Player Matchup

Cthulhu
Cthulhu
EarthlyDuck
Cthulhu
Level 67
God Stats
6W - 0L
1,816 SR
Queue Stats
18W - 15L
1,559 Elo+
Party 2
Mercury
Mercury
Keablah
Mercury
Level 129
God Stats
41W - 32L
1,711 SR
Queue Stats
142W - 120L
1,596 Elo+
Party 2
Olorun
Olorun
TwoPi
Olorun
Level 105
God Stats
2W - 2L
1,194 SR
Queue Stats
43W - 32L
1,599 Elo+
Party 2
Awilix
Awilix
godmo
Awilix
Level 106
God Stats
13W - 13L
1,567 SR
Queue Stats
163W - 139L
1,599 Elo+
Party 2
Hercules
Hercules
krazeHD
Hercules
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 142L
1,559 Elo+
Party 2
Team Averages
Level 106
1,557 SR
1,582 Elo+

VS

Team Averages
Level 56
1,429 SR
1,458 Elo+
Sol
Sol
ChrisR15
Sol
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 168L
1,421 Elo+
Party 1
Ratatoskr
Ratatoskr
Futredc
Ratatoskr
Level 46
God Stats
5W - 5L
1,403 SR
Queue Stats
213W - 202L
1,390 Elo+
Party 1
King Arthur
King Arthur
TricolorCell31
King Arthur
Level 28
God Stats
9W - 16L
1,504 SR
Queue Stats
207W - 190L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
XxtonyxXD
Kukulkan
Level 129
God Stats
0W - 7L
1,444 SR
Queue Stats
191W - 187L
1,608 Elo+
Solo
Guan Yu
Guan Yu
atwlhjbsfdajc
Guan Yu
Level 41
God Stats
16W - 23L
1,297 SR
Queue Stats
288W - 296L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EarthlyDuck
Cthulhu
17
3 / 1 / 23
11,340
1,134
13,319
13,093
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Keablah
Mercury
18
10 / 2 / 16
11,069
1,107
23,906
12,460
4,575
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
TwoPi
Olorun
18
2 / 1 / 23
10,536
1,054
14,774
10,535
4,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Awilix
godmo
Awilix
17
13 / 6 / 10
11,690
1,169
17,266
14,668
5,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
krazeHD
Hercules
17
4 / 1 / 21
10,573
1,057
10,988
11,170
10,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
9,339
934
13,011
16,250
5,674
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Futredc
Ratatoskr
16
1 / 8 / 6
9,159
916
5,859
13,849
5,322
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
TricolorCell31
King Arthur
16
1 / 7 / 6
9,210
921
5,690
21,032
13,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kukulkan
XxtonyxXD
Kukulkan
16
7 / 2 / 3
11,801
1,180
19,628
7,088
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
16
2 / 8 / 9
10,018
1,002
11,585
26,947
34,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
41
32
Kills
11
11
Deaths
32
93
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
7
6
0.43
W
Cthulhu
EarthlyDuck
Cthulhu
3
1
23
14.5
L
Ratatoskr
Futredc
Ratatoskr
1
8
6
0.5
W
Mercury
Keablah
Mercury
10
2
16
9
L
King Arthur
TricolorCell31
King Arthur
1
7
6
0.57
W
Olorun
TwoPi
Olorun
2
1
23
13.5
L
Kukulkan
XxtonyxXD
Kukulkan
7
2
3
4.25
L
Guan Yu
2
8
9
0.81
W
Awilix
godmo
Awilix
13
6
10
3
W
Hercules
krazeHD
Hercules
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,253
Damage
55,773
61,926
Taken
85,166
42,524
Mitigated
61,076
15,931
Healing
14,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,011
4,761
0
2,699
16,250
5,674
0
3,423
12,591
38,233
0
W
Cthulhu
EarthlyDuck
Cthulhu
13,319
1,159
612
938
13,093
17,736
0
7,486
5,298
19,691
0
L
Ratatoskr
Futredc
Ratatoskr
5,859
343
0
0
13,849
5,322
0
3,780
9,981
0
14,754
W
Mercury
Keablah
Mercury
23,906
16,768
0
4,812
12,460
4,575
0
5,182
6,808
0
41,748
L
King Arthur
TricolorCell31
King Arthur
5,690
667
0
4,026
21,032
13,321
0
8,211
12,523
161
9,518
W
Olorun
TwoPi
Olorun
14,774
8,419
2,056
3,556
10,535
4,081
0
6,284
4,122
42,826
0
L
Kukulkan
XxtonyxXD
Kukulkan
19,628
1,330
0
1,125
7,088
2,539
0
3,205
3,883
62,044
0
L
Guan Yu
11,585
914
1,649
5,415
26,947
34,220
0
9,474
17,009
0
18,992
W
Awilix
godmo
Awilix
17,266
6,274
0
0
14,668
5,783
0
8,884
5,693
0
30,355
W
Hercules
krazeHD
Hercules
10,988
2,690
0
3,957
11,170
10,349
0
4,936
5,964
0
24,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,208
Gold Earned
49,527
190
Minions Killed
192
8
Camps Cleared
4
1,079,636
Distance Traveled
1,040,912
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,339
934
67
7
2
191,524
0
W
Cthulhu
11,340
1,134
23
2
1
228,044
0
L
Ratatoskr
9,159
916
22
2
1
219,911
2
W
Mercury
11,069
1,107
31
3
4
250,500
0
L
King Arthur
9,210
921
7
1
0
185,935
0
W
Olorun
10,536
1,054
67
7
2
195,357
0
L
Kukulkan
11,801
1,180
82
8
1
222,301
3
L
Guan Yu
10,018
1,002
14
1
0
221,241
1
W
Awilix
11,690
1,169
34
3
1
199,650
0
W
Hercules
10,573
1,057
35
4
0
206,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role