Player Matchup

Jing Wei
Jing Wei
Aadi2
Jing Wei
Level 69
God Stats
1W - 2L
1,283 SR
Queue Stats
161W - 170L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
AppaTheory
Gilgamesh
Level 48
God Stats
1W - 1L
1,770 SR
Queue Stats
164W - 162L
1,468 Elo+
Solo
Ra
Ra
Greenlineguy
Ra
Level 55
God Stats
14W - 28L
1,482 SR
Queue Stats
420W - 503L
1,347 Elo+
Solo
Thanatos
Thanatos
NaanKeza
Thanatos
Level 68
God Stats
6W - 8L
1,403 SR
Queue Stats
51W - 53L
1,472 Elo+
Solo
Artio
Artio
p00feast911
Artio
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 242L
1,486 Elo+
Party 1
Team Averages
Level 65
1,488 SR
1,451 Elo+

VS

Team Averages
Level 92
1,499 SR
1,457 Elo+
Neith
Neith
Amandaspy11
Neith
Level 144
God Stats
25W - 7L
1,523 SR
Queue Stats
117W - 99L
1,506 Elo+
Solo
Bellona
Bellona
Arcstei
Bellona
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,330 Elo+
Solo
Janus
Janus
PLUEFTIAN
Janus
Level 119
God Stats
10W - 12L
1,315 SR
Queue Stats
128W - 112L
1,525 Elo+
Solo
Serqet
Serqet
lilsmoothconray
Serqet
Level 63
God Stats
5W - 1L
1,429 SR
Queue Stats
371W - 386L
1,428 Elo+
Solo
Ymir
Ymir
xXSw1tchXx
Ymir
Level 89
God Stats
12W - 5L
1,725 SR
Queue Stats
270W - 247L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aadi2
Jing Wei
17
5 / 3 / 1
9,953
553
8,892
12,148
3,634
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
AppaTheory
Gilgamesh
12
0 / 6 / 1
7,226
401
6,513
14,836
10,056
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
2 / 6 / 1
8,690
483
4,910
9,597
3,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
NaanKeza
Thanatos
10
3 / 3 / 1
7,497
417
2,835
9,344
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 9 / 2
6,628
368
2,700
15,654
13,139
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 6
10,457
581
6,919
9,745
3,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Arcstei
Bellona
15
4 / 0 / 10
9,812
545
10,108
14,134
11,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
PLUEFTIAN
Janus
18
10 / 1 / 9
11,631
646
13,680
10,621
4,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 8
9,481
527
3,695
8,102
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
7 / 6 / 7
9,987
555
9,921
13,278
9,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
67
10
Kills
27
27
Deaths
10
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Aadi2
Jing Wei
5
3
1
1.83
W
2
2
6
2.5
L
Gilgamesh
AppaTheory
Gilgamesh
0
6
1
0.08
W
Bellona
Arcstei
Bellona
4
0
10
9
L
2
6
1
0.42
L
Thanatos
NaanKeza
Thanatos
3
3
1
1.17
W
Janus
PLUEFTIAN
Janus
10
1
9
14.5
W
4
1
8
8
L
0
9
2
0.11
W
7
6
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,850
Damage
44,323
61,579
Taken
55,880
33,150
Mitigated
31,521
15,069
Healing
15,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Aadi2
Jing Wei
8,892
6,469
0
3,012
12,148
3,634
598
2,854
8,886
0
73,570
W
6,919
1,226
0
1,673
9,745
3,311
3,026
873
8,794
0
82,756
L
Gilgamesh
AppaTheory
Gilgamesh
6,513
1,960
0
3,415
14,836
10,056
0
4,295
10,241
0
36,814
W
Bellona
Arcstei
Bellona
10,108
3,286
0
5,563
14,134
11,465
780
738
13,366
0
48,994
L
4,910
120
391
1,334
9,597
3,491
0
6,521
2,722
50,777
0
L
Thanatos
NaanKeza
Thanatos
2,835
411
0
4,842
9,344
2,830
0
2,737
6,421
0
32,193
W
Janus
PLUEFTIAN
Janus
13,680
1,264
282
4,788
10,621
4,081
304
4,151
6,020
90,195
0
W
3,695
510
0
2,925
8,102
3,275
344
410
7,554
0
40,429
L
2,700
300
126
1,949
15,654
13,139
0
7,267
8,387
29,060
0
W
9,921
5,008
0
510
13,278
9,389
369
964
12,224
45,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,994
Gold Earned
51,368
426
Minions Killed
523
0
Camps Cleared
0
1,489,796
Distance Traveled
1,824,628
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,953
553
135
8
0
326,572
7
W
Neith
10,457
581
142
8
0
336,703
7
L
Gilgamesh
7,226
401
68
4
0
331,638
1
W
Bellona
9,812
545
90
5
0
368,271
2
L
Ra
8,690
483
108
6
0
300,262
9
L
Thanatos
7,497
417
65
4
0
213,752
1
W
Janus
11,631
646
156
9
0
402,565
6
W
Serqet
9,481
527
74
4
0
387,933
2
L
Artio
6,628
368
50
3
0
317,572
0
W
Ymir
9,987
555
61
3
0
329,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role