Player Matchup

Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alexgood54
Tsukuyomi
Level 27
God Stats
6W - 4L
1,633 SR
Queue Stats
108W - 95L
1,633 Elo+
Solo
Apollo
Apollo
Ghouligo
Apollo
Level 28
God Stats
7W - 7L
1,469 SR
Queue Stats
201W - 175L
1,547 Elo+
Party 1
Hel
Hel
Pip7233
Hel
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 13L
1,759 Elo+
Solo
Fafnir
Fafnir
weebswetdream
Fafnir
Level 28
God Stats
7W - 2L
1,856 SR
Queue Stats
197W - 171L
1,537 Elo+
Party 1
Team Averages
Level 28
1,592 SR
1,595 Elo+

VS

Team Averages
Level 28
1,640 SR
1,601 Elo+
Ra
Ra
BotStick32
Ra
Level 28
God Stats
6W - 2L
1,622 SR
Queue Stats
218W - 165L
1,600 Elo+
Party 2
Vamana
Vamana
Eli Wes7
Vamana
Level 29
God Stats
1W - 4L
1,628 SR
Queue Stats
154W - 136L
1,574 Elo+
Solo
Fenrir
Fenrir
Raw45110
Fenrir
Level 26
God Stats
33W - 21L
1,708 SR
Queue Stats
290W - 257L
1,684 Elo+
Solo
Athena
Athena
Zoethewinged62
Athena
Level 29
God Stats
11W - 10L
1,633 SR
Queue Stats
135W - 108L
1,536 Elo+
Party 2
Apollo
Apollo
mikehunt33
Apollo
Level 29
God Stats
13W - 11L
1,607 SR
Queue Stats
343W - 295L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
5 / 3 / 5
12,783
581
13,572
25,248
27,057
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Alexgood54
Tsukuyomi
16
4 / 6 / 8
10,506
478
8,812
15,760
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Ghouligo
Apollo
20
10 / 2 / 7
12,822
583
14,650
13,072
5,584
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
20
8 / 2 / 11
14,137
643
22,941
13,868
13,930
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 2 / 20
11,597
527
10,403
17,137
20,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 3
11,333
515
12,876
14,365
6,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
Eli Wes7
Vamana
17
3 / 4 / 3
10,979
499
15,350
21,652
16,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
Raw45110
Fenrir
15
5 / 6 / 2
11,065
503
10,524
17,336
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 5 / 5
8,880
404
7,360
21,306
21,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
mikehunt33
Apollo
14
2 / 9 / 3
8,904
405
9,732
17,177
6,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
30
Kills
14
15
Deaths
30
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
3
5
2.5
W
Tsukuyomi
Alexgood54
Tsukuyomi
4
6
8
1.33
L
4
6
3
0.92
L
Vamana
Eli Wes7
Vamana
3
4
3
1.13
W
Apollo
Ghouligo
Apollo
10
2
7
6.75
W
Hel
8
2
11
6.75
L
Fenrir
Raw45110
Fenrir
5
6
2
1
L
0
5
5
0.5
L
Apollo
mikehunt33
Apollo
2
9
3
0.39
W
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,378
Damage
55,842
85,085
Taken
91,836
73,091
Mitigated
57,715
40,645
Healing
25,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
13,572
2,313
0
11,137
25,248
27,057
0
2,911
22,337
0
79,579
W
Tsukuyomi
Alexgood54
Tsukuyomi
8,812
2,506
0
3,980
15,760
6,203
74
5,750
10,010
0
62,049
L
12,876
947
1,999
5,046
14,365
6,247
0
7,534
6,782
93,691
0
L
Vamana
Eli Wes7
Vamana
15,350
6,379
0
9,013
21,652
16,224
150
4,262
16,357
0
73,689
W
Apollo
Ghouligo
Apollo
14,650
8,798
0
5,506
13,072
5,584
2,971
3,314
9,611
0
106,631
W
Hel
22,941
1,519
6,234
9,893
13,868
13,930
897
3,494
10,300
128,906
0
L
Fenrir
Raw45110
Fenrir
10,524
2,244
0
2,705
17,336
7,128
0
4,788
12,254
0
55,242
L
7,360
1,485
0
2,658
21,306
21,730
58
7,558
12,723
20,983
0
L
Apollo
mikehunt33
Apollo
9,732
5,376
0
3,706
17,177
6,386
694
7,971
8,803
0
62,691
W
10,403
2,689
0
3,895
17,137
20,317
646
4,460
12,472
22,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,845
Gold Earned
51,161
658
Minions Killed
520
0
Camps Cleared
0
2,228,531
Distance Traveled
2,122,253
23
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,783
581
167
8
0
476,895
3
W
Tsukuyomi
10,506
478
89
4
0
435,409
5
L
Ra
11,333
515
170
8
0
470,566
3
L
Vamana
10,979
499
142
6
0
439,640
3
W
Apollo
12,822
583
170
8
0
418,250
5
W
Hel
14,137
643
210
10
0
479,941
2
L
Fenrir
11,065
503
76
3
0
430,830
13
L
Athena
8,880
404
28
1
0
395,010
5
L
Apollo
8,904
405
104
5
0
386,207
13
W
Fafnir
11,597
527
22
1
0
418,036
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role