 / 0
6,250
417
2,509
15,238
7,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
2 / 7 / 0
7,740
516
6,446
11,090
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
ToBy-v22
Baron Samedi
11
0 / 4 / 1
6,349
423
3,306
9,382
3,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
formedsquid999
Gilgamesh
11
0 / 6 / 1
6,717
448
1,281
10,713
5,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
23
Kills
3
4
Deaths
23
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
1
2
1
W
1
0
2
2
W
7
2
3
4.25
W
7
0
4
9
L
Cerberus
Ssj4_Hunt
Cerberus
1
5
0
0.2
L
2
7
0
0.29
L
Baron Samedi
ToBy-v22
Baron Samedi
0
4
1
0.13
L
Gilgamesh
formedsquid999
Gilgamesh
0
6
1
0.08
W
6
1
2
7
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
22,044
43,521
Taken
55,322
27,380
Mitigated
22,338
18,091
Healing
12,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,502
5,487
0
3,398
8,899
2,958
842
2,968
5,931
0
61,169
W
3,127
177
0
2,370
8,790
7,445
0
1,118
7,672
21,005
0
W
10,269
1,131
0
2,540
9,607
8,491
144
256
8,659
11,452
51,059
W
10,432
568
0
4,679
8,184
2,359
98
1,345
6,599
63,300
0
L
Cerberus
Ssj4_Hunt
Cerberus
2,509
492
0
3,678
15,238
7,111
234
7,171
8,017
16,078
0
L
6,446
1,779
0
408
11,090
3,543
0
4,751
6,108
0
33,684
L
Baron Samedi
ToBy-v22
Baron Samedi
3,306
63
651
3,939
9,382
3,604
129
7,464
1,918
33,079
0
L
Gilgamesh
formedsquid999
Gilgamesh
1,281
220
0
436
10,713
5,122
0
2,156
7,842
0
33,397
W
8,483
1,307
177
4,302
8,338
6,449
454
1,936
6,402
77,333
0
W
6,741
4,978
0
4,023
8,602
2,636
3,601
1,160
7,442
0
57,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,415
Gold Earned
34,608
520
Minions Killed
369
0
Camps Cleared
0
1,436,278
Distance Traveled
1,421,096
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,552
503
118
8
0
281,090
7
W
Ymir
7,355
490
33
2
0
305,373
0
W
Nike
9,775
652
123
8
0
236,289
0
W
He Bo
9,158
611
106
7
0
300,709
0
L
Cerberus
6,250
417
41
3
0
297,706
2
L
Serqet
7,740
516
68
5
0
286,229
0
L
Baron Samedi
6,349
423
63
4
0
268,836
3
L
Gilgamesh
6,717
448
79
5
0
287,235
1
W
Tiamat
9,726
648
149
10
0
288,434
3
W
Apollo
8,401
560
109
7
0
305,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role