Player Matchup

Persephone
Persephone
 
Persephone
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
D4RKT3AR_145
Baron Samedi
Level 68
God Stats
3W - 4L
1,496 SR
Queue Stats
288W - 345L
1,435 Elo+
Party 3
Arachne
Arachne
Drixpy_yad
Arachne
Level 83
God Stats
2W - 3L
1,447 SR
Queue Stats
235W - 295L
1,394 Elo+
Party 3
Osiris
Osiris
MADRADBRO7
Osiris
Level 82
God Stats
10W - 10L
1,584 SR
Queue Stats
299W - 288L
1,443 Elo+
Party 1
Ares
Ares
TTV_Cortes
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 58
1,505 SR
1,454 Elo+

VS

Team Averages
Level 77
1,601 SR
1,495 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DPJ 2x
Arachne
Level 68
God Stats
6W - 1L
1,880 SR
Queue Stats
123W - 106L
1,479 Elo+
Party 2
Jing Wei
Jing Wei
Impale Them
Jing Wei
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 49L
1,501 Elo+
Party 2
Olorun
Olorun
Qerupt
Olorun
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 46L
1,499 Elo+
Party 2
Scylla
Scylla
Voiyage
Scylla
Level 92
God Stats
90W - 49L
1,627 SR
Queue Stats
127W - 104L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
3 / 2 / 9
9,255
463
12,427
11,320
7,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
D4RKT3AR_145
Baron Samedi
15
7 / 6 / 6
10,003
500
18,843
19,432
11,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Drixpy_yad
Arachne
14
3 / 7 / 6
9,082
454
8,836
17,320
8,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
MADRADBRO7
Osiris
14
8 / 2 / 4
9,882
494
12,324
17,838
14,475
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 10 / 7
6,922
346
1,318
11,842
4,653
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 4 / 14
8,777
439
6,271
18,575
14,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
DPJ 2x
Arachne
15
6 / 6 / 8
10,249
512
9,457
18,323
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Impale Them
Jing Wei
15
2 / 5 / 6
9,669
483
6,330
13,837
5,245
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
Qerupt
Olorun
15
8 / 5 / 8
10,185
509
12,242
14,115
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Scylla
Voiyage
Scylla
16
8 / 1 / 12
9,898
495
19,751
9,740
3,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
73
21
Kills
25
27
Deaths
21
32
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
3
2
9
3.75
W
Sylvanus
 
Sylvanus
1
4
14
2
L
Baron Samedi
D4RKT3AR_145
Baron Samedi
7
6
6
1.67
W
Arachne
DPJ 2x
Arachne
6
6
8
1.67
L
Arachne
Drixpy_yad
Arachne
3
7
6
0.86
W
Jing Wei
Impale Them
Jing Wei
2
5
6
1
L
Osiris
MADRADBRO7
Osiris
8
2
4
5
W
Olorun
Qerupt
Olorun
8
5
8
2.4
L
0
10
7
0.35
W
Scylla
Voiyage
Scylla
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,748
Damage
54,051
77,752
Taken
74,590
45,659
Mitigated
38,809
19,012
Healing
28,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
12,427
1,165
1,173
2,650
11,320
7,215
852
5,637
5,573
54,191
0
W
Sylvanus
 
Sylvanus
6,271
1,338
1,272
4,749
18,575
14,912
0
10,824
7,394
23,465
0
L
Baron Samedi
D4RKT3AR_145
Baron Samedi
18,843
1,937
3,318
6,545
19,432
11,223
285
8,895
10,003
59,650
0
W
Arachne
DPJ 2x
Arachne
9,457
6,041
0
7,753
18,323
9,654
0
5,198
13,015
0
71,368
L
Arachne
Drixpy_yad
Arachne
8,836
5,879
0
3,372
17,320
8,093
0
8,015
9,033
0
60,572
W
Jing Wei
Impale Them
Jing Wei
6,330
3,450
0
5,422
13,837
5,245
476
5,752
7,678
0
69,766
L
Osiris
MADRADBRO7
Osiris
12,324
3,398
0
1,954
17,838
14,475
15
7,675
9,937
0
51,471
W
Olorun
Qerupt
Olorun
12,242
4,839
445
5,213
14,115
5,392
0
4,815
9,202
49,643
0
L
1,318
709
0
0
11,842
4,653
114
6,516
4,942
6,245
0
W
Scylla
Voiyage
Scylla
19,751
680
759
2,625
9,740
3,606
0
4,956
4,636
59,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,144
Gold Earned
48,778
395
Minions Killed
426
0
Camps Cleared
0
1,664,555
Distance Traveled
1,801,724
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,255
463
85
4
0
340,761
6
W
Sylvanus
8,777
439
26
1
0
354,206
5
L
Baron Samedi
10,003
500
97
5
0
343,465
1
W
Arachne
10,249
512
106
5
0
399,178
0
L
Arachne
9,082
454
112
6
0
398,155
2
W
Jing Wei
9,669
483
114
6
0
326,613
3
L
Osiris
9,882
494
86
4
0
357,707
6
W
Olorun
10,185
509
90
5
0
343,019
1
L
Ares
6,922
346
15
1
0
224,467
3
W
Scylla
9,898
495
90
5
0
378,708
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role