Player Matchup

Fenrir
Fenrir
BROCK EFT23
Fenrir
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,585 Elo+
Solo
Sun Wukong
Sun Wukong
NewDragonBlade20
Sun Wukong
Level 8
God Stats
2W - 4L
1,354 SR
Queue Stats
2W - 4L
1,207 Elo+
Solo
Merlin
Merlin
SnaggySteak
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,186 Elo+
Solo
Danzaburou
Danzaburou
redfan22
Danzaburou
Level 9
God Stats
5W - 17L
1,096 SR
Queue Stats
27W - 39L
1,275 Elo+
Solo
Olorun
Olorun
wrecki_tralph_89
Olorun
Level 21
God Stats
33W - 42L
1,328 SR
Queue Stats
91W - 108L
1,231 Elo+
Solo
Team Averages
Level 13
1,355 SR
1,297 Elo+

VS

Team Averages
Level 9
1,420 SR
1,174 Elo+
Hel
Hel
Annayla
Hel
Level 7
God Stats
16W - 27L
1,563 SR
Queue Stats
68W - 102L
1,294 Elo+
Solo
Guan Yu
Guan Yu
BlanketWall9525
Guan Yu
Level 5
God Stats
2W - 5L
1,154 SR
Queue Stats
2W - 6L
992 Elo+
Solo
Tsukuyomi
Tsukuyomi
Souleater0985
Tsukuyomi
Level 11
God Stats
4W - 2L
1,580 SR
Queue Stats
32W - 33L
1,221 Elo+
Solo
Athena
Athena
edydraco1980
Athena
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,114 Elo+
Solo
Danzaburou
Danzaburou
ghostii13
Danzaburou
Level 15
God Stats
89W - 78L
1,304 SR
Queue Stats
229W - 250L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
1 / 5 / 3
10,449
804
2,565
7,156
2,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
NewDragonBlade20
Sun Wukong
17
2 / 9 / 6
11,945
919
15,819
19,950
13,693
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
17
2 / 7 / 5
11,592
892
10,597
12,656
3,831
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
redfan22
Danzaburou
18
5 / 5 / 4
12,613
970
21,365
20,385
5,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 8 / 8
13,859
1,066
23,876
22,350
6,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
3 / 4 / 16
12,710
978
8,813
11,960
9,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 2 / 12
14,138
1,088
21,248
23,813
35,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Souleater0985
Tsukuyomi
20
12 / 4 / 10
14,405
1,108
28,498
23,194
11,118
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Athena
20
4 / 3 / 18
13,270
1,021
11,782
22,665
29,928
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ghostii13
Danzaburou
20
2 / 0 / 11
12,696
977
6,568
5,000
3,547
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
101
13
Kills
34
34
Deaths
13
26
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Hel
3
4
16
2.75
L
Fenrir
1
5
3
0.5
W
13
2
12
9.5
L
Sun Wukong
NewDragonBlade20
Sun Wukong
2
9
6
0.56
L
Merlin
2
7
5
0.64
W
Tsukuyomi
Souleater0985
Tsukuyomi
12
4
10
4.25
W
Athena
4
3
18
4.33
W
Danzaburou
ghostii13
Danzaburou
2
0
11
7.5
L
Danzaburou
redfan22
Danzaburou
5
5
4
1.4
L
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,222
Damage
76,909
82,497
Taken
86,632
32,693
Mitigated
89,107
9,405
Healing
33,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
8,813
4,534
10,795
4,506
11,960
9,139
0
5,399
6,561
28,883
0
L
Fenrir
2,565
711
0
152
7,156
2,414
0
2,117
5,039
0
6,716
W
21,248
3,841
3,072
5,774
23,813
35,375
0
9,954
13,859
0
32,907
L
Sun Wukong
NewDragonBlade20
Sun Wukong
15,819
5,667
0
868
19,950
13,693
0
5,984
13,966
0
28,337
L
Merlin
10,597
3,589
0
0
12,656
3,831
0
3,167
9,489
20,438
0
W
Tsukuyomi
Souleater0985
Tsukuyomi
28,498
11,144
0
6,816
23,194
11,118
0
8,939
14,255
0
40,711
W
Athena
11,782
4,111
0
0
22,665
29,928
0
8,161
12,556
31,806
0
W
Danzaburou
ghostii13
Danzaburou
6,568
2,090
0
2,326
5,000
3,547
0
2,020
2,980
0
32,192
L
Danzaburou
redfan22
Danzaburou
21,365
12,315
0
1,761
20,385
5,940
0
5,309
15,076
0
28,716
L
23,876
15,475
1,541
5,083
22,350
6,815
0
4,018
18,332
56,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,458
Gold Earned
67,219
172
Minions Killed
212
1
Camps Cleared
4
869,467
Distance Traveled
1,267,058
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,710
978
66
5
0
218,434
0
L
Fenrir
10,449
804
15
1
0
113,104
1
W
Guan Yu
14,138
1,088
19
1
0
280,225
0
L
Sun Wukong
11,945
919
18
1
0
168,687
1
L
Merlin
11,592
892
22
2
1
160,811
0
W
Tsukuyomi
14,405
1,108
19
1
4
267,275
2
W
Athena
13,270
1,021
29
2
0
267,544
0
W
Danzaburou
12,696
977
79
6
0
233,580
0
L
Danzaburou
12,613
970
12
1
0
224,137
0
L
Olorun
13,859
1,066
105
8
0
202,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role